dude, get over yourself. This is really not complicated. This is a MMORPG where the endgame is to obtain better gear, mounts, titles & achivments from tackeling challenging content with others.
The token opens up to give a big F to that. Buy token, get everything, call it a day. It doesnt matter one bit that a selected few gets money out of it.Worst example is probably gladiator title. everyone that wants it just buy tokens and get it.
In mere seconds you can get 120k gold in a few clicks. most players dont go out and grind that in short time, you know that. why even bother with it when you can buy token?
You can buy boosts to skip a ton of content and the learning of your class that goes with it, sure. You can then wait for others to clear the current content and pay them gold to carry you through instances for the loot and undeserved achievements. Okay, so you've breezed through all but the final stretch of leveling and cheesed your way through acquiring some level of gear, but all at the likely cost of not getting adept at your class and role. The boost saved you some time, but the carries did not. You're also at the mercy of RNG, so your gear acquisition could take more or less time than others, whether they're also getting carried of if they're actively engaging and keeping up in the instance runs. Since you're not gaining any advantage time-wise, you may actually be doing a disservice to yourself by relying on the advanced skill of others and not honing your ability to excel in your class/role.
Looks to me like the boosts and carries are escorting you up to endgame, but not providing you with any edge over all the players with access to the exact same gear when it comes time to participate in the endgame. The player who utilised their skill to obtain the same gear as you, or even slightly worse gear, will always have the advantage simply because they elected to not take shortcuts and thus gained experience.
Imagine a decent wow player. Someone who can carry his own weight in the game, be it pvp and/or pve. This player got shite gear. Lacks certain achivs also that is required to join groups for various content. He can either play the game and gear up & obtain relevant achivs up until he finally gets a spot to clear bosses that gives BiS/mount/titles. Lots of hours required, and some luck especially if you start out alone.
OR
he can just buy token(s) and get all of this in a couple of nights and a few weeks. Instead of doing korthia catch up gearing. instead of doing m+ after m+ with randoms were its a decent chance it all goes to hell(without your fault), join raids were you rely on 20 other people or grind BG/arena all day all night for honor & conquest.
Its easy logic. "Do I want to commit weeks of slowly gearing up, earning my gear/achivs or just buy tokens and get boosted to relevant stage?
Exactly how is that nonsense? You can't do anything else with your character during that time, and there's no guarantee the instance will be cleared any quicker than any other group.
In your own scenario here it is taking weeks for both players to gear up. You're also assuming that everyone does randoms instead of having friends or a guild to run with. I'll give you that a carry should have less risk of failure than a random, but still ignoring that taking such a passive role adversely affects your ability to engage in the content at that relevant stage.
Last edited by saintminya; 2021-10-10 at 07:45 PM.
It's really a big stretch to call tokens P2W and you can see that in the evolution of this thread as people start calling it indirect p2w or p2w "features" or whatever other term they come up with.
The gold comes from other players. The gear comes from other players.
The carries are performed by other players who can clear content so easily they can drag dead weight through it.
The only thing your money gets you is a token you can sell to another player.
The gold is already in the game, along with the gear and skilled players who can clear content for you.
If I didn't farm 10's of millions of gold over the years, along with others, your tokens have no value.
If raiders didn't farm BoE's to sell on the AH, your gold has no value.
If PvPers, raiders and M+ players didn't carry you through their respective content, your gold has no value.
Your cash does not create anything directly, nor does it directly make players stronger. It just lets you trade game time for gold with other players in a safe and non-ToS violation manner.
I only ever run dungeons and raids with friends, so I wouldn't know how fast or slow a carry can go. It is absurd to assume that there could never be any variability in the time it takes for one group to clear whatever instance versus the other though. Are you just assuming that any group not hosting a carry must have inferior gear or unskilled players?
I'm not the one making such blanket statements here. In fact, I never said that any run, be it progression or a m+ for kicks, is automatically faster or slower than a run hosted by self-proclaimed carriers. For all you know, one or more of those members in that carry group could be among the guildies/homies I run with.
Just shows a lack of comprehension on your part. Those carries are still not guaranteed to be quicker than another run, such as with that example you ignored regarding my friends that do host carries in between guild runs. A carry should not be expected to go at a snail's place, but that doesn't justify your assumption that every other run is just slow trash.
Oh right, you also ignored the context of the post you quoted. The boost saved you time by skipping content, whereas you still have to sit through the whole run which is never guaranteed to take less time than someone else's run.
Last edited by saintminya; 2021-10-10 at 08:33 PM.
When you said, "The boost saved you some time, but the carries did not." youre saying that progression raiding takes less of a time investment than buying carries. I cant help you if you dont see the absurdity of that blanket statement.
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This doesnt help your point in any way. Buying a carry is paying to skip progression.
That boost though could still take weeks. Because loot is still random. The "couple nights" of M+ and "A few weeks" of Raids is the same that can be done pugging or with a guild/friends. Your easy logic is the same end result just one costs $$ and the other costs effort.
"Man is his own star. His acts are his angels, good or ill, While his fatal shadows walk silently beside him."-Rhyme of the Primeval Paradine AFC 54
You know a community is bad when moderators lock a thread because "...this isnt the place to talk about it either seeing as it will get trolled..."
Except that is not at all what I said. Clearly you need to stop assuming so much, like how you constantly assume that a carry is guaranteed to be fast. The carry is guaranteed to clear the instance, while the time it takes to do that is variable just like with any other run.
Buying a carry isn't simply "skipping progression," it's buying yourself a passive role in it.
Last edited by saintminya; 2021-10-10 at 08:43 PM.