Wow a flame thread with the bulk of OP being a linked YouTube video contributing nothing to the discussion.
18 pages
Wow a flame thread with the bulk of OP being a linked YouTube video contributing nothing to the discussion.
18 pages
I dont need to know how to make a really expensive restaurant steak, but i know i dont want it to have shit over it, instead i prefer bbq sauce.
People wanting devs to make the game better are usually that case, designers's job is to make a system, and how to make it, that will make players have fun, if players are not having fun with the system, the designer did a bad job and has to improve and change the system to make it enjoyable to the playerbase.
Really, its easy.
Slightly off course. Regarding Ion he will defend the bad direction to near-death. He was a lawyer, after all, it’s in his nature to be the Yes man to the person he answers to. Greg Street was the same but gave in to many community requests; he still held the game back in his own ways.
Last edited by Polybius; 2021-09-02 at 12:10 PM.
I still find it funny in his clips channel he basically had a video one week where it was "WoW is far too hard to get into." then the next week "WoW is far too easy to get into."
I mean if he stuck to either of them I'd say "You know what, the argument is consistent and for some people yeah it could be that." but if you're the same person arguing two polar opposites about why the game has issues then I'm sorry I'm going to have to sit up and ask if you (You = Bellular) are actively trying to push out a factual argument or just going after clicks here.
Yup and they build a clown car. The really sad thing is a GOOD car is under all the clown shit. Once they peel off the clown shit you have a GOOD idea. Covenants are not a bad idea at all. The problem is they put on like 20 layers of clown makeup, clown shoes, and a red button nose for no reason. Even after people told them all that shit wasn't needed. Obviously they see it NOW because they are power washing it off in the next patch. Just listen a little first.. consider feedback.. and maybe not clown up a good car that can drive us all the way though the expansion.
This thread is a massive overdose of copium, the games shit atm and the company doesn't listen. The reason all these streamers and youtubers are angry is because they are more invested in the game than most of us and the simple fact of the matter is they pointed out all these problems in beta and on the PTRs and they implemented them anyway without listening.
Stop blaming content creators for the problems in the game, Blizzard haven't just actively ignored the player base they've also actively insulted it through their public channels. Stop defending the company that insults you, you're like a dog sticking by it's owner who beats you because you don't know any different.
I am actually more in line with your thinking as well to be perfectly honest. It doesn't make a ton of sense to have to switch between things to do what you want to do. Like if you really want to PvP you need to flip here, or go raid switch there, and even if you want to collect the log the need to flip.
BUT, it is a lot better when you CAN flip between without penalty than when you cannot. Before it was VERY restrictive. Almost better to just level another character and that's a terrible psoition to be in. The change makes covenants something that if you don't like them its very limited in the damage it does to your enjoyment. If you like them then you can engage to your hearts content. That is the hallmark of a fairly good theme based system in my opinion.
The problem is they were told this. Defended the other way, the very restrictive way, and dipped back on that when it blew up in thier face. Like they have for like 3-4 expansions. That shit needs to stop. They could have launched this game with a covenant system that might not be perfect or my cup of tea but at the very least it wouldn't have tied me to sinking ship.
That's really all I am getting across. Its not for me but the change now makes it to where I can work with it.
My Collection
- Bring back my damn zoom distance/MoP Portals - I read OP minimum, 1st page maximum-make wow alt friendly again -Please post constructively(topkek) -Kill myself
That's the problem, hard to find serious alternative to borrowed power. You can't release RPG expansion without some new powers. You also can't stack up new stuff infinitely. Borrowed power on paper creates stable system that should balance everything and never lead to ability purge WoD style. But of course borrowed power created another problem - people very fast discovered cycle and don't want to achieve new things to begin with.
WoW length just isn't natural for RPG. There is problem in every corner. And people think it's so easy that twitch entertainer can fix everything..
I don't think Blizzard invent something spectacular for 10.0, I suspect we will get something pernament that will move whole problem to some future expac.
Most of them show obvious signs of burnout, in this state you point out every single flaw like it's most important thing in game. I can't imagine playing WoW without taking at least few months of every expac. And many veteran streamers didn't take break even between WoD and Legion. Hell, some still play even after "quiting", which is ridiculous on it's own.
Last edited by Dracullus; 2021-09-02 at 02:59 PM.
A guildie and I were discussing this, as both of us are in the financial industry.
What, exactly, is the point of making people HAVE to play more on a monthly basis? Does blizz not earn the same money from my sub as someone else's who raid logs or plays for an hour on Friday nights and is fine with LFR?
I realize investor meetings are full of nonsense, for example, to make it sound like there's inreased profit potential, but seriously, there's absolutely no reason I can imagine where it makes sense for the company's bottom line to create required chores just to drive up playtime.
Further, wouldn't creating more fun content (e. G. More dungeons, raids, etc) have the same effect on MAUs but with the added benefit of far fewer paying users leaving once they got fed up with chores?
Oh well.
To OP... Yeah I think Preach would make an excellent game designer.
Dropahammer - Paladin
Dropakeg-Thrall - BrM Monk
Dropagrip-Thrall - Blood DK
Players to Blizzard when they create a new expansion defining system: FUCK YOUR BORROWED POWER MAKE THE GAME GOOD INSTEAD
Players to Blizzard when they don't create a new expansion defining system: LOL BLIZZARD CAN'T EVEN COME UP WITH A GOOD IDEA TO MAKE THE GAME INTERESTING
In essence, regardless of what Blizzard does you'll have people on this forum using their extremely huge intellects to tell everybody about how stupid they are for simply making a decision.
- - - Updated - - -
I know this might confuse you but those chores you feel like you have to do ... get this. Ready for it? You don't have to do them. There's nothing forcing you to do them. That's a YOU decision, not a Blizzard decision. But apparently pointing that out makes ME the one who's overdosing on Copium (whatever the fuck that means).
Also,
...are you trying to get Blizzard an AARP sponsorship?
What "forces" me to do those chores is an internal desire to improve. So yes, I am aware that I don't HAVE to do them, just as I don't HAVE to play a video game at all.
My question revolved around what benefit blizzard gets from creating less rewarding feedback loops that are perceived as compulsory.
Thank you for the epic levels of condescension though haha.
Dropahammer - Paladin
Dropakeg-Thrall - BrM Monk
Dropagrip-Thrall - Blood DK
This thread isn't locked yet? Amazing.
Looks like we've really stooped to a level of discussion where we post a meme and say "this is you". Might as well start threads by posting soy wojaks with opinions you disagree with at this point.
Last edited by Nerovar; 2021-09-02 at 03:40 PM.
The absolute state of Warcraft lore in 2021:
Kyrians: We need to keep chucking people into the Maw because it's our job.
Also Kyrians: Why is the Maw growing stronger despite all our efforts?
Habit formation and sunk cost fallacy reward implementing daily chores. People who barely play have an easier time quitting entirely so you want them to play a lot even if it creates more server costs. Developing more content costs money, making design decisions to require replaying same content costs nothing, telling to play alts makes a easy choice. Also look how activity is measured in absence of subs - everyone is logging active characters played. Forcing alts makes you look better in these statistics.
The only mistake is misjudging how for they can push the playerbase.
Desktop ------------------------------- Laptop- Asus ROG Zephyrus G14
AMD Ryzen 5 5600X CPU ---------------AMD Ryzen 9 6900HS with Radeon 680M graphics
AMD RX 6600XT GPU -------------------AMD Radeon RX 6800S discrete graphics
16 GB DDR4-3200 RAM ----------------16 GB DDR5-4800 RAM
1 TB WD Black SN770 NVMe SSD ------1 TB WD Black SN850 NVMe SSD
The thing is, I don't disagree with your premise. They obviously were struggling with a method to keep giving players new goodies to play with, without having classes become massive and bloated with abilities.
The issue lies with players rejecting the solution. Or at the very least saying "Guys, we need you to try something different here". Because at the end of the day, if the system you've built up is widely regarded to as 'not fun'. it really is a problem that needs looking into. And the fact that the tried to hammer the square peg into a round hole three times is what is really rubbing salt into the wound.