Thread: No Man's Sky

  1. #3861
    I feel like I should give the game a try again. Last time I played was when they introduced the derelicts, I think.

    Since then there have been a few interesting additions.

  2. #3862
    Quote Originally Posted by Yelmurc View Post
    New patch.
    It's cool conceptually, but I'm weary this is just like every other NMS feature they've added where it's all superficial.

    For example, what I'd want this to be is something where I can get a spanning reputation as a pirate. Hunted by space authorities, disallowed from landing on normal space stations, and a lot of high-stakes space combat.

    What I expect this to be is a few lightweight wall-o-text quests, some more of the standard boring (small scale, like 3 ships or less) space combat, and absolutely no persistent consequences to my pirating escapades.

    Maybe in another 5 years we'll see them improve existing systems and features to be deeper instead of releasing lightweight versions of new content types.

    I just want all the features of the game to be as fleshed out as base building is, since that's definitely the pinnacle feature of the game.

    Their trailers always do a good job of letting your imagination sell you an experience you'll never get.
    ---
    EDIT:
    https://kotaku.com/no-man-s-sky-outl...YydL5CgwzX0hi8

    Space Combat

    Space combat has been overhauled for speed and excitement. Handling has been improved, weapons have new visual effects and enemy starships now have shields. Depth has also been added to weapon selection with a variety of specialist secondary effects, such as slowing enemy engines or disabling shield systems. Ship-to-ship combat can now occur within a planet’s atmosphere too - and pirates may raid your settlements. For those who find Space Combat difficult, flight accessibility has been significantly improved with a new Auto-Follow mode.
    Hmm... maybe I'm wrong and I'll be pleasantly surprised! I'd love that.
    Last edited by BeepBoo; 2022-04-13 at 03:44 PM.

  3. #3863
    Quote Originally Posted by BeepBoo View Post
    It's cool conceptually, but I'm weary this is just like every other NMS feature they've added where it's all superficial.

    For example, what I'd want this to be is something where I can get a spanning reputation as a pirate. Hunted by space authorities, disallowed from landing on normal space stations, and a lot of high-stakes space combat.

    What I expect this to be is a few lightweight wall-o-text quests, some more of the standard boring (small scale, like 3 ships or less) space combat, and absolutely no persistent consequences to my pirating escapades.

    Maybe in another 5 years we'll see them improve existing systems and features to be deeper instead of releasing lightweight versions of new content types.

    I just want all the features of the game to be as fleshed out as base building is, since that's definitely the pinnacle feature of the game.

    Their trailers always do a good job of letting your imagination sell you an experience you'll never get.
    ---
    EDIT:
    https://kotaku.com/no-man-s-sky-outl...YydL5CgwzX0hi8


    Hmm... maybe I'm wrong and I'll be pleasantly surprised! I'd love that.
    No Mans Sky is a very horizontal game, lots of features with very little depth. It will never be a game I play for months, I usually let a few patches drop have enough content for a week or two to play through.

  4. #3864
    They have twitch drops going again for the next 5 days:
    https://twitch.nomanssky.com/#signup

  5. #3865
    Merely a Setback PACOX's Avatar
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    I think I skipped the last two patches. Booted the game up for Outlaws and for the first time had to get a little sweaty in a dogfight. Good times. Also actually retreated from some sentinels (I guess I left off with a multi-tool I was repairing).

    I wonder how the patch works for newer people, or scales. Because i felt like pirates were sponges until I switched to my decked out fighter.

    Resident Cosplay Progressive

  6. #3866
    Not sure if they hotfixed it but the update had/has a bug where you can get infinite units/nanites by placing items in your ships cargo hold and selling them and If you sell them to traders and not the market the demand for the product doesn't go down. You can also get infinite mats if you sell an item on the galactic trade network that it also sells. Just sell to it a could hundred times then buy everything back.

  7. #3867
    The Insane rhorle's Avatar
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    Quote Originally Posted by PACOX View Post
    I wonder how the patch works for newer people, or scales. Because i felt like pirates were sponges until I switched to my decked out fighter.
    Pirates seem pretty easy with just the starter expedition ship. Photon canon to bring their shields down then switch to rockets for the kill. They did changed weapons effectiveness so maybe you just had the wrong type for shields. Or auto-track for combat makes hitting way to easy.
    "Man is his own star. His acts are his angels, good or ill, While his fatal shadows walk silently beside him."-Rhyme of the Primeval Paradine AFC 54
    You know a community is bad when moderators lock a thread because "...this isnt the place to talk about it either seeing as it will get trolled..."

  8. #3868
    The solar sail ships look so good.

    Last edited by qwerty123456; 2022-04-17 at 10:46 PM.

  9. #3869
    Do you guys ever start new characters? I have a lot of stuff completed with my "main". In fact so much that there isn't much else than what these updates bring to even complete.

    It would reset all upgrades, ships, bases, unlocks, everything, but I feel like I could get perhaps better experience again, if I dont have everything ready and at maximum power.

  10. #3870
    Merely a Setback PACOX's Avatar
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    Quote Originally Posted by Morae View Post
    Do you guys ever start new characters? I have a lot of stuff completed with my "main". In fact so much that there isn't much else than what these updates bring to even complete.

    It would reset all upgrades, ships, bases, unlocks, everything, but I feel like I could get perhaps better experience again, if I dont have everything ready and at maximum power.
    Theres Expeditions. They aren't like a complete reset since the progression path is guided/accelerated but its something people do. For people who don't know, Expeditions are the games form of 'seasons' in other games where you have a seasonal character with the goal of hitting xyz milestones before the season is up. Rewards are generally cosmetics you can us on your 'main'.

    Resident Cosplay Progressive

  11. #3871
    Quote Originally Posted by PACOX View Post
    Theres Expeditions. They aren't like a complete reset since the progression path is guided/accelerated but its something people do. For people who don't know, Expeditions are the games form of 'seasons' in other games where you have a seasonal character with the goal of hitting xyz milestones before the season is up. Rewards are generally cosmetics you can us on your 'main'.
    This current expedition also gave a ship with a giant inventory limit. Haven't seen anything comparable yet. 35 extended cargo slots (in addition to all the others) is pretty crazy.
    Quote Originally Posted by Rudol Von Stroheim View Post
    I do not need to play the role of "holier than thou". I'm above that..

  12. #3872
    New Roguelike Expedition with a space whale "pet"/frigate:

    https://www.nomanssky.com/2022/05/ex...ven-leviathan/

  13. #3873
    Merely a Setback PACOX's Avatar
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    Roguelike? That's my weakness!

    Didn't expect to play two updates back to back.

    Resident Cosplay Progressive

  14. #3874
    The Insane rhorle's Avatar
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    Quote Originally Posted by PACOX View Post
    Roguelike? That's my weakness!
    It is permadeath mode but you keep the same save file. The current rewards you get don't seem to be worth it but as more players discover/research the loop they are supposed to be better. Expedition progress resets but things like animal and minerals scanned do not. Not sure if I like the approach but I've always hated starting out new in NMS when I usually have everything. That might be because I keep dying to stupid stuff after almost getting stage 1 done.

    Also as a tip for anyone that is going to play it die once right away. You are required to die once as part of the expedition and it saves any early time wasted.
    Last edited by rhorle; 2022-05-26 at 03:51 AM.
    "Man is his own star. His acts are his angels, good or ill, While his fatal shadows walk silently beside him."-Rhyme of the Primeval Paradine AFC 54
    You know a community is bad when moderators lock a thread because "...this isnt the place to talk about it either seeing as it will get trolled..."

  15. #3875
    Quote Originally Posted by rhorle View Post
    It is permadeath mode but you keep the same save file. The current rewards you get don't seem to be worth it but as more players discover/research the loop they are supposed to be better. Expedition progress resets but things like animal and minerals scanned do not. Not sure if I like the approach but I've always hated starting out new in NMS when I usually have everything. That might be because I keep dying to stupid stuff after almost getting stage 1 done.

    Also as a tip for anyone that is going to play it die once right away. You are required to die once as part of the expedition and it saves any early time wasted.
    If you are struggling but still want the items you could use the item dupe to get enough nanites and shit to buy a s class shield then dupe that a few times.

  16. #3876
    New update to freighters and living ships. Would link the post but comps broke atm and using a shitty tablet.

  17. #3877
    https://www.nomanssky.com/waypoint-update/

    TLDR- Improved/expanded inventory with inventory filters, dynamic difficulty, rare asteroids, new ramped-up Survival Mode, technology packaging, a few QoL changes and some more stuff.

    Twitch campaign going on too.

  18. #3878

  19. #3879
    Merely a Setback PACOX's Avatar
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    New expedition when everything else I am playing is also doing a new season or dropping new content. Good thing NMS expeditions are pretty chill. I just have to remember to check it out before its over.

    All the VR polish makes me really want a headset.

    Resident Cosplay Progressive

  20. #3880
    I've been crashing a few times. Not sure if its the update or what since I haven't played it since I replaced my comp.

    I like the overpowered slots or what ever its called. Only being able to craft at your base is annoying esp if you find a drop pod and want a slot increase.

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