Originally Posted by
Zenfoldor
On Beast Cleric, I teleported to him and he started owning me, so I reset and killed him. The only thing I did around him that could have caused it was to kill that dragon guarding the bridge outside, it did feel like he was randomly attacking. Did I miss anything by killing him?
I have skipped many of the side dungeons. That is because many of the rewards for completing them are not for my spec. I have been trying to tell what is in the tomb by the name of the tomb, so if it sounds like a church thing, it is probably faith, mage rewards sound like mage places, str rewards in tombs, ect, and I found it did hold true pretty well. Of course, I just looked up some of the meta stuff. I doubt From wanted everyone to go through every tomb, and even if they did, I doubt anyone not a hardcore gamer is going to notice, much less mind a similar dungeon. Just saying.
To me, the re-use of assets in the game allowed a new dimension to their traditional games to be added. Look at how many enemy models are in the game, there must be hundreds, so many more than even SotN, much less most AAA games that have like very few enemies the entire game, like botw. Just, to me, the re-use of assets exist, yes, clearly but I also feel like this is the best asset re-use that I've seen in a game. So much re-use yet the areas and the game in general feels so bespoke. I just dont' agree about asset re-use, I think it is one of the most clever things they did in the game, if they took it out, it probably would have been the lesser for it, not greater. Just imho.