Originally Posted by
Adamas102
State sponsored athletes are typically Olympians or other international competitors so yes, they're competing at top levels. They don't make as much money in their sports as the more popular ones so the state sponsors them because they essentially act as ambassadors for their country when performing in international competition.
The point being it's still a job which separates it from being simply a game. And again, not applicable to 99.99% of video gamers.
From vanilla through WotLK when I did make a point of prioritizing raiding, I'd say at least 50% of the guild wasn't interested in raiding at all. It was more of a social group for them (friends of raiders, people who liked the guild name, etc), and for leveling/dungeon/PVP support. I never said "get rid of raiding" because I disagree with the notion that NO ONE would raid if they could get the gear elsewhere.
It seems the issue is that you see raiding primarily as an obstacle to getting loot, whereas for a lot of people it's simply a fun thing to do with other people. Even if raiding wasn't the only place for getting BiS PVE gear, there would still be a good number of people who would do it since it's a pretty unique gaming experience.
It's also funny that you use the word "hassle" here since I find it ridiculous that you would WANT to make part of your game a hassle by design and then need to "incentivize" people to do it by locking a good portion of the game behind it. The "problem", as you put it, is in the game forcing you to do things that most people don't find fun in order to continue progressing.
-People, if given the chance, will always take the path of least resistance and as thus not learn or evolve or even have fun
-many people fool themselves into thinking that if they complete lfr and a normal dungeon they completed the game and as thus had fun
-they are robbing themselves of an actual fun and challenging experience
-This is a loser attitude
-People who think like that never evolve and never better themselves
-Always maintaining status quo and never pushing yourself kills the mind and the body
This is all of course based on your personal assumption that how people approach gaming reflects how they approach everything in life. It's simply not the case. Even one person can approach a variety of different games in different ways. Some games I play on the most challenging mode, others I don't. You think every athlete that dedicates much of their life to excelling at their particular sports does the same when they sit down for a game of Monopoly or a few quick battlegrounds or any other leisure time activity? Even the most ultra competitive of people are still going to prioritize some things over others.
I know a lot of very motivated, intelligent, hardworking, and successful people who don't give a rat's ass about challenging themselves with or winning every single game they play. Like I said before, there's nothing wrong with wanting to find challenging games, but don't think for one second that it says anything about you other than "likes to play challenging games".
I don't know what you do for work, but often times "the path of least resistance" is the most efficient, optimal, and desirable path to take. This isn't "loser attitude". If anything, I find that people who apply this idea to video games tend to be young (teenage or early 20's) and with very little going for them outside of gaming so they turn "being good at video games" into more than it really is.
I also think it's pretty hilarious to think of WoW as some sort of life training module for bettering one's mind and body. I can see guild/raid leading as a good exercise in management, but optimizing stats based on guides and addons, or learning and executing your 6 button rotation, or improving your hand/eye coordination for moving out of digital fire? This is what you think people need to be pushed to do in order to keep their mind and body sharp? What a joke...
As noted above, you said "many people fool themselves into thinking that if they complete lfr and a normal dungeon they completed the game". The implication being that these things are too easy to count as game completion.
WoW isn't really a game one "completes" anyway. If someone does LFR and normal dungeons and finds that to be adequate for what they want out of the game then that's fine. For others it might be completing the raid on Mythic, or getting the M+15 mount, or achieving Gladiator rank, or crossing out a certain number of achievements. Almost no one does all of these things, but I bet you don't hassle every mythic raider about their PVP rank.
When I said your statement was irrelevant (which isn't really passive aggressive) it was because you're not an authority on telling people how they must play a game in order to have fun.