Humans and Elves (Night & Blood) make up for a HEAVY HEAVY majority of the game.
15% Human
11% Night Elf
15% Blood Elf
2% Void Elf
1.5% Nightborne
As of Dec. 2019
That's ~45% of the player base playing as such. I don't think this is an issue of filling the game with more elves. It's more of, we know people play these races, let's figure out solutions to build some additional visual diversity into the mix by offering alternative versions of the characters they're already playing. It makes perfect sense why they'd choose Blood Elves and Humans as the visage forms.
You mean like every other expansion thus far has done? That is why people do this. Its a learned habit to bring it out often and loud when it starts to begin development so they Might get the message this time around. Will they? Likely not, but not saying anything will ensure that even more.
As of right now, the only saving grave might be the customization options. Historically speaking, there aren't any other races who get an entire new body type of more body definitions as an option. What we have so far is them talking about the normal options: scale look, snout look, head shape and ears. They could be defining more options as just more selections for all of these or even the scale designs.
I really do hope they get better this time around, but their track records doesn't inspire confidence.
Lets be real, they only did that because they were updating every other race to begin with. They didn't do it specifically to fix that race. They did it as a consequence of a bigger planned change. This new race is getting shafted as is with no melee options and no other class options. It wouldn't go over well if they launch like that And look awful.
The funny part here is that the worgen female was originally supposed to look more like it does now, but players complained that it wasn't ferocious enough during cata beta and we got the chiuaha monstrosity we were stuck with for years until the recent redo.
"Careful what you wish for" in effect I guess.
Last edited by Pakheth; 2022-04-24 at 08:11 PM.
I don't have a link handy, but I have the memory of Blizzard commenting on people's feedback about female pandaren and saying something to the effect of, "We'd like to avoid a repeat of what happened with female worgen, so we'll largely be staying true to our original vision."
Anyone else remember that, or have I lost my mind?
There is this actual thing. The uglier/insecure you are IRL, the prettier race you play.
That's why I'm the 1% of the player base, maining everything in goblin(dwarfs if I ever played alliance - god forbid). Downside is the chads in my player demography.
Last edited by HansOlo; 2022-04-24 at 09:49 PM.
And this is what's wrong with most of the player base in WoW... nobody cares about the story/lore (regardless of how good or bad it is), or any of the RPG element of a game that is a MMORPG. They just want to play certain things and have all races be all classes because "durrr... its what i want".
I don't really think this would really fit, given that the race is only casters right now.
Had we gotten a melee spec or been allowed to play something like a warrior then I'd understand wanting something that buff.
Don't get me wrong Dracthyr should 100% have bulkier options like what we've seen, just not to this extent... not until they can play a melee class/spec.
They are Dracthyr... they are a new race, made by Neltharion from the aspects. Thus why they aren't complete dragons or dragonkin. The point being is they are something "different" than what has been in the game and seen in the game, yet you guys are wanting the big bulky dragonkin.
Posted by Kharnath in a different thread
Madness of Deathwing - Cataclysm - Deathwing Abilities.
Assault Aspects - Spawns adds on platform with most players.
Cataclysm - hits all raid members for X fire dmg.
Elementium Bolt - he makes an elemental bolt and hurls it at the target
Elementium Blast - If the bolt reaches it's target it blows up damaging all around.
These are the only attacks Deathwing does all ranged attacks, the rest are corruptions / old god empowerment, so not exactly 'his' O.G. skills.
Filling the game with more of the same its an issue. (45% is less than a half, so i would not say they are majority, especially if you count human on then, so the elf fanbase is just ~30%)
People who already play elves will not stop playing elves, People who don't, will start doing it.
If you only please 40% of your playerbase the other 60% will just leave. Eventually the 40% will be the !00%, but that means the game already went to shit
And its bold of you to say "lets give the thing more visual identity", when they are another darn elf, make no sense at all
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Yeah, thats sure the fault of the playerbase and not the devs that write dogshit lore that go against what the people like/want/asked for.
They are supposed to be real wow dragon-folk, And you don't need to play then, but others do want, nobody wants to take the current option, but given new ones, so everybody can like it
Didn't they say in several interviews there will be at least a more slender body type and more bulky body type?
No. Blizzard will not do the right thing. They are delusional in thinking that their story is great and their game is what everyone wants to play. They just want to keep you subbed and in their game buying their token. Welcome to World of Warcraft
Be careful who you chat it up with here on these forums. If you are NOT for WoW and about WoW, people will report whatever you say and get you banned
Yeah, thats sure the fault of the playerbase and not the devs that write dogshit lore that go against what the people like/want/asked for.
Except its their game and their lore... not the players lore. That's like being a fan of a football team and demanding that they trade or draft who you want and not what the owner/gm/coach wants. That is the insanely crazy ego of the player-base. That they control the lore and the game. How do we know its shitty lore? It follows their story... they are the writers... not the player-base. They plan these expansions out apparently multiple ones at a time, which would make sense as in you have to build a story to continue from expansion to expansion, yet still be "new".
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[QUOTE=Syegfryed;53735565]Filling the game with more of the same its an issue. (45% is less than a half, so i would not say they are majority, especially if you count human on then, so the elf fanbase is just ~30%)
People who already play elves will not stop playing elves, People who don't, will start doing it.
If you only please 40% of your playerbase the other 60% will just leave. Eventually the 40% will be the !00%, but that means the game already went to shit
And its bold of you to say "lets give the thing more visual identity", when they are another darn elf, make no sense at all
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Why would it not make sense that their "humanoid" form is a elf? Elves are one of the biggest races on Azeroth that have a deep connection to magic. Dragons are magical creatures or at least the Aspects are and most of their flight. Why would they chose, say the form of a Orc? Orcs for one aren't even of Azeroth, they came through a portal to this planet. Undead aren't actual living creatures and are connected to necromancy. Tauren are more nature/sun related (though there is Ebonhorn), Trolls... they're all about Loa's, hexes, etc. not really the arcane. Chromie is a gnome but its not a race that most dragons choose. SO why the complaint about the form being elf, when most dragons take either the form of a elf or human. Just because a random npc or two chooses another form doesn't mean all of them would get it. It once again comes down to the player-base wanting some "just cause I want it" without actually THINKING it through.....