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  1. #281
    Quote Originally Posted by Alroxas View Post
    I wouldn't say "infinitely better". Previously you could attempt to target all your bonus loot rolls on a specific boss. Even with the reduction down to 3 bonus loot rolls, a player could attempt the same boss 3x in the hopes of getting the 1 item they really wanted from that boss.

    Compared to GV where in order to have 3 chances, you need to clear 9 bosses. And even then, the 3 chances are put up against the entire raid's loot table for your class/spec.

    Don't get me wrong, at the start of a raid tier the GV is pretty good (assuming you can do most of the activities to get multiple chances at gear), but it's value diminishes as you attempt to get those specific few items that you really want.
    I've always had the feeling that Blizzard regretted the bonus roll system and were working to phase it and out and, as of Shadowlands, they have. Think about it. Each xpac has reduced the system even more. In MoP you got 3 per week but as soon as a new tier came out you could infinitely farm the older ones. In WoD they only had two of them and you still can't farm the second one. Legion had a single bonus roll across all content. Then BFA knocks it down to 2 per week hard, with no bonus sources like from table missions. You could tell they wanted it gone.
    The most difficult thing to do is accept that there is nothing wrong with things you don't like and accept that people can like things you don't.

  2. #282
    Quote Originally Posted by Alroxas View Post
    No but you can restrict your loot rolls to a specific boss' loot table. Instead of 10+ items from the entire raid loot table, you could focus down to just 1 boss' loot table... and you could run that boss multiple times (for as many bonus loot rolls you have).
    I don't raid so please correct me if I'm wrong -- but I could've sworn that the GV will only give you loot from bosses you've killed in a lockout. I get that it's not nearly as laser focused as bonus rolls but keep in mind that it was possible to coin nothing while the GV at least has the benefit of always generating a piece of gear.

  3. #283
    Once you've killed a boss ever you are flagged for it forever.

    In theory if you could make a character that only did like KT Tara and Sylv those would be the only bosses you would ever get loot from
    A better way to think about Casual v Hardcore: https://www.mmo-champion.com/threads...asual-Hardcore

  4. #284
    Quote Originally Posted by Tyris Flare View Post
    Once you've killed a boss ever you are flagged for it forever.

    In theory if you could make a character that only did like KT Tara and Sylv those would be the only bosses you would ever get loot from
    That's sick. Interesting that's how it works, thanks for the clarification. That explains why people are picky on their alts for farm in more progressed guilds.

  5. #285
    Quote Originally Posted by Tyris Flare View Post
    Once you've killed a boss ever you are flagged for it forever.

    In theory if you could make a character that only did like KT Tara and Sylv those would be the only bosses you would ever get loot from
    No, that is not how it works. You can receive loot from any boss in the entire raid except for the final two bosses. So even if you kill only the first three bosses you could get loot from the rest. The exception is Raid Finder as it wouldn't give loot on unreleased wings.

    In order for the vault to give loot for the final bosses you had to kill them on that difficulty.

  6. #286
    Quote Originally Posted by Relapses View Post
    You couldn't target specific loot with bonus rolls, either.
    You could absolutely target specific bosses. Trust me as someone who has gotten loot from the first 3 bosses literally 9 weeks in a row in every single slot in the great vault I would be blowing my bonus roll on KT mythic every week for that stupid sword.

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    Quote Originally Posted by Lucetia View Post
    No, that is not how it works. You can receive loot from any boss in the entire raid except for the final two bosses. So even if you kill only the first three bosses you could get loot from the rest. The exception is Raid Finder as it wouldn't give loot on unreleased wings.

    In order for the vault to give loot for the final bosses you had to kill them on that difficulty.
    No that's not how it works. It's a per boss flag at least on mythic.

  7. #287
    Quote Originally Posted by Xath View Post
    No that's not how it works. It's a per boss flag at least on mythic.
    Definitely not the case on LFR / Normal / Heroic. Mythic *might* be the only one with a special flag, but even then that wouldn't make sense.

  8. #288
    Quote Originally Posted by Bee76 View Post
    Well more and more leaving players might disagree to your point. Nearly no gear progression outside of that great vault bullsh*t doesnt feel rewarding or like a funny way to spend your time filling that vault with options. The actual system feels way more toxic, and i would assume wow lost way more players to the "cool new great vault centred" gearing system than to the wf/tf/bonusroll system.
    Here's a crazy crazy thought...perhaps people play the game because they enjoy it and doesn't obsess over loot?
    It was mostly removed because it invalidated both normal and heroic raiding.
    I'm one of those "Making up stories" because i far more like this system. Only wish the great vault could target specific dungeons rather than all of them.

  9. #289
    Quote Originally Posted by Lucetia View Post
    No, that is not how it works. You can receive loot from any boss in the entire raid except for the final two bosses. So even if you kill only the first three bosses you could get loot from the rest. The exception is Raid Finder as it wouldn't give loot on unreleased wings.

    In order for the vault to give loot for the final bosses you had to kill them on that difficulty.
    It is 100% a per boss flag on mythic. If you've cleared it once you can get loot from that boss in any mythic raid vault slot from that point forward. So if you kill mythic sylv once, you could theoretically get everything (except the bow) by just waiting for vault luck.


    It was just a hypothetical that you could theoretically only flag a character for certain bosses, though in practice that's obviously not going to be feasible. But it would be funny
    A better way to think about Casual v Hardcore: https://www.mmo-champion.com/threads...asual-Hardcore

  10. #290
    Brewmaster Cwimge's Avatar
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    Quote Originally Posted by Depakote View Post
    Remove mythic+ all together, it inables a toxic gaming environment. Bring back the gearing of Wrath-Mists. Oh and bring back the talent trees but with extended points, more talents to choose from & revert the stupid level squish.
    Objective best answer. Normal/Heroic dungeons. Normal/Heroic raids. Rep vendors and a badge system
    Wrath baby and proud of it

  11. #291
    Quote Originally Posted by FragmentedFaith View Post
    Objective best answer. Normal/Heroic dungeons. Normal/Heroic raids. Rep vendors and a badge system
    And by "objective" you of course mean "100% subjective"

  12. #292
    Yes it does.... the game in general needs ap and titanforging gives me more reason to play

  13. #293
    Brewmaster Depakote's Avatar
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    Quote Originally Posted by bajcli View Post
    And by "objective" you of course mean "100% subjective"
    No, it's literally the best answer.

  14. #294
    Herald of the Titans Alroxas's Avatar
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    Quote Originally Posted by cparle87 View Post
    I've always had the feeling that Blizzard regretted the bonus roll system and were working to phase it and out and, as of Shadowlands, they have. Think about it. Each xpac has reduced the system even more. In MoP you got 3 per week but as soon as a new tier came out you could infinitely farm the older ones. In WoD they only had two of them and you still can't farm the second one. Legion had a single bonus roll across all content. Then BFA knocks it down to 2 per week hard, with no bonus sources like from table missions. You could tell they wanted it gone.
    Well to be fair with Blizzard, the older systems were very generous with loot. For instance, in the earliest days where your mission table could reward raid loot: you could get the next tier up of raid loot if you killed X many bosses of the previous difficulty.

    Also the reduction of bonus loot rolls also meant less chores to do before you raided. Think about all the extra gold, resources, or other currencies you had to grind if you wanted to max out the number of bonus loot rolls you could get in a week.

    Granted, the system with GV can be tiring as well... Grinding out 10 M+ dungeons each week on top of 9 raid bosses killed and the PvP grind on multiple toons is very exhausting.

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    Quote Originally Posted by Depakote View Post
    No, it's literally the best answer.
    Agree to disagree then. Because not everyone wants that "solution".
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  15. #295
    Community council seems to agree, would be nice to have some lottery back, cant say Shadowlands gear isnt the most boring it has ever been.

  16. #296
    Quote Originally Posted by Alroxas View Post
    Well to be fair with Blizzard, the older systems were very generous with loot. For instance, in the earliest days where your mission table could reward raid loot: you could get the next tier up of raid loot if you killed X many bosses of the previous difficulty.

    Also the reduction of bonus loot rolls also meant less chores to do before you raided. Think about all the extra gold, resources, or other currencies you had to grind if you wanted to max out the number of bonus loot rolls you could get in a week.

    Granted, the system with GV can be tiring as well... Grinding out 10 M+ dungeons each week on top of 9 raid bosses killed and the PvP grind on multiple toons is very exhausting.

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    Agree to disagree then. Because not everyone wants that "solution".
    Less chores? In MoP it was 7 dailies per day per toon. But even that was too much so they nerfed it to 5. But people still complained so they made everything under the sun drop them. I had 130k of the tokens you traded in 50 of each week for 3 bonus rolls by the end. The only way your argument holds water is if raid logging is the only thing you want to do. And considering the talk in WoD that is not something a lot of people enjoyed.
    The most difficult thing to do is accept that there is nothing wrong with things you don't like and accept that people can like things you don't.

  17. #297
    Herald of the Titans czarek's Avatar
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    Quote Originally Posted by enigma77 View Post
    It's so boring without any chance to get an upgrade ever outside the waiting vault.

    I want to play the game to get upgrades, not sit and wait for my weekly welfare loot.

    Legion/first half of Bfa were the greatest. Every end of dungeon chest contained a potential big upgrade. Every dungeon was run in anticipation of great loot. Fun times.

    Blizzard always listens to the wrong people. Titanforging was the greatest. Loot and M+ are super boring in Shadowlands.
    On the other side you can QQ becasue only thing you need its titaforge drop from weekly vault.

  18. #298
    Quote Originally Posted by klaps_05 View Post
    Community council seems to agree, would be nice to have some lottery back, cant say Shadowlands gear isnt the most boring it has ever been.
    What's hilarious about this community is that the "other side" of the argument just spent 4 years before shadowlands getting rid of this trash system and now we have people like this guy crying to add casinos back into wow because the only way they can gear with their current skill is to grind out wqs hoping for mythic pieces. No.

  19. #299
    Elemental Lord
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    What if they added warforging/titanforging but it was exclusively from the Great Vault

  20. #300
    All about getting more loot

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