Why exactly does it matter if the dracthyr re-uses a wireframe and/or parts of the animation rig of another newer model? The meat, so to speak, of the race/class, is in its heretofore unseen levels of customization and the texture-work that's part of the design - not the wireframe or the animation rig. It's pretty common practice to re-use wireframes and rigs because, with a few tweaks here and there, they're very dynamic and adaptable, which is sort of the point. It'd be rather sloppy and inefficient to create an entirely new frame and rig for a model when you can easily adapt an existing configuration for what you need.
"We're more of the love, blood, and rhetoric school. Well, we can do you blood and love without the rhetoric, and we can do you blood and rhetoric without the love, and we can do you all three concurrent or consecutive. But we can't give you love and rhetoric without the blood. Blood is compulsory. They're all blood, you see." ― Tom Stoppard, Rosencrantz and Guildenstern are Dead
Glad to see someone with some sense of how things work.
People have this conclusion already made up in their head and then they try to use words like rigs and skeleton to make it seems like they have credence in the criticisms. It's someone throwing around technical jargon to seem legit.
And yeah, how people can say the swipe animation is even similar is beyond me.
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Every time I see this model I feel as if someone is trying to spoon feed me shit recycled from their ostomy pouch. It's bizzare.
I think your missing the fucking point. From the way they explained it. Drakthyr/Dragons can only pick a form once. Their is an actual story about this. The drakthyr can only be them due to those being what they see. Also anyone who wants to be a gnome drakthyr is just dumb.
I kind of like the visage forms, but I think I would have preferred Blizzard to select a variety of playable races, give them new customization options (not all of them dragon-related or locked to evoker either), and allow dracthyr to choose their visage form from those instead.
What we got is... Interesting, but this feels a bit like a case of less being more, in the sense that the same number of options would get spread across multiple races on both factions, but in the end allow the players more flexibility.
That said, maybe it's not a hard thing to implement later? If dracthyr can potentially pick up playing as classes other than evoker, then maybe they can learn to disguise themselves as things other than scaly half-elves too.
Yeah, I was left with the feeling that they went "Oh, people want customization? OK!!" and went with lots of customization for customization's sake without stopping to think about the potential cost. I believe that ultimately, no matter how many new options visage form has, it is a net loss in variety potential compared to if they could just chose between all race models with maybe, added horns or lizard eyes. But I may be biased because I just don't care for the visage at all.
I wouldn't even call it dinosaurs. Velociraptors are lithe, yet they're menacing and fierce. These just look.... weak. But worse than that, they look generic, bland, a mish mash of random features plastered on top of a blood elf when not in dragon form. In Dragon form it's like they took a featureless tall human and gave them scales.There are no curves, the gesture is entirely forgettable. It's like their design directive was: Let's go for something that has no personality.
As others have mentioned, though, it's not a big deal. I'm just not going to play it. Wish they made it cooler though :shrug:
Last edited by Tiev; 2022-05-08 at 02:46 AM.
How are you such a vehement WoW fanboy but you're not even aware of the fact that "just wait until alpha" hasn't made sense even once? We've seen enough to be concerned. What they showed was what they thought gave a good idea.
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"Your opinion is invalid, my opinion is fact"? I'm not sure if this is ironic or a joke.