Originally Posted by
tehealadin
Yea, I hated that place, that playthrough I went for the frenzied flame ending so that I wouldn't need to go back down there ever again, wasn't for me. Atmospheric, sure, but the platforming. Grrr...
On NG+4, nearly done, but I am finding certain boss types are just annoying me now. First is dragons. Don't know if I have killed all of the dragon bosses, but I must have gotten most of them. I just roll my eyes now. This is a problem I have with a few types, being massive and in some cases highly mobile. Oh great, you are way over there now, I get to them and oh, now you are over there. Conceptually it makes sense, but in the game I find it grating and no longer fun. And the sheer size makes dodging some of their abilities difficult as I can't always tell what is coming, especially for "special" dragon encounters, due to their sheer size. Same goes for the big gargoyle dudes. The amount of times they just jump to some place I can't get to, or have trouble getting to, and I need to wait for them to come back down, or just generally find it tough to get into melee range to hit them because they jump all over the place. Ulcerated tree spirits kind of fall into this category too. Giant mobile enemy where half the time I can't see them.
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The Zamor ruins guys are solid, run past them. The big fat fire guys too, you can easily skip them, they aren't typical of the foes in that area, just really tough ones.
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Best of luck. It is a great feeling when you finally down her.