You will come to learn in time that most people are petty. It is a human failing ive learned you have to endure. Mage tower while in most cases not terribly challenging and in the few cases it was could be trivialized via the right legendary still represents an exclusive reward that relies solely on personal skill. People want to be able to boast that they got something someone else can't have.
Unlike that crowd I wish for all mankind to be able to strive towards my level of achievement rather then trying to artificially bar them from it.
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I've earned the lionshare of rewards from tbc onwards including the title and I have rarely seen a time where the way they made time exclusives in a non moronic manner. Take your TBC titles for example. Are you aware they are still earnable? The way they restricted them was by replacing the quest that rewarded the title however the old one to my knowledge is still shareable. A lot of people got the title after it was removed simply by having the attunements in their quest log.
CM was sold so often it would be more authentic to have the set sold for 30-50k from the bmah then it is to remove it.
I would rather all content even visuals and titles remain in the game for everyone and that is speaking as someone with every mage tower weapon and 14 elite mogs spread across multiple classes ( I just get transmog sets I like then I stop pvping)
I have the wod cm stuff and all mage tower appearances and would have absolutely no problem if they're somehow available now, it would not "diminish my accomplishment" in any way, that shit was 3-5 years ago now.
And you know why? Because i'm not a puny little man.
Nice to see only druids will get anything "good" from this.
I wouldn’t be against it existing if it was scaled to not only the level and stats, but to the abilities that existed in Legion as well.
This is one problem of continuous bloat and removal of abilities, it’s impossible to tune old content fairly when working with new toolkits.
Been playing a bit if FFXIV recently and one thing I love is how all content remains relevant and players are scaled appropriately, simply losing abilities. Though this is significantly easier to do when you only have 3-4 expansions to work with.
The rewards are for the challenge that existed, and since the challenge no longer exists with how WoW is designed, the rewards can’t either.
Last edited by DechCJC; 2021-09-16 at 01:23 PM.
I mean the mage and warlock transmog looks really good. It is disappointing to see blizz cuck out though. They want their " I'm special because I subbed during "x" rewards. It's still not as bad as them removing an entire story quest in mop and wod though... mop hurts he most. The entire story behind the thunder throne mostly thanosed so lfr players can feel special about their cloak.
im personally not much affected by it since i got 21 apperances but i do fear a bit for the future since this pretty much means i can forget to ever get another chance for MoP CM sets ever again. FOMO content is a waste of resources and development time. but i guess i have to keep my eye on the game 24/7 beacuse if i take a break i might miss out on something.
FF14 is very alluring to go back to, atleast they dont pull monkey paw wishes on their community
That's exactly what gatekeeping is. "Hey, you're not cool enough to enjoy this game the same way because you didn't play when I did".
And why would the title feel less special? If it reminds you of "the good old days" how does that memory change when someone else can get the title differently? Does paying a vendor also allow them to go back in time and negate your attunement quests? That sounds a lot more like a personal problem and not something Blizzard should encourage.
Why do long time players need additional rewards? Was playing the game for 15+ years not good enough? If you need some other incentives for dedicating your time to a video game then it doesn't sound like a game worth playing.
I get it from a business standpoint since it's a good, low-effort way to keep your current players subbed. "Don't leave or you'll miss out and feel bad about forever!".
Cool. Now there's literally no point to ever think about it ever again. "you had to be there" is the absolute worst thing in any game and a mortal wound to an already pathetic patch
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CM's being something you could gear around made them fun. It became a side-goal to get "CM bis" like how in the early days of timewalking you could slap together old sets and just crush them
You didn't need to. But it helped and got you doing more each week
Wrath baby and proud of it
should've added a new mage tower artifact recolor for everyone instead of just bears. as a DK I think the tier set is one of the ugliest in the game so i have 0 interest in doing mage tower again. now if i could get a new color of the unholy sword then i'd be hyped.
The mage tower skins not returning is a good thing, every MMO needs an impetus to act every once in a while. The only reason mage tower was popular was because the rewards were going away. If they weren't, noone would've done it end of legion, everyone would've just waited for BFA to come along and auto nerf it.
Things going away creates a sense of urgency, and the need to act, which is a good thing.
That sounds like a smoking addict excuse: I am not addicted I can quit any time so its good.
While reality is rather simple if you need to resort to FOMO tactics combined with unique rewards to keep players interested then it means your content sucks. And the only urgency it creates it to urgently leave sinking ship.
Haha, yes. Because rewards are the only thing that matters. I will enjoy the Mage Tower immensely and will resubscribe for the sole purpose of doing it again. Because last time around, it was not repeatable once you completed it. Now I get to do the content that I enjoyed doing so much, again. And get a reward, I guess.
This is also just bad take. Your stance is all over the place. The previous reward was Fomo, which is bad. We get a new reward, that is not the old Fomo. This is bad. The new reward is not Fomo. The reward is bad. No one will do this.
Fine, we get it. You have made 16 posts in this thread, and I am sure they are all denouncing FOMO (and this particular FOMO especially) as the devil. And I am not particularly keen on it either. I am just curious why you decided this particular one is the one you object to so much about, that this is the one that should be brought back, rather than all of the removed models, mogs and mounts.
And also, while we are at it, why rewards matter so much than the content it is from.
Do note, that while I am not at all in favour of fomo either, I am in favour of consistency (and that is why I am capitalising fomo differently in every paragraph). I don't think it's especially consistent to bring back just the one without the others. The pvp rewards of different seasons, the challenge modes, the AotC mounts, WotLK-Naxx and Argent Tournament mounts/titles, Naxx-40 weapons et c. So what makes the artifact weapon skins so egregious and different? Why should they go back on their words on this particular one?
I have all my mage tower skins, and I still wouldn't mind if Blizz had brought them back for others to get. I just really hate removing anything from the game. I think removing content or incentive to do content is one of the most absurd decisions a game dev could make. Content is king and no game can ever keep up with player consumption. Taking away an activity they could do (and the reward for doing it) just to foster some sense of fear of missing out and exclusivity is just stupid in my opinion.
My dream is for Blizz to copy/paste the classic eastern kingdoms and kalimdor (with all its original quest, dungeon and raid content intact) into retail and accessible via chromie. I'd love to experience the old content with modern gameplay/qol. It would give me something to do during content droughts and a new (old) way to level alts.