Originally Posted by Addiena
You can't take what ya can't see... *rolls d20* You rolled a natural 20* The skill of stealth is successful.
Duelingnexus name: Jaina1337
Blizzard Battle Tag: Jaina1337#1396
1. The Relic is not even BIS until the very end of the expansion when most of the raiders have already cleared all of the Savage raids. The main reason people do the relics is for the glamour.
2. Palace of the Dead and Heaven on High are both 100% optional content.
Sure there's RNG and grinds, but they don't tie them to your endgame progression like WoW does. If you want to raid in WoW at a semi-hardcore or hardcore level you have to do so much content outside of raiding. Mythic+, Torghast, Korthia, your renown quests, and Raiding. In FF14, all you have to do raid and do your daily Expert roulette or hunts. The end game for FF14 is essentially equivalent to what the endgame in Wrath was.
It will be the same. All comes down to which MMORPG Daycare people want to play in, then scream, bitch, whine and generally "Karen" it up when there is nothing to do. Each game has its strengths and weakness and not all players get the same experience nor set out to experience it the same way.
Ive seen Yoshi P say they think of FF14 as a game designed for the “world”.
The western player base (US/EU) is twice that of Japan.
It absolutely influences their direction.
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No and that guy cherry picked the numbers.
In fairness, the averages are usually a lot closer from what I’ve seen.
If we’re not counting Asmon, who usually has 70k+ people watching for whatever reason.
If you count him, add another 70k+ to FF14 and it destroys WOW.
If were going to cherry pick shit, like that guy, then you may as well count the numbers when Asmon is on.
Last edited by Mojo03; 2021-09-20 at 04:11 AM.
Daily grinds? In ffxiv? The only dailies are beast tribes and thats exclusively used for leveling. Unless you’re dumb and use your max level for whatever reason. Then you have the cap of 12 quest a day and each hub has 3.
Hunts, maps, gathering jobs, and there might be some other stuff i dont remember are all world content. Just because you do 0 world content doesnt mean there is 0 world content.
Actually its about the same. You get 4 raid bosses and 3 trial bosses every patch and 4-6 alliance raid bosses every other patch. Trial bosses usually have accessories and weapons whereas raids handle gear. The alliance raid is there for catchup.
Mythic + is trash and was only fun the first expansion when it was introduced. I played the hell out of legion and its mythic+. All mythic+ does is make an interesting dungeon turn into an trash filled nightmare.
DRAGONFLIGHT BETA CLUB
Wow is still fun for many people, relax a bit lol.
I don't think that's really true. When the numbers reach into the millions it's just a number. There's all kind of reasons for example server overhead designed with bigger numbers.
WoW's bigger problem that has cheapened character growth is with new farmable catch-up gear every patch it cheapens the work you did progressing through the last raid tier. The only thing that "matters" is the current patch and as soon as it's no longer current, you end up with a mini-soft-reset.
Knowledge is power, and power corrupts. So study hard and be evil.
I would like to inform you about how computers work, your computer takes the exact same time to add 1+1 as it does adding 2 145 000 000 + 2 145 000 000. Why? Because every operation done uses the entire integer, your computer, for every number, either does 0+0=0 or 0+1=1 or 1+1=1 + 1 moving up 1 row. It takes exactly 1 cycle to calculate that 1 + 1 = 2 or that 2 145 000 000 + 2 145 000 000 = 4 290 000 000, it doesn't cause any more lag, it doesn't take any more power, nothing.
What likely causes lag is procs, because if you have a single proc, even if the damage is 1, now you have a second calculaton.
And 1+1 = 2 + proc 1+1. now you have 2 calculations minimum, and even though the result is only 4, it will take twice as long AT LEAST to calculate as 2 145 000 000 + 2 145 000 000 = 4 290 000 000
Don't you learn binary math in school? How do people not know this?
Once enough people have played FFXIV to death they will start to complain there too. I know the game has been out for years, but for the masses of MMORPG players its sort of "new". Give the complainers enough time, and they will come after the game in full force.
Most of those who complain on a daily basis about wow are those who have played daily for 10+ years probably. Theres no pleasing them at this point.
Right now FFXIV got one thing going for them: Endless amount of content to scuffle through. For a while.
Walk around and do fates forever or do eureka and walk around and do... more fates.
People are going to get past the "new shiny" phase of FF14 and realize not only is there less to do but the actual "engagement" in the game ie endgame (raids/pvp/ and again irrelevant dungeons, even with the sync) is far below that of wow.
People complain of no content in wow, try 1 lfr wing for 6 MONTHS, then one heroic wing for 6 MONTHS, then a dungeon for 6 MONTHS, then 1 mythic fight for 6 MONTHS.
Say what you want about wow and defend ff14 all you want, but the game has a severe lack of actual content once you are past the slog that is msq and unlocking everything.
1 patch in wow = an entire endgame of an expansion of ff14.
During the recent, as in like two days ago I think, Live Letter for FF14 they said they had to adjust potency numbers because damage was inflating too high in their formula and that was causing issues. It just has to do with how the games are put together behind the scenes. Spaghetti code ect ect. We don't know anything about that stuff except what they've told us, and all I've said is stuff they've directly said. You can sit here and disagree with them on why this stuff is happening, but you won't really get far.
Last edited by Jazzhands; 2021-09-20 at 08:27 AM.
Then you'd be waiting years. Sometimes technical messes are so in twined that they become a gordion knot
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Square Enix is a business. And like every business from the mega corps to the small store on the corner all it cares about is going into your pocket and transferring all the money from you to them.
If the trend of FFXIV delivering less content with each expansion holds true, then I think there will be complaining in Spring 2022, when the first patch of the Endwalker expansion comes out. It won't reach anywhere near the same level of negativity over WoW, as FFXIV has a lot of things going for it that WoW does not.
- Square Enix actually talks to their customers regularly and is rather transparent.
- Square Enix does not mock their customers like Blizzard regularly does.
- Square Enix does not treat their players as unpaid beta testers when a new patch comes out, and then release a buggy patch to the playerbase like Blizzard does with every patch.
- Square Enix does not release broken systems or infuriating systems like Blizzard does regularly.
- FFXIV delivers a substantial amount of non-raid content in each patch (relatively speaking, compared to WoW, which is a raid or die game), so casuals have much more meat to chew on.
- FFXIV does not trash their own lore, story, and characters on the same level that Blizzard has been gleefully doing for the past 7 years.
FFXIV isn't perfect. There are things I wish it could do better. But to expect that that former WoW players will be anywhere near as agitated as when they played WoW is absurd. It's mindboggling to think about how Blizzard somehow managed to consistently fuck up and antagonize their customers on so many different levels for the past 7 years.
Every business is a slave to China. No one is going to look at 1.4Billion potential customers and go "no thanks."
Also they are a Japanese company. Everything Activision Blizzard has done is basically considered the average work day due to how shitty work culture is out there.
There's also evidence of this in an earlier post in this own thread.
Last edited by Kallisto; 2021-09-20 at 08:48 AM.
Just compare the playerbase's different reactions to cash shops. While yes, there is a demographic difference between WoW's fandom and FFXIV's, I think WoW's fandom is more vocal about the cash shop because it is yet another bad on a huge stinking pile of bad. There are so many things Blizzard is doing wrong that when a new cash shop or 6 month sub mount is announced, for many people it's the straw that broke the camel's back. Whereas Square Enix does not antagonize their customers on anywhere near the same level Blizzard does, so when new cash shop stuff is added, it irks some people but they are overall having a pleasant time with FFXIV so it's not a dealbreaker.
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This. FFXIV could be so much more than it is, but it's not actively antagonizing like WoW is.
I've seen people throw the phrase "competition will improve the game!" around a lot, but I'm personally not seeing it. Other games have been putting WoW to shame in various departments for years now, but Blizzard has never gotten off their ass and implemented their own versions to compete. For instance, so many other MMOs have housing systems and yet WoW never bothered. We'll see if 10.0 is the wakeup call but I doubt it.
This is not the same situation. These are completely different circumstances.
First, WoW is no longer the king it used to be. People checked out Warhammer and Wildstar and SWTOR and Rift for a time, but those games weren't as good as WoW. WoW had 12 million subscribers for a reason. And there is a reason why WoW barely has 2 million subscribers or less today. To say that WoW is just as appealing to people today as it was 10 years ago is denial.
Second, FFXIV is not a new MMO launching. FFXIV has been out for several years. FFXIV's recent rise in popularity is not people getting hyped for a fad, but people waking up and realizing that there is a good alternative replacement. If WoW was still good enough to have 12 million subscribers and FFXIV was launching today, it'd just be the same story as all of the other supposed "WoW killers" that came before. Clearly that is not the case.
FFXIV shows that there are other aspects to an mmoRPG that WoW is woefully lacking. I personally think that both games tend to complement one another. Some people will want to go back to farm the latest wow stuff, some will want to do stuff in FFXIV after everything settles. Neither game is perfect, and some people realizing that the same is true for WoW is alreaey a win for gaming in my book.
You are welcome, Metzen. I hope you won't fuck up my underground expansion idea.