Why is it "unfair" when I say it won't last long since all you do every day is doing daily quests? Is that daily grind not the case?
Do you believe players enjoy that and won't find it tedious to do after a while? I'd say that is a very fair point because in WoW I can advance without doing minor chores that a generic bot can do.
I can say for certain that running Chaos Dungeon became old real quick and even Guardian Raids I've seen and done a 100 times+ do. And the Guardian Raids are already a "special" part of the game.
And you misunderstood the part of alts.
I'm saying a single class doesn't have the longevity to carry you through hundred of hours in the next year to come as there is hardly an build diversity (if there even IS any, since some classes literally don't have a choice) that's why you are going to play 4+ and that means you are going to farm dailies on 4+ characters as well. Unless you want to be doing the "shitty" content even longer.
In WoW, I can at least pick different talents or use different legendaries or use a different covenant, or switch my whole role from support to DPS or Tank. Or melee to range, or just use different skills and playstyle due to spec-switchting.
And I don't know why you mention Rifts and Ghost ships for T1/T2.
These are just additional dailies.
The island are unique, but they only last for so long and certainly not for 2 years.
hardly worth a mention.Have you done Hard Mode on those two Abyss Dungeons? There are a few different mechs for both Cicerra and Seth as well as for Mogoro and Albion.
The T1 and T2 dungeons had harder mechanic checks than the T3 one.
Most of the time, you don't even encounter these mechanics in the first place because the boss just dies before it happens. This is even more true once you start going in there with 1400+ gear. Which you will do because it's one of the few things you actually do.