I agree with the guy. Fact is raiding and M+ is the only thing the game is still good for. Now you need to do more than just that to call yourself a good MMORPG imo.
The best MMO out there gives you freedom and content outside of the "raid or die" mindset.
It worked before in WoW because pvp was great fun, world content was somewhat meaningful/ relevant and the game was not a boosting simulator for boosters / boostees fuelled by cashgrab tokens.
Just my 2 cents.
Last edited by Gratlim; 2021-11-01 at 06:27 PM.
sounds like clickbait to me from accolon
Does anyone know how many people are working on WoW? And how many teams there are?
Also, how much influence does Ion actually have? I'm pretty sure we're crediting him with a lot more power than he actually has.
It is those above him who are responsible for the direction the game is going, not Ion.
Sadly we don't know the actual numbers. My personal guess is they have dwindled quite alot, because otherwise everyone on this supposedly massive team is so utterly incompetent, as that would be the only answer to the current state of the drought and overall quality.
Mike Ybarra literally tweeted that Ion runs WoW and he defers to him in WoW questions. It's also in his job description as game director. So generally we attribute him with what he is responsible for. It is his job to coordinate and sanction the direction of the individual design leaders. If they run off into a wall, it's his job to tell them to stop. He doesn't make every new system in WoW by hand, but he certainly didn't stop them being made that way either, which he could have.
You are welcome, Metzen. I hope you won't fuck up my underground expansion idea.
Game Director is for the most part a management position: lots of meetings, co-ordinating schedules with producers and team leads and getting the game done. He's not designing systems as such: He's got a systems design team for that with a lead system designer. There are story teams, music teams, art teams, all kinds of teams really and they need to be kept on the same page which is what the game director is supposed to do along with the executive producer. In fact, if I recall correctly the Game Director reports to the Executive Producer (Used to be J. Allen Brack...don't know who it is now). As such the Game Director isn't heavy on designing anything.
As a manager he's important to resolving conflicts when they arise and approving delays, budget overruns, etc. then coordinating that new information into everyone's planners. He has a lot of influence when the team can't come to a consensus on something. People seem to be wanting to credit him with designing everything they don't like. That is bullshit and is mainly an effect of him being the communication person for WoW who reveals and explains things to the players.
Since Warlords when practically everyone ran out of things to do the main design push has been to keep people busy. I'm not a fan of the way they've done this but MMO's with infrequent patches and updates only have so many ways to do this and repetitive gameplay is something that nearly all MMO's do.
Last edited by MoanaLisa; 2021-11-01 at 05:34 PM.
"...money's most powerful ability is to allow bad people to continue doing bad things at the expense of those who don't have it."
I would like this to be true, but having seen all the recent dev tweets I'm not confident that there's anyone left to replace him who has any sense of what's actually important as far as fixing the game is concerned.
Going off of the ingame credits there were almost 6000 people who contributed to BFA in one way or another but you’d have to personally go through and sift out devs from other roles to get an actual team size and it’s undoubtably changed since bfa.
https://www.mobygames.com/game/windo...zeroth/credits
All I ever wanted was the truth. Remember those words as you read the ones that follow. I never set out to topple my father's kingdom of lies from a sense of misplaced pride. I never wanted to bleed the species to its marrow, reaving half the galaxy clean of human life in this bitter crusade. I never desired any of this, though I know the reasons for which it must be done. But all I ever wanted was the truth.
TBC classic has pretty clearly shown the raid logging model is absolute crap for most people except the handful that enjoy it as the quickly consolidate to a few servers after only 5 months.
Legion-SL have greatly amped up non-raid based progression and content for those not wanting to raid log and the forums hate that too.
Maybe people need to just move on from a 17 year old game.
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TBC classic is absolutely dead outside of raiding logging right now as players try to find the 3-4 servers left that have a population.
What is this mythical “perfect mix of solo and group content” that exists there?
Last edited by Argorwal; 2021-11-01 at 06:12 PM.
I looked it up and as far as i can see he has been totally radio silent since early April. The lead on the biggest name in the genre during its worst period ever has chosen to be completely quiet. That stink more than a little. I mean not every lead is gonna be a Yoshi P or whatever but at best thats a "dont say anything because you have nothing good to say" situation at the very best.
He has a great deal of influence on the game, however it is those above him who give him his (and/or Blizzard) goals and his job is to fulfill those goals.
My point is that people should be directing their ire to those who are giving him the goals.
Let's say you're a painter and you're really good at painting birds. So you get a job and you're told to paint clouds, so you paint clouds. If you keep putting birds in there, while they may be perfect, you have failed at your job.
I don't think Ion has any talent or skills. I've personally never seen it. Hes just a liar with seniority. I hope he just gets fired or at the very least is moved to a different game. Not sure what positions are currently above him that he can advance to, maybe he just thinks Blizzard is inferior to Activision so anything there is advancement.
"...money's most powerful ability is to allow bad people to continue doing bad things at the expense of those who don't have it."