What the anti-GamerGate movement missed, obviously, was the real problem facing women in the video game industry: The industry itself. The institutional hurdles facing women in video games at video game companies. The bad people who worked at these publishers.
I noted at the time (somewhere, can’t find it) that it’s surely not gamers’ fault that the only women you see at E3 or GDC seem to be in PR. That’s not because GamerGate was driving women out of the industry. Hell, there weren’t that many women in the industry in 2014 to begin with compared to men.
It’s because of the Old Boys Club.
The fucking Cosby Suite was a thing at BlizzCon in 2013, a year before GG was even a twinkle in Adam Baldwin’s eye (but many years after the first Cosby sexual assault allegations were made)—but we’re supposed to think that it’s a ragtag group of anonymous gamers on 4chan that present the biggest threat to women in video games? This kind of corporate misogyny and abuse was going on long before GamerGate and kept going on, unabated, during the intervening years even with the rise of the #MeToo movement. The real threat facing women in video games isn’t some asshole on Twitter. It’s the asshole behind the desk writing checks and making hiring decisions and calling the shots and turning a blind eye.
What have I been saying for a decade now? What has Jim Sterling been saying? We’ve been pointing out, over and over again, that this industry stinks. Ethics in game journalism is a concern not because journalists are horrible people but because these publishers are all about money and don’t care one single iota about the working conditions their workforce faces (until it becomes a scandal) or the sexual harassment and abuse women face from their superiors (until it becomes a scandal) or the shitty business practices they employ, like loot boxes (until it becomes a scandal).
Why waste precious time writing about how awful these incel gamers are when the real villains, the mustache-twirling motherfuckers, are the ones in the high towers calling the shots, not holding their managers accountable, not paying their employees well enough, burdening their developers with crunch, turning a blind eye to rampant sexual harassment, laying off hundreds or thousands of employees while laughing all the way to the bank with their bonuses and stock options and massive profits? Sure, there are plenty of bad, racist, sexist annoying gamers also. The video game community can absolutely suck at times (anyone who plays competitive games knows this) but you can’t change human nature. You can, on the other hand, hold companies’ feet to the fire. Or you can try.