just stiven's twitter, nothing visual atm.
that's almost impossible, but what if they are actually doing Wow 2 à la Overwatch? wowdev1 is the legacy evergreen wow, wowdev2 is classic, wowdev3 is the future.
just stiven's twitter, nothing visual atm.
that's almost impossible, but what if they are actually doing Wow 2 à la Overwatch? wowdev1 is the legacy evergreen wow, wowdev2 is classic, wowdev3 is the future.
I don't think making all the raids valid is the correct move as that just places undue pressure on making tier sets and trinkets that are not too disruptive, which tends to mean fewer fun abilities.
What I would like though is making more old raids into Timewalking, and have them on a rotation so you can gear through several avenues on a more lenient lockout, maybe 2-3 months per raid.
So you do the first raid of 10.0, but you can also get gear from NM and possibly HC versions of Isle of Thunder, which later in the tier swaps to Blackrock Foundry. Next tier maybe it's raids in Firelands and Battle for Dazar'alor?
Also how is Q4 2022 dead in the water? We don't know anything about the expansion at all other than that there will be a later tier that is specifically stated to be designed with less prestige in mind.
A 2022 release isnt off the table until it is either specifically stated, or Alpha/Beta starts much later than what would allow a full development cycle in time for a release.
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I mean, does it? WoD also had an extra "season" at the end, and all that had were recolors of the same appearances from the previous one. No reason to assume this won't be the same and just give another couple unused mount tints.
The world revamp dream will never die!
Season 4 "intention announcement" seems interesting... specifically adding new M+ dungeon selections into the current pool is always welcomed. For the WoD choices I've voted for Grimrail Depot (get mad haters) and Upper Blackrock Spire.
Adding a seasonal affix to all of the Shadowlands raids and making them all relevant again is an awesome idea... but I wonder how loot scaling will go. I assume LFR, Normal, Heroic, and Mythic item levels will scale the same across all of the raids?
"More power levels of raid loot dropping throughout all of them" ...so I can chase after my beloved Occular Gland again. Lit.
Also don't expect 10.0 to launch in the first 2 quarters of 2023. Late 2023/early 2024 is my guess now.
Last edited by KOUNTERPARTS; 2022-03-22 at 06:50 PM.
So are they retiring the dungeons from SL or are the S4 dungeons on top of that? It sounds like these 8 will replace what we currently have instead of expanding the pool.
As much as I don't love that dungeon I will absolutely vote for it solely to give me a reason to visit it. And also because any chance at Bloodmaul Slag Mines winning the poll is a risk too high.
The forums don't seem to want me to log in though, so maybe they know what I intend to vote and are trying to stop me...
The world revamp dream will never die!
I think they are just added. The words used are "include" though, so might be that they full replace the ones we have. Might be why they are upfront about not having leaderboards, might be putting a bit too much pressure on getting it just right if those are the only M+ dungeons we can go for.
The world revamp dream will never die!
Looking at this poll I forgot how many good dungeons were in WoD because all anyone ever seemed to run was the damn train dungeon.
Gimme Auchindoun and Skyreach.
FFXIV - Maduin (Dynamis DC)
So 10.0 late 2023 at this point?
THIS IS NOT A DRILL!
"New Tirisfall Glades map." (No image yet)
https://twitter.com/Stiven_SRB/statu...43242425581572
FFXIV - Maduin (Dynamis DC)
Apparently a new Khadgar model?
https://twitter.com/Stiven_SRB/statu...44203625930752
Or something at least.