Why? Classes feel like exciting new gameplay for me. They can make a new class using just the abilities removed from all the others over the year and it'd still feel better than my same old character honestly.
Maybe if the new specs were stupidly radically different from one another like a dual-shield warrior or ranged rogue.
Gonna end up being a group of yes-men and bliz apologists because thats really the demographic of people still around and posting with regularity. I'm sure it will be very productive.
I didn't apply because I wouldn't get picked. I think my ideas are pretty solid, but would also be fairly polarizing to a lot of players, and probably not be financially beneficial for Activision.
You didn't really list a single thing that would qualify you for what the council is all about. You're not even going to be pushing for any changes. This community leader system has been in place in different forms for a long time, and the developers don't give a shit about what they have to say.
2014 Gamergate: "If you want games without hyper sexualized female characters and representation, then learn to code!"
2023: "What's with all these massively successful games with ugly (realistic) women? How could this have happened?!"
The only "good" ideas are those that will make the game make more money.
This isn't a council that is made for your, mine or anybody else's sake. It is a council that is made so Blizzard can make more money.
You only exist to give Blizzard money. Blizzard only exists in order to make a product that you find worth the price.
Well, given the direction in which Blizzard is sailing towards, I can understand them wanting to increase their bubble with a bunch Yes men folks.
Thank you for letting us know why you shouldn't be on the council.
I personally don't think folks should take this idea seriously. They're not going to honor it, especially not with the way they're advertising it. It is simply a way for them to go look, the people in the council said this is what you wanted. Then the rest of the player base, who does not agree with the council, will still be mad, just like they are now.
If they were genuinely serious about this type of idea, they would ask the players themselves through surveys. Like they do for the higher-end players in Diablo 3, and Overwatch. From there, award game time, or in-game cosmetics, something that way they know their time is valuable, and so the player takes it seriously.
I have been lucky enough to get NDA emails from Blizzard in regards to Diablo 3 for years, I don't disclose what they talk about, but we're allowed to mention they exist. Which MMO-C has already posted about them in the past anyway. I still think it is the perfect way to do it, otherwise, this "council" is going to turn into another echo chamber for streamers and elitist jerks, which honestly, is what I think Blizzard wants anyway.
I view myself as a casual player, who at times, can be hardcore. I've hit 2400+ in the arena, but never good enough to get a glad title, I've done CE, but not consistently, have been 3500+ on raider.io a few times, but only when I care. I would not be the player someone would want on a council. But the reality is, someone who has NEVER done any of those things, shouldn't be either. One person can't speak for another, you need loads of replies/data to decide what to do. Not a small council who will in the end, most likely feed off each other, and gain some sort of "superiority" over the common/casual player.
Last edited by melodramocracy; 2021-11-08 at 08:37 PM.
I'm not subbed anymore so can't be on the council, but the thread idea is cool so here what i'd write about if i were there:
Grinds should be excuses to play parts of the game you love. Raids and m+ shouldn't require a ton of outdoor dailies or Torghast or whatever grind the next expansion might have. Arenas and BGs too should be very easy to get into (i heard base conquest gear is 230 ilvl in the newest patch, which is actually a good step).
Outdoor content should be fun, meaningful, a tiny bit challenging at times so you actually feel like you're playing (though not overtly so, theres group content for that). It should have its own fun goals for collectors and soloers, like slower but steady ways to aquire good gear, mounts, fun expansion-related features like the venthyr court and kyrian vehicle combat, etc.
Outdoor zones should be more alongside Thundering Isle, with ton of fun goals and interesting mobs, and less like bland Korthia.
Class design in pvp should have burst, but not be so exclusively dependant on it like what we have with Covenant cds now. Actual rot compositions like Legion affliction and spriests should exist, where the healer simply can't keep up over time, not due to stalling out dampening, and the variety between those and burst created some of the funnest pvp metas we had in Legion.
I have more, but i think its a good start. Thumps up for thread idea.
Im from Latin America, so if they don't invite me they are automatically bigots
This world don't give us nothing. It be our lot to suffer... and our duty to fight back.
To make the council more transparent, they should bring back the official forums feature to show the real ID of all posters so nobody can hide.
Because I would demand they make a hero class/race: The murloc swarm.
my /played
Soloing Wotlk/Cataclysm/MoP/WoD
http://www.youtube.com/user/thststth/videos
http://eu.battle.net/wow/de/characte...alker/advanced
http://de.twitch.tv/nightst314 >>Stream<<
Played for 15 years and quit. If they want back the people who left, those are the people to talk to.
But they don't want to, because they're rather have toadies repeat their own opinions back to them, and then blame them when more players run for the hills.