Which is of course the biggest disease the game got, Achievements. And also a few other things, like Gearscore addons etc.
WotLK is the beginning of the end for the community, and an inclusive game. WotLK is when the game became elitistic for real, as we started seeing ways in game to divide the community and shift the focus from fun to an unhealthy mindset.
Sure, even Classic and TBC Classic had some issues. Warcraft Logs is the disease that plague the game right now, it sucks but at least it's done outside of the game and not everyone is using it.
With achievements, elitism is taken to a whole new level, as it's accessible in game. "LFM XXX, link XXX achievement", this nightmare happened for too many years and the hype of WotLK has made people forget about this hell. WotLK is gonna turn the game pretty much into retail. People are gonna spend hours looking for groups and then quit, this will make the game unhealthy in every way possible. It's the never ending circle. You cannot get invited without an achievement, but you cannot get the achievement without getting invited. Unless you get the achievement the FIRST week, you are pretty much screwed. Week 2 we will see "LFM Naxx, Link achievement" and if you don't, you won't get in.
Yes there are ways around it, like ways to link fake achievements, but that's not the big issue, the big issue is that WotLK Classic will change the mindset of many people, changing what I believe what Classic should be. Classic should be a nostalgia trip, never a competitive game. I think WotLK could be such a good game, but I fear it will once again be ruined, just like in 2008-2010.
What do you guys think of this? Do you see this as a problem like I do? Do you think this will kill the spirit and fun of the game? Do you also hope achievements will never be added?
And please, no "just lead your own group", this is never a solution, not everyone is leader material, and since only 1 person can be leader, it's not a reasonable demand EVERYONE is the leader to actually play.