In the next topic about available classes, people are discussing tauren paladins and the nature of their power, so I decided to create a separate post and discuss some of the problems of solar and lunar magic in Warcraft. Well, actually there is only one problem. We don't fucking know what it is.
Let's start with the sun. Druids use solar magic so it seems to be nature. Or not?
Let's start off by saying that tauren paladins are more likely to use Light, no matter what they believe in. ANYONE (well, almost, sorry, broken draenei) can use the Light simply by believing in something. Sunwalkers may believe in the Sun, but that doesn't mean they use the power of the Sun. They still use the Light. The Zandalari have Rezan's prelates and use the power of the Light even though they believe in Rezan, the being of Life. Azshara had Champions of Eternity using the Light. They are only loyal to Azshara, not Elune, and I've always thought they use the Light because they believe in Azshara herself. Heck, we even have examples of Shivarra and Eredar using the Light (and if with Shivarra this can be explained by a fanatical belief in Sargeras, then I'm not sure about the Eredar).
But then things get more complicated. Don Addamas, Senior Game and Quest Designer of WoW once said on Twitter that the light magic of Arakkoa is not actually Light, but something similar to the solar magic of the druids. However, when the Chronicles came out, it was said that the Arakkoa actually use the Light and 3 of their gods are associated with various forces (Rukhmar is associated with the Light, Anzu with Arcane, Sete with the Void) and I prefer to believe the Chronicles because they came out later and were written by those who are really responsible for lore. However, the outer appearance of Rukhmar does indeed indicate more connection with the sun and fire than with heavenly light.
Perhaps solar magic is a mixture of Light and Nature?
With lunar magic, it's even more difficult. We have an astral school of spells in it, but I don't consider the in-game schools canon because of how far behind the lore they are. Shadow magic includes Void and Death, and Chaos is a combination of all schools of magic (even physical!), and not just Fel.
One of the tweets (which is no longer available since Sean Copeland deleted his twitter, so I retell from memory) said:
''In lore, the Druids use the power of Nature. The fact that part of their spells deals damage from arcane magic is game mechanics. Also, the forces of Elune are considered divine, not natural magic, but the forces of the sun is fire magic. After all, divine magic is the magic of God.''
But this statement can hardly be considered a canon, because the separation of purely arcane and divine magic (and their subspecies) is information from RPG books and it has long been outdated.
Maybe the druids, following the example of the arcan'dor (or maybe Nordrassil to some extent, he still grew up on the second Well), restrain the arcane by nature? Maybe the night elves only forbiddance the use of pure arcane? Tyrande herself grew up in Suramar, where the Arcandor appeared. Maybe she suggested this idea to Malfurion.
Perhaps the Night Elves don't mind using arcane magic, as long as the arcane is in harmony with nature. Even Nordrassil was created to contain the power of the Well of Eternity. So maybe astral spells are actually canon? Here is what was written in the description of the specialization in the Legion:
I'm really not sure how this relates to lore. Are these words absolute canon or are in-game schools of magic indicated here.''The elements that carve form into the universe are fluid forces of nature. Some beings seek to bend the power of these natural elements to their will. Druids, however, worship the protecting spirits of nature. Long ago, nature's equilibrium was thrown out of balance, leaving the world vulnerable to catastrophic events, including the first invasion of the Burning Legion.
By leveraging the sacred powers of the moon, the sun, and the stars, balance druids access arcane and nature magics—made more potent still through shapeshifting, when the spellcaster takes the form of the moonkin—to aid in the fight against imbalance that threatens the natural order of all things.''
Things get even more complicated because of Elune. Yes, I know that her connection with various powers is already so mysterious in itself and raises many questions, but I cannot ignore her in this post.
Her priestesses use her power, and unlike other priests or paladins, she seems to personally empower them, rather than just using the power out of faith. This does not make her magic Light, I think she is able to bestow the power of Life (although her ability to clear Fel and Void is very impressive). Or Arcane? If the class description from the Legion is correct, then the druids use arcane. However, as we learned in the Shadowlands, Elune is a member of the Pantheon of Life. So the lunar spells are Life, and not Arcane? Or maybe Elune just decided to use Arcane more, much like Eonar prefers to use Life?
Or is Elune still using the Light? In Loreology Sean Copeland, said that all playable priests use Light. We also know that she is somehow connected to the Naaru, maybe she created them, maybe not, but her artifact can at least activate the Heart of Xe'ra.
Thoughts?
P.S. And yes, I know that I think about it more than the developers and that Danuzer again wrote nonsense, linking Elune with the Winter Queen and officially calling her a member of the Pantheon of Life and now it is not clear whether she is more connected with Life, Light or Arcane (and not to mention that Tyrande Night Warrior even used the Void), but we're sitting here discussing lore, aren't we?