Difficulties are fine, you don't have to do all of them.
If you raided mythic in 9.0 then there was little reason to start in Normal Sanctum because the ilvl was the same (226). Very few things would give you any upgrade. You immediately started heroic and there you had a good chance at getting significant upgrade.
TBH, I agree with this. I used to dislike the idea of a solo raid option in wow, but at this point I wouldnt mind. LFR as it is in the game right now, does nothing in gameplay value. People dont communicate and if they do its a toxic shitshow. I bet alot of people do LFR once and forget about it.
If the sole purpose of LFR is to let people see the raid/Story, might aswell put in a solo option for those that want to. Better gear can drop from the raids were you group with others.
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Agree with you. For the last years i've done each new raid on LFR once to see the story and finish up quests. Never returned, not even on shit geared alts, unless there was some nice gear reward tied to a raid quest.
hahahahaha
Oh no. You're serious.
HAHAHAHAHAHAHA
Lets do a math problem here. Lets use very easy values. Difficulty increase is 10. Season increase is 2 x difficulty increase so 20.
S1
LFR = 110
Norm = 120
H = 130
Myth = 140
new season
LFR = 130
Norm = 140
H = 150
Myth = 160
new season + 1
LFR = 150
Norm = 160
H = 170
Myth = 180
new season + 2
LFR = 170
Norm = 180
H = 190
Myth = 200
No Mythic (or heroic or LFR. It doesnt matter)
LFR = 110
Norm = 120
H = 130
new season
LFR = 130
Norm = 140
H = 150
new season + 1
LFR = 150
Norm = 160
H = 170
new season + 2
LFR = 170
Norm = 180
H = 190
There's the fucking arithmetic, its not even proper math.
I will wait for your apology.
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Just like ecery expac since WoD. Your feelings do not make a fact.
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I will wait for your source on your feelings. It is an accepted fact that LFR is more popular than all of the other raid difficulties put together. Its a commonly known fact in the community. Please look up "Does it need a source" in your reply. This will help you out.
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then you're not really a Mythic guild. Its OK. Not everyone is a Mythic guild. Just do Heroic and be happy. Deleting LFR or Normal or Heroic will not solve this. Being a shitty 10 man guild with "Mythic" kills doesn't make you a mythic guild. It makes you a welfare guild. Do you ant to be a welfare guild? If you do then just piss off and buy your gear.
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that just makes it mythic with extra steps. Difficulty inc means inc in gear. Why bother? mythic is mythic. The raid deletion is at the normal/heroic level.
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normal heroic is the most logical. Blizzard has tried to make lfr more normal like and has failed at every turn. At least the guys doing normal (the intended audience) can stomache a wipe or 4. IF LFR became harder then the forums would flood with tears.
Funny thing is, since late wrath, they've always had 4 difficulties. They tried reducing it once before and it ended up right back to the same amount of difficulties. Back in wrath, it was 10, 10H, 25, 25H. No real room for flexing back then.
I also doubt they would ever cut LFR. Its the most popular and used mode. Even if some bosses are purely impossible on LFR due to people not listening + carrying afks.
FOMO: "Fear Of Missing Out", also commonly known as people with a mental issue of managing time and activities, many expecting others to fit into their schedule so they don't miss out on things to come. If FOMO becomes a problem for you, do seek help, it can be a very unhealthy lifestyle..
I think normal should honestly go. And normally I wouldnt have a problem with 4 difficulties but they serve in inflating ilvl and whenever a legendary like sylv bow is included in the mix you are kinda forced to do all of them to get a better chance at getting the bow.
In an ideal scenario only heroic and Mythic would exist but the difficulty would change a bit so that heroic is a bit easier in the beginning and have a steady ramp up in difficulty where eventually casuals can outgear the raid and finish the last boss as mechanics get less punishing. Then mythic stays as it is.
Do you like wow being seosanl? Do you like insane power creeps? Do you like not having players to play with becouse everyone just settle for easyest difficutly levels? Do you like having ruined community and toxic enviroment? Do you like having fragmented playerbase? Becouse all this and more is caused by existence of difficulty levels.
Back in TBC where there was only 1 difficulty raiding and guilds were in way way heathier state becouse you have millions of people all with same goal getting into same content with same difficulty. It was way easyer to find players to play with back in TBC then now as playerbase is fragmented into this bunch of smaller groups.
go bk to two modes only
normal and hc
which in todays terms would be heroic and mythic thats it
bahahahahahahahahaha oh that is the funniest thing I've heard all day. are you actually that naive to think that toxicity and ruined community started with WoD? or Wrath for that matter?? or that you think that difficulty levels ruined that? also you can't compare BC to now because there is only one difficulty level; so people don't have a choice as to what difficulty they choose
Last edited by MrLachyG; 2021-09-17 at 11:13 AM.
Just retuning the loot would suffice.
Like make LFR drop the "base" level items, make normal drop a partially upgraded item, heroic a more upgraded item and mythic a "complete" item.
Then also make it drop currency on every level that can be used to upgrade items, its amount determined by difficulty.
This way all drops will matter, yet the gap in ilvl-power does not need to be so absurd.
(oh and if you have a hardon for thresholded gear - make upgrading dependant on clear X bosses of the appropriate level or something)
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