So which classes would you see adapting a Shadow Hunter to? I would again say that I'm keeping concepts open to adapting any Class, so there's no wrong options here. We might get an odd fit for a class that we never considered before.
My picks for possible classes in no particular order:
Shaman
- Obvious connection to Shadow Hunters already with Chain Heal and Hex. Elements could easily be adapted to a more traditional Voodoo vibe. Also has the Melee/Caster/Healer specs that would fit. I think this could be a strong Core class
Monk
- There's a lot of strong concepts here for adapting Windwalker and Mistweaver that could be interesting. I'd be interested in seeing them add unique animations for some moves too, like a more Capoiera based set of kicks and martial arts. Channeled healing spells would work well, Statues and August Celestials can be adapted to various Loa, and brews make total sense with a Witchdoctor connection.
- Brewmaster would be the interesting one to adapt here. Adapt, or consider cutting this spec entirely? It's an odd fit no matter how I see it
Rogue
- Lots of Shadowy goodness, and poisons and bleeds could be adapted as dark magic inflictions. Stealth wouldn't be too out of place for a class that works in the Shadows.
- Very little use of magic though. Gameplay-wise I'd say it's not as strong of a match as Monk or Shaman
Priest
- Double down on the Healer aspect, full support class. Let's go ham with the heals, and theme the whole thing with Voodoo and Loas. Any ranged attacks could simply adapt Glaive Throwing visuals rather than traditional spellcasting, like Divine Star being a Shadow Glaive that saps energies from enemies and redirects it to allies.
- Shadow spec is prime for being adapted to Voodoo. Shadow Form could temporarily grant you a Bwonsamedi-like form, boosting your Voodoo abilities. Already has lots of mind control and fears, which fits a Shadow Hunter motif.
- No real Phys Melee damage spec however, but I think this still has strong potential as a class adaptation
Shaman seems to be the best fit on the outset. I think my personal pick would be the Monk however, since I think there is a lot more strong potential for thematic tie-ins and adaptability for a very stylized Shadow Hunter that would use exotic hand-to-hand combat skills and acrobatic maneuvers. I'd also love to see how Celestials could be adapted to various Loa themes for added effect. Mistweaver adapted to dark spirit magic visuals would be a treat too, taking a traditionally soothing aesthetic and giving it a complete Voodoo makeover.