I mentioned that a casual gamer CAN get BiS gear but the BiS gear is almost meaningless because the gear they get through 100% casual play is just as good as BiS gear. The difference between the two is so small it doesn't even matter. And depending on the content the casual gear might in fact be BETTER than any adept weapons you have. Which is 100% fact.
And your adept fatebringer would have been almost next to useless compared to a regular ass god roll bow in this last week's grandmaster where it was overload/antibarrier with arc burn.
The BiS changes depending on the activity and for this last weeks activity the BiS was arguably Arbalist (you can get that if you're a casual), an overload smg/auto rifle probably arc (both can have BiS casual level god roll gear), and a heavy of your choice. Palymera B is what I used which is super casual and crafted.
And even with this weeks nightfall where hand cannons are good, even though an adept hand cannon could be in someone's BiS...you can also argue BiS has witherhoard (casual weapon) in the kinetic slot with one person running something like gnawing hunger (against casual) and another running something like a void pulse (also super casual).
The point of that is, even without BiS you can still do that content just as easy with no problems. The way you are framing 'bis' in destiny is completely incorrect. Like not even close to reality.
I never said that it wasn't better? I never once said that the mod wasn't better. I said the difference between the BiS and just a regualr ass mod is so small it isn't even worth mentioning. That damage bonus isn't going to gatekeep or carry you through ANY content in the game. Hard stop.That video literally proved my point. If you could have a well rolled weapon that gets the same 7.7% damage increase across Majors, Bosses, and Vehicles with one mod (Versus two separate mods), it always going to better than a weapon that cannot use that mod. Quite literally BIS.
If I walk into a mythic raid in wow with normal gear, it will be physically impossible for me to even complete it. No matter how good I am as a player. Alternatively, I can walk into a normal raid as a mythic geared player and basically go on auto pilot.
Whereas in destiny, if you have an adept fatebringer and I have a regular ass fatebringer and we both go into the hardest content the game has to offer and I'm even just SLIGHTLY better than you.... I'm going to out perform you. No questions even asked.
The only one I mentoned was necrotic grips dude. And I didn't even say they were all bad I said that there is almost no real huge power difference between those and just regular exotics you get from doing anything else.I've personally used Curias of the Falling Star, Renewal Grasps (Which is actually getting nerfed next patch because of how good it was), Star-Eater's Scales, and Ominoculus for GM nightfalls. Not one a single one of those is a throw pick of an exotic and in some cases (Like Omni) very meta. Lost Sector exotics are WAY better than you are giving them cred it for.
None of this even matters anyway because you literally only get this gear if you play through it SOLO and the content is very easily overgeared through super casual content. So the fact that you even mentioned these ruins your point entirely.
Well I'm here to tell you its true man lol. Two sets of gear really just means carrying over my high stat armor from the past years as well as using the mod in your ghost to farm high stat armor through the helm. Literally can be done in 1 week of playing an hour a day, spread that out to one day a week and you can easily get this in a month of super casual play. The mods you get for this gear is literally free you just have to wait for them to open up.Big Doubt. You spend a lot more time playing than you say you do if you have two sets of gear with X100 Stats. You're a player with less time, OR more likely, someone who spent an a lot of time upfront and now aren't logging in on the regular.
Do you even understand how destiny 2 works?
It's that as well as lower time investment. In order to get to the highest item level in destiny, you need to do weeklies which takes you maybe 2-3 hours a week...and you do this for about 4-5 weeks and your at the highest item level.What you're asking for from WOW isn't a lower time investment, its content that can be done in smaller groups that gives similar progression to people doing 20 Man Mythic.
And you're acting like a casual player is over here doing Grand Master Nightfalls, when that is not the case for the vast majority of players who would label themselves casual. The barrier to entry in Destiny's for hard content (Master Raids, Grand Master Nightfalls, Master Lost Sectors, Trials) all require a vast amount of knowledge(Builds, Enemy Spawn Locations, ect.), specific weapons and rolls for those weapons, and a vast collection of Mods that a casual player will not have access to.
I am a casual player and I am doing grand master nightfalls every single week. I am also completing all the lost sectors I want if I want a specific piece. It is not hard. Lose sectors can be easily outgeared by anyone and grandmasters just take knowledge of the fight. The only gear gating is through getting the highest light level your armor can get which literally takes maybe a month of super duper casual play.
Also, what do you mean "A vast amount of knowledge"? You look at the grandmaster, look at what shields are present, look at the champion mods for the week, make sure you cover those up with the weapons you have on you, and that's it...you run the grandmaster. You do NOT need specific weapons you do NOT NEED specific rolls for those weapons. The mod collection is MADE FOR CASUALS. The mods you get are literally on a random shop keeper named ada-1 that costs the equivalent of 1k gold in wow. What are you even talking about?
I'm telling you right now. AS A CASUAL PLAYER. I HAVE NOT DONE ANY RAIDS SINCE GARDEN WAS FIRST RELEASED. I HAVE NOT GOTTEN ANY PIECE OF ANY RAID LOOT FOR YEARS. And that is the first thing me and my friend think when we play destiny is exactly that. "We can finally do GMs and master Grasp" or whatever dungeon/strike is soloable/2 man-able.And despite things like Raids (not master raids) being far easier than their WoW Counterparts, and providing immense power (DSC Weapons are still plenty powerful), especially with weapon crafting, only around 10-16% of players ever complete a raid. So even if you can get to max power level to start doing these activities, players aren't going, "Oh I can finally que for GMs or Master Vow!" They're happy running Psi Ops, Working on Triumphs, or for the next two weeks earning medals for the Guardian Games.
Because wow doesn't respect your time when it comes to progressing your gear. The gear you get for this play is trash. Normal level gear is not even close to the same level of gear you get on destiny 2. I can play super casual in destiny 2 and the moment I hit 1575 (or whatever number this is depending on the season) I can instantly step into the hardest difficulty with anyone in destiny 2. In wow, if I had a free weekend to play hard I can't step into mythic raiding even if I wanted to with my normal gear. It isn't even possible. In destiny I can, and I won't just be able to do it, I will be competing with everyone else.So why does retail WoW fall flat, when its giving you a full set of Normal Raid Gear as your progression, that can turned around do the vast majority of content in this game? Because people got KSM week 2 of Season 3 with optimized 252 gear from the previous patch with no double legendary or tier gear. Because the number isn't the same?
I was just comparing it to a version of wow I'm more familiar with. Having casual gear in destiny is similar to being on par with a current top tier raider (like a mythic raider) but you might be missing a specific piece that would techinically put you in BiS.Gearing you mean where it didn't make sense in TBC? Where the effort vs reward was laughable compared to Retail WoW? Where if you were a Shadow priest, Warlock or Frost Mage you went tailoring and didn't take Frozen Shadowweave off until Black Temple? No. We're never returning to a place where you never take off gear for the vast majority of an expansion. You might have an item or two like Old Warrior's Soul or Edge of Night, but it still requires a substantial effort.
I already have said this before, Destiny 2 lets you get the best item leveled gear in the game which is on par with having mythic raiding loot in wow. BiS in destiny 2 is a meaningless word. BiS for a specific activity could 100% come from just casual play. Like this week for example, ONE OF THE BiS for this grandmaster is arguably Arbelist, gnawing hunger, and threaded needle. Obviously your group needs other mods as well to make this work but this is one possible BiS that is 100% obtainable with just casual play.If you wana argue for less of an item level cap than argue for that. But don't come in here saying Destiny 2 lets you get BiS doing casual content when it very clearly does not. It lets you become powerful in the same way Zerith Mortis gear allows you to become powerful in WoW alongside the Creation Catalyst.
The way you are acting like destiny 2 has a defined BiS makes me think you have no clue what you're talking aobut.
Absolutely 100% not. Not even remotely close. Don't even try to pass this nonsense off as even remotely factual.An optimized player in Destiny 2 that would be considered BiS would put in probably more effort than a mythic raider has to in wow. Especially with the randomness of rolls.