Instanced single player content that's challenging and isn't trivialized by gear.
PvP templates.
Account-wide story progress, currency, and reputation unlocks.
Instanced single player content that's challenging and isn't trivialized by gear.
PvP templates.
Account-wide story progress, currency, and reputation unlocks.
Last edited by Femininity; 2021-08-04 at 04:00 PM.
Remember: Words are not violence.Make your own groups!!!
Yeah, that's been working out. What more do you want? We've already been to draenor, to freaking space, to the land of the fucking dead. This isn't StarTrek. What exactly is nostalgic with Shadowlands? It feels the least connected to Warcraft of all of the expansions, just with two-bit cameo's sprinkled in. I'd take WoD over this shit any day.
No I take it back, I want us to go to space again and discover a group of humans, energy beings, and bug like creatures fighting an eternal conflict.
Sure. And instead just add one/two more abilities per spec for all classes each expansion like they have been doing since the beginnin, which would lead to an inevitable ability bloat which would lead to an inevitable second ability prune, just so more abilities can be added each expansion which would lead to an inevitable ability bloat which would lead to an inevitable second ability prune, just so more abilities can be added each expansion which would lead to an inevitable ability bloat which would lead to an inevitable third ability prune, and so on and so forth.
Of course, the other option is to just not add anything at all, so expansion after expansion, you keep the exact same abilities, year after year after year after year...
So, which one of the two do you want?
Either an Azeroth revamp or WoW 2.0 with a different development team.
I want an updated version of ranged survival back. Preferably as a fourth spec, to avoid the same mistakes made in Legion with the hunter class.
No more world ending threats.
Make it about EK and kalimdor.
Make it more grounded.
Make it extremely narrative focused.
I don't want solutions. I want to be mad. - PoorlyDrawnlines
More like 30 wishes, in my case :
https://www.mmo-champion.com/threads...be-implemented
Let every race choose their faction like pandaren do.
There's no easy way to solve the raiding faction imbalance but this would at least help somewhat. Plus there's no way the lore doesn't support outliers of the races going to the other side after the ungodly number of times everyone has to come together to fight the latest big bad.
that's the biggest 'reasonable' request I have. other than that it'd be fourth specs, a new class, throwing borrowed power systems into the garbage, and an overhaul to the old world(Cata 2.0) We aren't ever getting a WoW 2 so this would be something of a middle ground to that.
1. Jailer’s head!
2. Retribution for Harbaron’s death!
3. Permanent Kyrian wings!
4. Time travel and universe restored!
rework every spec so i actually want to log in on that character and play the game
1. Bobby Kotick and torture lady booted!
2. Guild housing that last for more than one expansion.
3. No stupid resource grinding (AP, Anima…).
4. 4 man dungeons and 8/16 man raids (max difficulty).
5. A good story with a nice troll dungeon in between (finish up that void light/stuff in a good way).
6. Revamped old zones and dungeons/raids.
7. A step away from these E-Sports ambitions for WoW. It wasn‘t designed for that and it should stay that way.
8. Let somebody write story who knows about story writing. I‘ve never read a WoW Story by Christie Golden but she wrote some pretty good stuff for AD&D back in the day.
9. Ban any kind of gold for service transactions like boosting etc.
10. Remove boosting and taken from the store. If they want to earn extra money, they can feed the store with toys/mounts/transmogs every month for all I care.
11. I want a real talent tree back (but thats just wishful thinking :P
End WoW and make a true WoW sequel instead of tacking on yet another expansion.
A pro-Horde anti-Alliance plot where I get to kill a major Alliance character, they actually die, and my character doesn't get forced to feel bad about it later.
Alliance gets to kill the Rastakhan, then I fight Jaina and she just ice-blocks. Then the next expansion I get to follow her around all buddy-buddy to hunt down my warchief. Doesnt feel like the factions are even a choice. Im tired of the Horde "finding itself" by siding with the Alliance against our own leaders.
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The only difference between Elder Scrolls sequels and WoW expansions is that you can play the old quests in the new game, with the new graphics and the new mechanics. Shadowlands *is* a proper sequel to Vanilla.
Drop of borrowed power and implementation of a proper permanent endgame progression system.
A grounded expansion focusing on Kalimdor and Eastern kingdoms.
Formerly known as Arafal
Here's my (probably unpopular) list of things I'd like to see:
- Blizzard gives up on this crusade they have against "load outs." No more Conduit Energy bullshit.
- Bring back Reforging
- Bring back DoT snapshotting
- Unprune even more
- Get rid of Normal, make raid instances incrementally more difficult the further you get into it
- Officially sanction the RWF
- Add more dungeon-specific buffs to M+ dungeons that have risk/reward components
That's just a few. Really just the first one is important to me.