Originally Posted by
WowIsDead64
In the end you will have the flight in Zereth Mortis thanks to the decryption system.
So, it's looks like flying is going to be added to 9.2 content. It's great news, because Blizzard are going to break that old silly made up "no flying in locations, that aren't connected to main map" restriction. So, they admit, that flying isn't something bad and content can be designed around having it. It also can be sign of long awaited "separate pathfinder for every content patch" system.
I want to remind you, that flying:
1) Important factor for casual/alt-friendliness of game. Not all players want ground content to be challenging. Not all players treat going from point A to point B as content. Not all players like treasure hunting. Etc. Some players want to simply do their daily objectives and that's it.
2) It's great motivation to do things, as flying mounts are great reward. Flying mounts are much more desirable, than ground ones.
But...
At the end. Is it healthy to gate flying behind "pathfinders"? For several xpacks in a row flying is held as hostage in order to force players to do 100% content. It causes bad behavior:
1) Players feel, that game is incomplete without flying
2) Players have to rush towards getting flying instead of just enjoying content
3) Players are forced to do content, they don't like
4) Players have to stay unsubbed not to spoil their experience in case of time-gating/catch-ups
So. If flying isn't that bad, Blizzard admit it and it's added at the end, then may be "pathfinders" aren't needed?