The mental image of him playing on his computer all day with the occasional project head walking in & giving a presentation on what they're releasing the following week is extremely sad.
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I estimated 500 a day, for a normal person. Sylvanas would be about 10 to 20 times as effective. She was a raid boss after all.
The world revamp in cataclysm was a massive undertaking for Blizzard back then. I agree with you - to think that Blizzard are capable of doing that again in this day and age is nothing but wishful dreams. Besides, they even said themself it wasnt even worth it cause most players didnt actually level in the redone zones and it took alot of development time away from endgame stuff.
Now what I think they might do is tie certain zones into future xpacs. If theres a new landmass outside of EK/K, maybe the odd zone here and there gets an update if its relevant to the story. That way they can over time change & develop the old world while not spending all resources on remaking the whole world.
That's an arbitrary benefit given to her. Given that the limitation wasn't really combat, and she likely lost quite a bit of power from breaking with Zovaal, i don't see why she should be all that much higher. Besides, you're calculating for the absolute minimum number of souls. It could even be more than 10, which would get her stuck for decades at least.
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The latter is far more important. Regardless of whether they are able to do it; they're not going to, because it isn't cost effective and they'd be far better off making new stuff. This is simple economics. Especially after they just reworked the level up experience in a way that allows them to keep it fresh without having to redo the world.
The groundwork for a world revamp has been worked on for years at this point. Goats were given a new HD model in SL that is only used as filler NPCs in a small corner of Bastion for instance.
Cata had to update zones, make them fit for flying, give each zone new quests, and on top of that make entirely new zones.
A new world revamp would have significantly less to do if Blizzard are smart about it. Placing endgame zones in the revamped zones, not filling every single zone up with quests, reusing zones for several things.
And of course not to mention that we don't even need to update both EK and Kalimdor at the same time. Just update one for an expansion.
The world revamp dream will never die!
Correction: Something you percieve as said groundwork has been worked on. We don't know if it actually is a concerted effort or just stuff they happened to want to do for other projects.
With the game set up as it is now, a revamp no longer serves a practical purpose. If they want to reuse existing zones as endgame content, it'd be far easier to just make a new version that exists independent of the original.
all this posts remembers myself on „Wrath of Aszhara“.
we all know how this ended up.
or remembering pre WoD?
and then all the ppls going like „time travelling parallel world orcs??? WTF ???“
yeah, The Dragon Isles… this will end up funny… when Blizz comes up with his next utterly BS theme
oooh, this will become popcorn-time!
Last edited by Niwes; 2022-01-18 at 09:59 AM.
Okay with those characters in mind, here is how I imagine a 10.0 Dragon Expansion:
Basically, everything N'zoth had done (knowing Deathwing could probably be defeated if the aspects sacrificed their power, which they did), has led to the twilights hammer (AKA Void) finally getting a huge advantage by having a nearly undefeatable Chromatus fight the weakened aspect leaders by merging with the Soul of Galkrond. Chromatus can not be destroyed unless the Titan's blueprints for dragons, on the titan facility on Dragon Isles, is used to de-couple the titan's power from dragons permanently, effectively ending the future reproduction of dragons. I call this expansion, "THE END OF DRAGONS". In opposition to this, Nozdormu vows to make sure the end of dragons never comes to pass and requisitions Alleria's teachings of the void to gain the power to save the dragon race and resist becoming Murozond in the process.
Last edited by Lights Vengeance; 2022-01-18 at 10:09 AM.
Back in Cata it made somewhat understandable why they wanted to redo EK/K, especially since the xpac theme and villain suited it fairly well. Today we have chromie time and new players gets shuffeled into the previous xpac(Now its BfA, for 10.0 its SL). With that in mind, I see no reason for Blizzard to redo two huge continents. I think people forget just how damn huge these two continents are.
Also, just look how fast people churn through leveling. Even in classic its a quick experience for many, especially those that are know in the wow universe. The issue with leveling is that while it might be cool, fun and interesting the first time - its really a one time experience. After the first run its not really that fun anymore. Leveling is also something that is done and dusted once you reach 60. Its great for storytelling while leveling but beyond that it serves no purpose.
Since we already have classic(som now), chromie time(For cata revamp zones), BC servers and soon enough Wotlk servers I see no reason why Blizzard should redo EK/K once again.
Would I like a Azeroth centered xpac? Sure I wouldnt mind one bit, but please make new zones. Not redone zones.
What industry events are scheduled this year that would be an ideal time for Blizzard to announce the next expansion?
If the next really xpac is about the dragon isles, I would love the idea of a partial redo of EK. And I think it would make sense.
The dragon isles should be a peninsula in the north of Lorderon. Lorderon/Tirisfal/Undercity are destroyed and filled with poisonous fog. Makes sense to recultivate the land, but also for some alien lifeforms who dwell in the fog.
The dragon isles themself can be quite exotic, maybe containing 3 zones.
1st: A dragon centered zone.
2nd: The old god temple, it being the remains of the 5th/forgotton old god. (It maybe being Xal'atath or Xal'atath being its offspring)
3rd: a titan facility
The other playable zones could than be placed in Lorderon: Tirisfal glades with Tyrs Fall or the Ruins of Stratholm.
Currently we have Exiles reach as the tutorial 1-10 levelling bracket, and BfA as the much more important 10-50 bracket where players learn all their skills.
The game really could use a custom made 10-50 levelling area for new players on the same level of depth as Exiles reach, somewhere that can be used for years to come and allow new expansions to slot into the 50-60 levelling bracket afterwards.
Each race for instance could really do with a piece of levelling that properly lays the groundwork for new players to understand what they are all about and what they are working towards.
Dwarves for instance don't really get to understand stuff like why there is a council, or why there are 2 variations of classic Tolkienesque dwarves and one that flies around instead. A revamped levelling that has a zone or two that slowly gives the players some basic info on dwarves would do wonders for new players.
And sure, could be Blizzard just revamps wildly unlikely stuff like Quillboar for a random area in Kul Tiras, or an HD version of the human inn model.
Could be that this will be used somewhere else, the revamped Nelf buildings we got for Darkshore could probably be used in new zones fairly easily.
The question is though of why do all this work and not make use of it to explore old zones again?
The old zones in EK and Kalimdor are by all rights old enough now to essentially be unknown zones to the players. Loch Modan is only really visited by veteran players who feel nostalgia for it while levelling. So why not reuse it and make it more meaningful to the game rather than just being Dwarf zone #2?
The next expansion could be Dragon Isles, sure. But what about after that? Are we jumping straight back into cosmic stuff with Lifelands? It's the only area I can think of that can contain a full expansion, and which has also got some preexisting grounding in lore. The backside of Azeroth could maybe work, but we don't know anything about it, so it would really just be making stuff up as we go along.
EK and Kalimdor have loads of zones we know, and which have ongoing stories in them.
Are we really going to be so adamant that every single zone ever is new that we never visit Feralas again? Is Stratholme going to be burning forever just because?
There is a wealth of old zones, and they are old enough that they might as well be unused.
Why not just set an expansion in an old continent? For variety if nothing else.
The world revamp dream will never die!
But don't forget the other times as well, like the South Seas (albeit it was talked for years before finally getting KulTiras and Zuldazar with Island Expeditions for other islands)
Also post legion there have been hints at Dragons coming back, in BFA as well.
In Legion we were told regarding Deaths of Chromie being scaled to level 113 that dragons would be relevant again at 113, while in BfA we had Wrathion dropping dragon hints and the scale quest.
What this DID remind me of was all the leaks for the previous expansion mentioning Revamped Northrend, Global Warming Northrend... and then shoehorning the Dragon Isles to be near this.
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I wanna see a whole zone wide titan city, or taking up a large part of the zone, Like Suramar and Revendreth, Ulduar while it was big, most of the stuff was behind instance portals and not in the open world.
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