As opposed to trying to retain people who will literally complain on a forum about how much they hate x y and z but still consume your mythic raid content? They've proven they'll continue to eat whatever shit you throw at them. Why would you even attempt to placate them especially at the expense of literally anybody else? All expansions it's been we hate systems we just want to log and raid this sucks blizzard. They've continued to raid mythic. Why would you change anything to appease these people who continued to consume your content despite their alleged protests?
You are simple not casual and this desire to identify as one is bizarre. But please tell me more about the "casual" mythic raider. What a joke. If your only response is no you're bad then you really have no argument at all.
Last edited by Glorious Leader; 2022-04-27 at 03:05 PM.
I mean they haven't... you can see wows population roughly via api and blizzard has stated in multiple interviews now that their systems failed. I am not a casual myself I play quite a but but you screaming wow can only succeed if it makes itself into a cow clicker mixed with a Korean grind mmo seems folly.
Covenants at least so far seen to be the last dying grasp of the " hero deep I am gonna do what I wanna" crowd. The vocal minority has been exposed so throughly even blizzard managed to notice.
Yea they haven't retained people that's clear but the people who've left aren't mythic raiders. The vocal minority aren't the people who left. That's the silent mass. The vocal minority is the people who want to raid log an do nothing else in the game. We've been here before. A couple times actually. Vocal minority complains about having to do x y z (grind frost badges for example) it gets nerfed screwing over everybody else and then we ultimately get WoD. Round and round we go.
Attributing people leaving to "systems" is the dumbest and shallowest observation you (and they) could make. It's roughly akin to saying hey it's a heat wave lets turn on the furnace. It's the dumb idea that offering other people less because some people feel put out will be overall a better experience. And it's not even applied evenly. Like you can make a pretty good argument that Mythic raiding is bad for the game overall for a number of reasons really and people do make that complaint. Should we expect Blizzard will delete mythic raiding? Well that sucks for mythic raiders.
Last edited by Glorious Leader; 2022-04-27 at 03:29 PM.
You can't compare the matchmade mode (lfr) where noone talks or the only talk is trash talk of today with any pre-lfr content. In lfr you go in and expect at least half of the group to be afking. In vanilla classic, or even bc classic, you expect everyone to lift their weight, even in pugs (mostly also cause it'd hurt ones server reputation if they wouldn't).
That is why lfr feels harder. That's why I'm always preaching that normal mode is "easier" (note the quote marks!) than lfr. Because you simply do not have 15/25 players afk there.
Clear times of normal full clears are faster than the queue and the clear time of a single lfr wing combined, because you have infinitely less slackers there. That is why I can't understand anyone saying "I only do lfr because I can't commit to a schedule". There is no need for a schedule to do normal, in fact your limited playtime is better spent/more efficiently spent doing normal pugs instead of lfr.
Last edited by ceall; 2022-04-27 at 03:47 PM.
The concept behind covenants was that there existed the silent majority you are citing. Players who just wanted wacky fun with spells who would make new characters to experience that alongside with drawn out grind system for rewards.
Instead we saw the truth peeled back. Wow players as a massive majority don't give two shits about just randomly hitting buttons or doing what they want. They want to succeed at the game.
They tried appealing to bads for the past few expansions. I would like them to try casuals. Though 4 new mythic plus dungeons doesn't give me hope.
Me too. And mythic raiders are not casuals. The fact that you don't understand this is the real problem. The concept behind covenants is to provide a means of alternate advancement which is exactly the same as it was in Legion. And BFA. These were all less and less well executed mind you but the fact that you have no idea why these things exist is quite telling. Appealing to mythic raiders by providing LESS reward for literally everybody in the game so you don't feel put out is not casual friendly. WoD was not casual friendly./
It's a shitty experience for everyone. I don't agree with your definition of casual either. I didn't label anyone as bad. I only said that if you screwed up in a raid, and caused a wipe, expect some form of backlash. It's obviously amplified by anonymity. You can play as much or as little as you want per week you'll still get called out for being bad.
Also you stating that raids aren't casual friendly is an opinion not a fact, so like, i don't know what your point is.
You can raid mythic and be casual. I don't see those two things as incompatible.
They are 1000% incompatible. It's like saying I can win the world series as a beer league soft ball player.
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No you're definition of casual is weird. It's based solely on how much time you decide to invest in the game and not the actual meaning of the word casual which I can't actually post because the bots who moderate this forum will ding me for it.
Since raiding as a whole is not casual friendly content and the emphasis on it is even less casual friendly we aren't just talking about mythic and viewing this as anything other than holistically is bad faith arguing. Yea the time they invest into mythic is a waste but maybe not much. However an entire game that is RAID CENTRIC is the real problem.
Last edited by Glorious Leader; 2022-04-27 at 05:14 PM.
They also nerf things into the ground over time.
In the world series comparison, it'd be like the pitcher takes 10mph off their pitch everytime you get a strike. At some point they actually just put it on a tee in front of you. Now, you can still argue that a casual enough player will have a hard time hitting the ball, but at some point you just have to say that maybe this isn't the game for them if even that is too difficult (the latter portion there maybe leaning more towards inability to progress even normal raid late into a patch)
Last edited by Spazzix; 2022-04-27 at 05:31 PM.
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