i saw some Bellular video of last week or so. i normally not watch streamers. just every few months or so here and there. i dont even know more than 3 names (i assume the 3 are some of the most prominent). that Bellular video was about analyzing known data from Armory, r.io, etc. to get a picture of player count and popularity of actual wow xpac. i, as sw developer and analyst, did the same 1-2 months ago, way more in depth than Bellular did it. and i came to the same or even more negative results.
so, that said: nothing in his video is trash talk. ofc is focusing the negative route wow goes and bashing wow a „popular“ thing at the moment. but after watching another 10 of his videos or so, i came to the opinion, that he is just in the same boat than me: he do not bash wow for stream numbers or just for fun. he loved the game for many many years, and same as me too, he got disapointed about what ATVI Blizz made out of wow, once a beloved hobby.
so, even when i assume, that a lot of stuff of streamers is trash talk, what i see from Bellular or Preach do not look or feel like trash talk to me. so its not ALL trash talk. at least imo.
and i EXTREMLY doubt none of them would say „awesome“ if Blizz really would do something awesome. they WANT to love wow (besides the fact that they get paid by just playing it, for this fact alone would it be stupid to bite the hand that feeds you). but as Preach in his stop-playing-wow video said „i still WANT to love wow, but i cant bc it sucks“ or something along those lines.
so: its not that easy, you wanna make it look like. not ALL is trash talk. and not EVERY streamer would NEVER say „awesome“ when there finally would be again something awesome in wow.
your opinion is way too extreme and unrealistic for my taste.
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you have to add here, that (and this makes it the most horrible reason) a smart cash grab system, like the wow token, enforced game design changes, targeting at a support of the use of a smart cash grab system.
wow changed his game design in a way, boosters have a good use. boosters are paid with gold. quick way to gold is buying a wow token. buying a wow token means +7 bugs for free for Blizz, out of an automated system, with 0 investment. its simply a money making machine. to support that machine they changed wow game design piece for piece. which overall made the game worse for customers.
the problem with smart cash grab systems is: you dont need to provide that much quality of your product to keep 4 million ppls playing and paying, when you can get more money out of 3 mio subs, when 500.000 of them pay you 7 bugs for no investment.
Blizz give a fuck, short term, about their sub numbers, as long as the quarter figures are fine.
so, smart cash grab systems may be good for monetizing, but hurt customers and product in the long run. thats why we are where we are. ingame shops, even with ingame ads, are annoying, but at least they not change the game design in a direction so the game becomes just a transport platform for a smart cash grab system.