Response to Tanaria -I've moved to the Night elf/borne Thread
It's possible he did, I remember looking at that quest a few times to try and determine.. the only thing I could conclude 100% was that the Shen'dralar were aware of the situation north, but didn't do anything about it. Which matches their profile and account later on.
It is possible Darth'Remar was aware of them, probably around the time of the exile, but unlikely.. however blizz could use the at slight as a reason why the blood elves later chose not to continue strengthening their ties with the shen'dralar (this is not lore, I'm just saying it's an opportunity to introduce lore that creates bad blood between Thalassians and Shen'dralar .
however for the continuity to work (without retcon and recast), , the druids would be unaware of the Shen'dralar. If Darth'remar is aware, it would be the Shen'dralar who reached out, although if they ever told that story, it could be Sunstriders doing their on reconnaissance and discovering Eldre'thalas survives and make up some in teresting story.
Another option is that the kaldorei in the north were aware of both, but no magical signature was coming out of Eldre'thalas or Quel'thalas so they never acted. REmember there is a Dream portal tree in Feralas and in Hinterlands not far from Quel'thalas - and WC3 lore tells us the druids monitored for magic - and we know the pylons in Eldre'thalas and the Ban'dinoriel in Quel'thalas were both 100% successful in hiding arcane signatures from the twisting nether. So there is a possibility that while he kaldorei nation wasn't aware, the druids were.. Remember they are two different organisation that did not collaborate. Two different focuses, druids were suppressing arcane signatures on Kalimdor possibly further magically, but it was the kaldorei nation led by the priesthood that were enforcing the ban on sentient life coming across the Ashenvale border and the ban on Highborne, not the druids. The druids in hinterlands would largely be focused on nature and the dream. It's worth bearing in mind that they may not have been looking or scouring the EK, the lore tells only Kalimdor was shrouded in mist by them and magically suppressed by the druids - not the night elf nation.
And for those who don't know (not you necessarily Tanaria), there is a difference if you know night elf lore. The druids are not limited to night elves, they include Cenarians, and the green dragon flight and wild gods they work with to ensure the balance of and restoration of nature. The night elf nation are the Kaldorei with their customs and culture that are now lead by the priesthood - these will have the star culture and all the other parts of the kaldorei that continued their customs that could be continued without city life or practice of arcane. They include the sentinels and watchers etc
There is a world tree in Darkshire too, but the night elves never caught the human magical activity either, which implies that they weren't monitoring for magic at all, focusing only on the dream there, and those places were rarely ever visited. We know the night elves as a nation were in isolation in the north of Kalimdor, so weren't frequenting the world, the druids (remember a different organisation) probably moved around a bit more but rarely - and the inaction against humans implies this, but isn't the only evidence.
1. in action against humans who's magic brought back the legion - one of the reasons the druids may not have spotted the activity of the humans was because the Coucnil of Tirisfal started by the high elves and humans were very effective in dealing with the threats before the druids could cotton on.
This coupled with the fact that the druids rarely ever went to these places, often land likely hibernating for thousands of years in the dream, matches.
2. Reports in the Tauren of Kalimdor, put night elves as legendary figures that were very rarely seen and at that several generations apart, which would mean perhaps an occasional night elf was glimpsed passing south, also meaning they rarely ventured south, and lore wise, only druids would likely be doing so, not kaldorei nation who were patrolling the regions from Hyjal to Ashenvale only druids, concerned with the global state of nature and suppressing arcane magic might make a trip further south.
3. Feralas quests tells us none of the kaldorei (although ti was referring to kaldorei nation, ) had really been to Feralas and looked around in 10k years. If a night elf druid had visited teh dream portal tree, the implication is they only carried out their business around that tree,
but then the trees did not need a night elf druid to be involved, green dragons could have been the ones there for most of the time and they weren't concerned with monitoring for magic at all, just the work of the emerald dream, guarding the area of the trees only, not exploring what the other races or groups around were doing.
4. Legion quests also tell us the north Kalimdor group hadn't been to Val'Sharah the broken isles in 10,000 years -this is true for Malfurion and the northern druids.. meaning the dreamwalkers are a separate developed druidic group that Malfurion may have helped start in the few years after the sundering when some returned back there, but hadn't been since that period. Now the Wardens and watchers are a different organisation, as are the Moonguard.. these are likely all independent groups carrying out their vigil against the legion in their own ways, independent of each other.
Remember Malfurion did not rule or lead the night elves (nation), Tyrande did until Cataclysm, Malfruion is just greatly revered, and leads the druids which is not just night elves. The unseen path seems it's own organisation, as we know the Moonguard who survive on the island are.
Maiev returns to the broken isles presumably for the first time in nearly 10,000 years for the events in WC3.
I don't know when the warden vault was built, it could have been post WC3, or post sundering, with the Warden forces there maintaining their vigil and them communicating magically through scryer orbs like the ones used in the Ghostlands by the night elves
ALl this supports the lore that all the various night elf groups are in isolation, they are not restoring or networking or working as an empire, they seem largely unaware of each other and focusing on their respective goals and tasks, whether in Suramar, Eldre'thalas, Val'Sharah, broken isles, Northern Kalimdor, or the dream trees.
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Response to Sighy -I've moved to the Night elf/borne Thread
Yes, and had not just night elves to contend with, but dragons and wild gods, because the accord of no-magic practice was made to prevent the Legion (i.e. world destruction) from happening, not because night elves gained some magic aversion (like some fans on here think) or were trying to not be addicted - (which is sad, people who think that night elf motivation for the ban on pain of death was because of some prejudicial magic casting hate or not to get addicted - just don't think at all, not only does the lore tell us why there was such a severe penalty, which utterly makes sense when most of the advanced /aware world (including dragons and wildgods )believe practice will bring back invading legions), the night elf is a
highly intelligent and
benevolent being by fundamental nature , that has arcane pre-disposition and nature love - such a being is not going invoke a penalty of death just to avoid addiction nor will they have some irrational prejudicial hate that would result in such a severe penalty (unless a bit crazy like Maiev was or corrupted like Azshara's Naga and the satyr get).. obviously there was a purpose to giving up something that was an integral part of how they lived their lives.. and they considered it worth it.
Sadly most fans just gloss over this - which is why they are shocked night elves use magic after warcraft 3, and can't understand why all the offensive spells of the Moon priests and half of those of the druids are arcane based - because they think the night elves are some magic hating group based on mis-information or not understanding the information given about them and why there is a ban on practice.
Most fans don't even get it's a ban on arcane magical practice, they think it's a ban on arcane magic, but totally forget that night elves are connected and protecting a huge arcane well on top of hyjal an d have used it to create many smaller arcane wells called moonwells, meaning they are completely suffused in the stuff, what they aren't doing is using the power to cast spells which is what draws the legion. They aren't banning arcane - you can't ban a primordial force, it's like saying we will ban energy. they only banned the use of the Well of Eternity for casting spells which is what their mage profession relied on entirely - because this was the only way to prevent the Legion from realising magic (which is what the night elves thought the legion wanted from Azeroth) and the only way the night elves believed the Legion could get to Azeroth, still existed on it. Remember the legion is banished when the well is imploded, the night elves feel that the Legion's prize is gone, removing the need for them to return (because they think it's the magic they're after), so without using magic, no one in the twisting nether would be able to sense magic is on Azeroth and if all practice is banned, no one would be tempted to try and summon the legion, and with the Well completely guarded, allowing no sentient being even into Ashenvale (the cut off line for approaching the Well) no one would have the means or know how to bring the Legion back - even if they were some who influenced by the satyr - which is what the kaldorei nation was often pre-occupied iwth until they won that war.
Response to Sighy -I've moved to the Night elf/borne Thread
I think the focus is wrong here.. they aren't tryign to actively distance themselves from the pre-usndeirn g kingdom... they are in this state because they won't use arcane magic in order to prevent the legion's return which is basically world destruction. THis is a far far far far greater reason forsuch a drastic change of lifestyle than "wanting to distnace themselves from the past" because their Queen got conceited.
- Think about it.. what was so bad about the past? the great arcane knowledge? No.. that's a good thing.
- THe great wonders and progress? no that's also good
- The great cities built by both ancient trees and Highborne? no that was also good
- The great cultivation of nature -which the lore tells us they also did in the pre-sundering era - no that was also good
.
So what exactly was bad about that era? Actually only getting addicted and the arrogance of the Highborne. Think !! You wouldn't mourn the loss of something so deeply if you didn't love it and weren't proud. Nor will you hate your good achievements either.
So what weren't they proud of? their hubris - the arrogance their kin (especially the druids who were once Highborne would be keenly aware of this). You may hate the Highborne for their role, but that is nothing compared to your hate for the Legion - problem is, in the minds of some fans I've noticed, they think night elves hate arcane magic and Highborne as their ultimate thing which makes no sense , when it's the Legion they hate the most and by far, then, in a self chastistiing way, hate how foolish they behaved (you know when a perosn who's pride has destroyed him reflects back and realises when he thought he was all that, it actually wasn't that important and he wasn't actually "all that".
But not being proud of your hubris and the folly of your Queen isn't the reason they live this way. The main reason is to prevent the legion returning. It is easier to fight addiction or stop magic for awhile to regain sanity, but not indefinitely. It's not distancing themselves from the pre-sundering civilization past, it's preventing the legion's return.
Did they want to distance themselves from the past? Not all of it, only the bit, towards the end, where they were conceited enough to allow the legion in. And the fault of that is borne most keenly by former Highborne (now druids or priests) or some highborne still around, but to a lesser extent others who were not arrogant.
WotA tells us most night elves were arrogant and had lost heir way a bit, due to what we now know is bad leadership from a Queen that had become addicted.
But the change in lifestyle is because they are banning magic to prevent the legion's return, not because they are distancing themselves from the pre-sundering civilization.. The only thing about that era night elves would hate is the arrogance and addiction they let themselves succumb to. Night elves aren't the only ones that hate that.. the Thalassian high elves, once night elves too themselves, hate that as much, even though eventually they got another type of addiction.. but no where near the problematic mind twisting one that corrupted Azshara.
The nightborne though addicted(out of necessity to survive) respect magic in a way they didn't around the time of the first invasion. They do continue to use arcane in abusive ways, but this is because they felt it necessary to survive. The druid valewalker, Farodin, makes it quite clear, that the goal is not elimination of magic (which he recognises made the elves, and is a part of them) but balance with magic. This is what the Nightborne need restored. And this is what his order the Valewalker (a combination of Highborne mages and early druids - i.e. night elf nature magic practitioners before the art became known as druidism, but who would late r have become druids when Malfurion advanced the art) were set up to solve.
Balance is embedded in the druid class to, which we know is made up of many former male Moonguard and Highborne, because of the important of it in preventing addiction and imbalances.. this has nothing to do with the ban on arcane practice by the well, the druid class is nota bout banning magic at all,.. an entire night elf race living in the north, 3 dragonflights and wild gods upheld that ban to prevent the legion returning, not to stop the night elves becoming addicted.. balance will stop addiction, you don't kill someone for practicing magic because you are afraid they will get addicted or you hate your past.
The point of the night elves was never to be an anti-magic group, the Long vigil ban is just a part of the story, not the reason for their existence. THeyw ere created to be a combination of magic wielding/loving dark elves and nature loving forest elves. In fact the best elements of both these. They were dark elves with a twist.. the twist being they weren't evil (like most DnD dark elves are) and they had a nature forest loving side.
With this in mind, it is wrong to assume the ban on arcane magic defines the existence and reason for the night elves. It doesn't, it simply informs the backdrop for the awesome story of WC3 and an interesting account for a different group of elves than the high elves we knew, but one that would be developed further down the line. Wc3 was a start for the night elves too in this modern era, not the end . It was the continuation of race, with a new beginning after another world changing event, not the definition of the group.
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It is indeed what he says.. but the name of our royal lineage he is referring to is Sin'dorei - not Quel'dorei. It's not Highborne. High elf ,also quel'dorei (same as Highborne in Darnassian), is the name that is dropped in order of the darnassian tongue (the original elven language) Sin'dorei that honoured the fallen, used by the night elves over 10,000 years ago, and again by the Sunstrider night elves (before they become high elves) briefly in the exile (if I remember correctly), and now again after the scourge invasion.
It's not calling themselves Highborne (which is Quel'dorei), I hope you realise that.
Also, it might be worth mentioning here, that the original Quel'dorei (i.e. Highborne), are Quel'dorei, not queldorei), meaning they aren't different from kaldorei. Kaldorei is the race name, Quel'dorei is a caste/sub-group name of kaldorei. No Highborne does not consider themselves kaldorei, they consider themselves are special type of kaldorei.
I think @
ravenmoon and @
Alanar had an interesting discussion on my other thread 2 years ago before they started hating each other, of the possibility that Shal'dorei is considered the same thing. There is a point to this, because if you follow the Nightborne quests, they don't really seem to consider themselves a separate race from kaldorei like the Thalassians do - their world is a kaldorei one too. It is clearly a continuation of what we are told, they believe themselves as the only surviving kaldorei - the devs tell us this. That until the shield comes down, they thought they were the only ones still alive in the world not under the control of the legion. Basically demons ruled Azeroth and the shield was the only thing protecting them. ( it has a sense of propaganda to it, but also willingness to believe this in order to keep living comfy)
Shal'dorei could really be the special name they give themselves to represent their situation and state, and like Quel'dorei is considered a part of kaldorei, not different like some fans think (not many fans understand the the difference between race and faction, there is one guy that thinks because it appears as race in character creation, it's a totally different race.. not realising that Humans, Forsaken , Kul'tirans and Worgen are all human race, just different factions which is why they appear as different races on character creation, but actually are factions of humans) - the guy's name is Syegfryed - he just doesn't get this.
This is quite within the realm of possibility, and it doesn't change the Nightborne from being a night elf sub-race at all of their own. They are just a different group of kaldorei that have developed this way and that's how they consider themselves, not as a new separate race like soem people think.
There is a lot of evidence that supports this:
1. Suramar for starters is completely unchanged from pre-sundering times - makes sense, given their limited natural resources in a bubble, and the city already being perfection (in their eyes) anyway.
2. They also don't change their culture at all, Suramar culture is unchanged in the 10,000 years, so it carries on the kaldorei city culture we have not been privy to seeing gin wow (but we are described in WotA trilogy and mentioned that this is the way of life in Eldre'thalas - though we aren't shown, because Eldre'thalas is nearly 1,000 (not 10,000 but 1,000 ) years falling into ruin by the time we get there after the 3rd war. and the horde (canonically) kick the Shen'dralar out in classic before they return sane and whole to restore the city (which we know the horde don't claim, but the ogres occupy the main bit, which Estulan sends you out to get back when you become their chieftan by defeating their king.)
3. All the iconography, symbology is all kaldorei - iSuramar is full of crescent moons, fanged nightborne, purple sikinned, silver eyes, using saber panther cats, in very night elven buildings, not to mention nocturnal, full of night elf statues, they even have the night elven pre-sundering nature love with lush gardens despite it's not the same gentle nature olove of the druids, but rather a harsher one that the pre-sundering kaldorei had taken too, often forcing nature with magic rather than letting it and working with.
4. Their story takes a route of nature redemption, coming together with other kaldorei on the island.
5. Farondis states them as kin, so do the Moonguard night elves in Moonguard stronghold
6. Valtrois, Faedris and many others are full of praise of their kaldorei heritage/nature
7. Occuleth remmbers fondly the prayers to Eluen from Falanaar temple, not from a perspective of a different race, but form that orf a part of his culture that was lost. which is one of the reasons nightborne priests are suspected to be Priests of Elune order, not light priests, the class returning to the nightborne from the return of the night el priests from Val'sharahh who help out in Suramar (see the Moonwell quests that ends in Shal'aran)
So if you examine it, the city is the same, the culture is the same kaldorei culture, the only thing that actually changes is the minor physical appearance alterations from the corruption of nightwell addiction.. and it's not a significant enough change by any means, it isn't hard to postulate or theorise they really just consider themselves are unique type of kaldorei called Shal'dorei or Nightborne.. this is why it's Shal'dorei not shaldorei (which is what it would be as a race rather than a faction, we say human not Human for the race, but if it was nation (i.e. faction) we would say Human. (you can have the same name used as both a race and a nation, when referring to race it's small letters, but a nation it's caps - night elf is the race, The Night Elves is the nation. Now we typically refer to the WC3 group the Night Elves as the Darnassians, as we've since been introduced to many other groups.
What I'm saying is Shal'dorei is just like Shen'dralar or Sin'dorei a faction of a race, rather than a name of a race strictly speaking. And all though character creation has Sin'dorei as a race, it isn't, it is a faction of high elf, the main high elf faction. Just like it's quite possible Shal'dorei is a faction of night elf, like the Shen'dralar.