While this may not be in fact a huge issue to many and I might really be in minority here, the more I look at the newest cinematic and the pre-banshee, ranger general Sylvanas model that appeared in it, I cannot help myself and think it's one of the worst job ever done by the ingame cinematic art team so far.
First, they gave her non-glowy, human-like eyes (the explanation for this on twitter was the artist working on that model got inspired by Sylvanas from
the BfA Warbringers cinematic). Getting rid of the glowy eyes in Warbringers was somewhat understandable though, because it would probably lessen her facial expressions and those were important to capture, especially in a stylized cinematic that is based on handpainted images.
But aren't all elves in Warcraft universe supposed to have glowing eyes? And if they are not, why isn't there a single elf with human-like non-glowy eyes ingame to this very day?
Also, the textures on her face and hair are extremely smooth and blurry. Smooth to the point there are almost no details on her face. The model is very well-done but the textures are lazy and look like they are from one of those mobile games, where the models look like they are made from kiddie clay. Or even worse, it looks like it's from
those old barbie movies.
While WoW ingame cinematic models were never really realistic, you could at least see the beauty of the carefully handpainted textures.
And my edit for comparison (it's not even some heavy edits, these are just minor changes):
A gif comparison:
I am not sure what happened but imho this cinematic looks way worse than most Legion, BfA and SL cinematics.