Originally Posted by
SaveWowSomehoww
15s are not the topic of discussion and do not need changing, you get top players in 15s just doing there weeklies, all the players that got shafted by class misbalance and dont play m+ this season due to this reason will be just doing there weekly 15s. getting keystone master is so easy because more often than not you have an exceptional player in the party that carries the key to in time regardless. its the exact same in 22s only the other way round. there is always someone that doesnt belong there destroying the key.
As a healer main i notice immidiately who the baddies are with there defensive usage. then its just a case of can they not fail enough to time the key? nearly always the answer is no, they always manage to do just enough to screw the key, it is so tiring joining endless keys and seeing in the first 3 minutes who is bad and just having that feeling "this guy is gonna destroy this key" 15minutes later you hate being right all the time.
Whether its getting hit by a conal and then releasing when the pack is on 5% hp so the next pack we have to 4man while the guy runs all through the dungeon, guys who do this you do not belong in high keys, its not a case of a mistake its a case of not being very good at the game, when you have ran 10.000 keys and died 3000 times it burns into your muscle memory that when you die have a quick look at the situation, is the pack nearly dead? do we have combat rez? how far is the spawn point? then within seconds make the decision based off this, not just instant release like a brand new to warcraft in shadowlands player? what are you doing in 22s? this system tells you that because you are 2500 rio you belong there. you do not, that is whats wrong with this game. new inexperienced players running a mock in 22s meaning nobody can go anywhere.
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there is a version of that, its m0
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I disagree with really good players start at 2500, 2500 is like the cap for bad players that play alot, all you need to do is time all 21s which with time and dedication spamming keys in a +1 method (all 17s > all 18s > all 19s) etc as long as you have some basic game intelligence you can time 21s,
The reason everyone is clustered around 2500 is because of all the bad players that are at there ceiling hindering everyone else. a bit like pvp in season 1 how all the new to pvp players all bottlenecked the ratings system so everyone had a 50% win rate, remember that? 1400-1600 50% win rate 1000 matches played, its the same thing happening in 2500 rio m+, the bad players (i was one of the bad pvpers btw) are making getting out of the bottleneck extremely difficult unless you are lucky to land in a party where all 5 players are good enough.
of course there are exceptions, maybe a lot of exceptions i am talking about the majority.
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yes 20s is 2400, crazy easy to achieve, thats where this system has fallen flat on its face, EVERYONE can time all 21s, and for that reason nobody/very few can time all 22s not due to being bad but due to being in parties full of people that dont know how to play well enough consistently yet.