Correct - its FAR worse on some fights than others - anything where anyone gets a link to another player, has to run something somewhere - anything that is randomly applied to a player tbh - its just not worth the risk. They are purchasing the run for a reason. I remember a lock not listening, and even rezzing one of the other carries who did die at the start as requested, and they went on to wipe the raid - it wasnt a big deal, but its the reason people ask the carries to just die and stay dead.
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Sadly, they will twist everything until "eventually they will catch up" or "well they cant buy world first so its not p2w because they didnt win"
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Considering you recently said this:
Im not particularly surprised that you would defend the game at all costs. This level of fanaticism is the reason a calm and level headed discussion about the game is almost impossible - there are a few users who i can agree with on one subject, and strongly disagree on another and thats really good, but when im confronted with this degree of fanaticism there is no real discussion to be had.
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As i have said many, MANY times - the definition of P2W does NOT include "winning". It is a colloquialism, not a scientific definition, or any other formal communication.
NO
you cannot buy the best gear
you can buy a boost which gives you a CHANCE at getting some of the best gear
Except, that if you are a garbage player, you are still a garbage player at max level. You can't buy skill, and the 5 seconds longer you can stand in the fire versus someone who doesn't have your gear but actually knows how to play the game (and not stand in the fire to begin with) won't make up for the fact that you probably won't get invited to many groups. And if you do, you probably will end up getting kicked and never invited back.
Easier way to resolve this thread is to ask ourselves, which game anno 2021 isn't pay to win?
I have said this a few times, but I think the more honest question to ask is "which games in 2021 dont have one or more P2W features". Personally, and this part is entirely subjective, I believe a game can incorporate some minor P2W features without the game itself deserving the label of P2W.
Are you even serious? I have told you multiple times, you are comparing losers to losers, that is one. Second you claim you can get the advantage using real money and then you completely disregard "winning condition".
Can you gain advantage paying money over Stranglethorn Fishing Extravaganza? Nope. Can you gain advantage over gingi in highest key done? Nope. Can you gain access to MDI or PVP tournament and win there with money? Nope.
You can't use "anyone" in your definition.
"Anyone" can be someone who plays with one hand which was already at disadvantage (but yeah you GAINED even more advantage over him buy buying boosts).
"Everyone" implies you would be able to top most skilled and most dedicated players.
"Specific person" is also not an option.
so the only logical term would be "more skilled players" (at least in wow realm). And the answer to that question is no.
But then again this is only with assumption we are talking about "typical" pvp/pve content.
In terms like having highest mounts you would most certainly need to resort to paying in order to gain advantage.
And token didn't change anything btw.
I love the folks in this thread arguing that, since Rank 1 and World First kills aren't on the table, WoW is therefore not pay-to-win.
Remember: Words are not violence.Make your own groups!!!
If a football team has one violent player, you say "that player is violent". If a football team has 9 violent players, you are far, far more likely to say "that team is violent".
I apply the same logic with games - if it has 1 or 2 minor systems that grant an advantage to those paying, I will say "that feature is clearly p2w", while if a game is based around countless p2w features, and the business model is based around those features, I am far, far more likely to say "that game is p2w".
Don't mind if you disagree, I understand your pov as well.
And whether or not someone is a terrible player is utterly irrelevant. And "garbage players" are the only ones who benefit from level boosts. Hardcore raiders use them too. The point isn't whether or not someone is a good player or not. The point is that the level boost gives them an advantage.
Technically a game in which you can buy its currency is labeled pay to win,
Thus to say so, buying a token for In-game currrency in order to use that currency is pay to win.
however, in the case of WoW it is different, given the auction house has always been there. given current community standards, WoW has been pay to win since it's launch?
Of course, having a in-game economy is something entirely different. but there always have been gold sellers, and tokens were merely invented to counter the black market as they seemingly had difficulties banning the right persons behind gold sellers.
I think that's where the definition of P2W needs to be defined, as it's fairly nebulous in many people's minds.
For me, P2W generally means paying additional real money to gain an advantage or power gain over those who do not. As such with WoW, someone paying gold to get a boost or carry or buy some mega item in a game is not pay to win unless the player spends real money to shortcut the gold-making process (aka, the person is paying extra money for a time advantage). This is the supposed basis behind why RMT and gold selling are supposed to be against the spirit of the game (and are ToS violations). However, the WoW token just is a non-ToS violating method of performing the same actions that are against the spirit of the game... but since Blizz gets a cut it's all fine and dandy.
If you have issues with boosting, that's another design issue surrounding the state/quality of the game. The boosting community profits off the P2W, and their growth is actually a symptom of P2W as well as other issues with the game.
“Society is endangered not by the great profligacy of a few, but by the laxity of morals amongst all.”
“It's not an endlessly expanding list of rights — the 'right' to education, the 'right' to health care, the 'right' to food and housing. That's not freedom, that's dependency. Those aren't rights, those are the rations of slavery — hay and a barn for human cattle.”
― Alexis de Tocqueville