Be careful who you chat it up with here on these forums. If you are NOT for WoW and about WoW, people will report whatever you say and get you banned
I mean it doesn't matter how you phrase your feedback, since the game won't back you up, its your word vs player experience. Most players are not going to be receptive to any critique at all because the game is designed as such where you will never know if you're playing wrong or not. I can clear anything in the game(sans savage/ultimate) just fine only using ice spells as a Black Mage, so why would I ever listen to someone telling me otherwise? Sure you can tell people to get over it and take the extra time to clear with the player in question, but if everyone played like these players nothing would get done. This entire thing is built upon relying on better players to carry the worse ones, the mentor system is a great example of this (even if there are plenty of bad mentors.) Its super annoying to deal with.
Its mostly the game's fault for being designed this way, but making it so you cannot link concrete evidence that shows people are wrong (meters) certainly doesn't help at all. There are plenty of examples of players suffering from this design, but they are purely anecdotal and fall to the wayside. And that's why most people just express their frustration via passive aggressive and snarky remarks. Good luck trying to convince 2 or 6 other players why John Smith the Ice Mage is playing wrong without having any objective evidence.
In WoW, if a DPS is doing less damage than a tank, I can ask them what's going on and if they don't know what they're doing, if they're not receptive I can link the meters proving my point to not only them but the rest of the group. After that point they are either cooperative and try to be better or are stubborn and I have a way better chance of removing them from the group.
As for addons, yeah I think it is stupid as hell to be so restrictive with them but then have the base game be so terrible in its UI design. If we're counting betterXIV plugins + ACT I have almost 35 modifications to the game myself.
Honorary member of the Baine Fanclub, the only member really.
Thank god Square stands against botting and dps meter wanking, unlike Blizzard who either participates in it or builds their game around it.
This thread needs to calm down. Keep to the topic at hand, which is the awards won, and drop the game vs. game infighting and unrelated tangent discussions.
"We're more of the love, blood, and rhetoric school. Well, we can do you blood and love without the rhetoric, and we can do you blood and rhetoric without the love, and we can do you all three concurrent or consecutive. But we can't give you love and rhetoric without the blood. Blood is compulsory. They're all blood, you see." ― Tom Stoppard, Rosencrantz and Guildenstern are Dead
No, it’s probably the fact that FF dungeons have no timers.
Unfortunately in mmorpgs everything PvE that implies partying with unknown people may lead to bad behavior and in WoW this is exacerbated by the timers.
If you want an RPG where people are not more worried about what others do than what they do themselves, MMO versions of them are not the right place to go, UNLESS you can play with friends and family only.
There is unfortunately no solution for this but making partying completely optional to achieve highest gear, that will never happen because it goes against what mmorpgs do exist for.
But the FFXIV community does not claim to be. its very often stated, continuously "we're more friendly, but some bad people exist, we just dont stand for that behaviour.". They own up and actual actively deal with people being shit. Just like the people being toxic when asmon started, some of those items they carried were one time rewards from ARR, meaning old time veterans, but they got banned all the same. The same has happened with people harassing smaller streamers or regular players. its actively enforced because both devs and the community own up to it happening.
They're not claiming to paragons. (they themselves have brought up The Balance, often being elitist and toxic, before i even knew it existed). They are very justifiably stating their community is more warm and friendly than most others. Which it very much is by comparison, and without being fake about it either.
Thus the awards.
Last edited by Tenjen; 2021-11-26 at 08:19 PM.
I can see how they won these awards. Community is really great and welcoming, been really cool to see.
Plus, Yoshi-P keeps that content pipeline coming. Really can't ask for a better team to run the game.
While I can see where they are coming from, at the end of the day .. it's the same show that awarded Dark Souls UGOAT.. So their credibility is better taken with a freight train of sodiumchloride, I'm sure there are smaller communities that are way better. But for the size of the game the community is fairly decent, certainly better than the ones of other games that focus alot of competition and WoW.
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Technically every dungeon, in fact every form of instanced content, has a timer.
You are welcome, Metzen. I hope you won't fuck up my underground expansion idea.
There's also the "I've seen someone being harassed for skipping the story" and there's two options for this:
1. It was Quinn. Everyone knows what Quinn did. He tried the game, boosted, didn't like the game, but instead of just quietly going to play other things, he dumped on FFXIV for having bad gameplay and confusing plot BASED OFF OF SKIPPING THE STORY AND JUMPING RIGHT INTO THE DEEP END OF HIGH END RAIDING. Even most ardent WoW players said this was a stupid move.
2. It was someone else who basically did the same thing as Quinn.
I'm going to strongly encourage anyone who is interested in playing FFXIV to do the story, but I'll never harass them if they decide not to. It's just that everyone I know who skips their first playthrough rarely sticks with the game. There are some outliers, like Xeno, who has never once paid attention to the story, but every single one of these exceptions are people who have come into the game with an open mind rather than "Man this isn't WoW, this is gonna suck" mentality.
2014 Gamergate: "If you want games without hyper sexualized female characters and representation, then learn to code!"
2023: "What's with all these massively successful games with ugly (realistic) women? How could this have happened?!"
Thats a very weak arguement given how laughably ineffective ToS's generally are. The reason its effective in FFXIV is because its enforced by the community making sure such behaviour is reported in detail. The ToS empowers the community to keep things as clean as possible, which shoots your arguement out of the water entirely.
"Passive aggressiveness" naw, just my personal experience.
Interpersonal drama happens literally everywhere, every game, every place IRL, all the time. There is no exception. Interpersonal drama is a constant in life, and is what happens when two or more people get too close and ultimately end up inadvertently hurting each other with an irreconcilable difference.
That's 10000% different from the nebulous, unsubstantiated claims of passive aggressiveness (which btw, you guys have yet to give any actual examples of). The one example I've seen is the "People getting toxic for someone skipping the story" which wasn't even a thing (like literally, nobody got toxic with anybody for skipping the story) until Quinn69 decided to give the game a try, boosted past all of the story and dove right into the deep end of raiding content without looking at any guides, without doing any research, and when he FAILED HORRIBLY and died 20 times to a relatively easy boss, rage quit the game and immediately started dumping on it as a terrible game with a terrible story.
2014 Gamergate: "If you want games without hyper sexualized female characters and representation, then learn to code!"
2023: "What's with all these massively successful games with ugly (realistic) women? How could this have happened?!"
Also anyone who claims you can't kick someone from dungeons for being AFK or you'll get punished: You're just wrong.
When you go to kick someone from the party, you have to select one of a few given reasons. One of which is "harassment", one is "AFK", one is "offline", and one is "other".
In the Praetorium dungeon, people often think they can AFK through the entire instance and get the huge EXP bonus at the end of the marathon 40 minutes of dungeon cut scenes. Why? Because to kick someone, everyone has to be out of combat. For most of the Praetorium instance, people are chain pulling huge segments of mobs right into cut scenes into bosses. The first pack of enemies you also skip by bugging them out, but they remain in combat with you since they can't reach you. So for the first 25 minutes or so there is no way to kick someone who's AFK at the beginning. It's also an 8 man dungeon so their absence is less noticeable than in a 4 man dungeon.
Now, Praetorium is part of the MSQ roulette, which is some of the highest exp/time you can get per day, making it a popular roulette. Every time I go to level a combat class, I do this roulette. And in about 1/3 of Praetorium runs, there was someone AFK at that start. It was frustrating at first, but I identified a short period right before and after the nero boss fight where the group isn't trapped in cut scenes or combat that is a perfect time to kick AFK people. AFKers lose all that time they spent AFK and some lucky player gets some really big glob of exp for little time investment.
I have easily kicked over 100 AFK players this way, selecting "AFK" as the kick reason every time.
So politely fuck off with claims that kicking someone for being AFK will get your account actioned, lol.
Last edited by Cthulhu 2020; 2021-11-26 at 09:20 PM.
2014 Gamergate: "If you want games without hyper sexualized female characters and representation, then learn to code!"
2023: "What's with all these massively successful games with ugly (realistic) women? How could this have happened?!"
Here's the thing about the ToS: In the ToS, you don't have to be "Welcoming". You just have to not be an asshole or a jerk. If you come over from WoW and expect to be able to sarcastically say "Hey good job dumbass" when your group wipes, that ain't gonna fly.
If you feel you can't be nice, you can simply say nothing at all, and that's what most people do. Nothing about the ToS forces you to speak with people in the game at all. You can play the entire game and even raid high end content simply by looking up guides on your own.
People call the XIV community welcoming because there are a large number of people who go out of their way to make new players feel welcome. The FFXIV reddit is filled with stories from WoW refugees who just gush about how someone gave them a bunch of free gear, some money, answered their questions, ran them around to get aetherytes in various zones, etc. It's a very very common and heartwarming story to read.
This kind of proactive kindness is not something that is "forced" by the ToS. This is something the players themselves do voluntarily. And is one of the major reasons why people often say it's one of the most welcoming communities.
So yeah, again, shove off with this whole "The positivity is forced by the ToS". Nobody is forced to be positive. You're just forced to not be a jerk. Any kindness beyond "not being a jerk" is 100% on the player to do, and the community does that kindness in spades. Stop spreading misinformation and lies.
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Before I kick someone, I ask in party chat "Hey X, are you ok? Do you need time?" and if they don't respond and continue to sit at the entrance, I vote kick AFK them. That's one form of "calling out" without being ultra toxic about it. No, I can't go "Hey asshole, stop afking you fucking scrub", but I ALWAYS bring attention to them being AFK and am just fine.
Sit down.
2014 Gamergate: "If you want games without hyper sexualized female characters and representation, then learn to code!"
2023: "What's with all these massively successful games with ugly (realistic) women? How could this have happened?!"