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  1. #1
    Fluffy Kitten Stoy's Avatar
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    Creation Catalyst Recharge Lowered, Magisters' Terrace Lockout Hotfix

    Creation Catalyst Recharge Lowered
    The time between being able to utilize the Creation Catalyst has been lowered to 4 days (down from 7) as of today's reset.
    Originally Posted by Blizzard (Blue Tracker / Official Forums)
    Just made a new piece, the recharge timer was usually 7 days/a week but now it’s 4 days.
    Con confirm. That’s a Texas-sized 10-4. The recharge time is reducing as expected/intended.

    Pitter patter.

    Heroic Magisters Terrace No Daily Lockout Bug - Hotfix Incoming
    Heroic Magister's Terrace was not triggering a daily lockout. There is a hotfix coming.
    Originally Posted by Blizzard (Blue Tracker / Official Forums)
    Title is self explanatory, it appears Blizzard forgot to flag H MGT as a heroic because:
    a) People are completing heroic and not getting saved and are farming it repeatedly,
    b) The loot that drops in heroic is not tradeable.

    This most likely is not intended. Blizzard has a very inconsistent history when it comes to banning people for exploiting this kind of error. Personally I’m going to err on the side of caution and not do it more than once per character.

    Good luck gamers.

    We’ve got a hotfix for this coming soon to a realm near you.

  2. #2
    Legendary! SinR's Avatar
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    Nice? I guess?

  3. #3
    now let us create items in every slot

  4. #4
    Quote Originally Posted by mojusk View Post
    now let us create items in every slot
    you mean: bring back REAL pvp/pve vendors? :>

  5. #5
    Quote Originally Posted by mojusk View Post
    now let us create items in every slot
    you can? If you put your boots in it, it will reroll your stats for it, it won't be tier gear, but it retain sockets/additional stats

  6. #6
    Oh... another artificially timegated system that after some time is suddenly nerfed and presented as feature.

  7. #7
    Makes sense, everybody who half tried has 4/4 tier now, so no point in gating it any more...

    But they reduced instead of removed the time-gating, just so we know it's still Blizzard.

  8. #8
    Uncapped Valor and less timegating on the catalyst


    all things that should have been there at least by 1 mythic week.



    insane how blizzard keep losing players to their demented idea of cockblocking systems

  9. #9
    Merely a Setback FelPlague's Avatar
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    Quote Originally Posted by Mendzia View Post
    Oh... another artificially timegated system that after some time is suddenly nerfed and presented as feature.
    you know when they first announced this thing they literally told us this would happen right?
    it would unlock and start at one a week, then over time go to 2 a week, then 4 a week, then eventually one every day.
    Quote Originally Posted by Varodoc View Post
    My ideas are objectively good

  10. #10
    Quote Originally Posted by Mendzia View Post
    Oh... another artificially timegated system that after some time is suddenly nerfed and presented as feature.
    Not suddenly
    It was mentioned long ago that as time moves on you'll eventually be making a piece every other day

  11. #11
    Uninformed people complaining about a system without knowing how it works which they had full access to the information about how it works. MMO-C in a nutshell.

  12. #12
    Quote Originally Posted by FelPlague View Post
    you know when they first announced this thing they literally told us this would happen right?
    it would unlock and start at one a week, then over time go to 2 a week, then 4 a week, then eventually one every day.
    Quote Originally Posted by Dragonsworn 4 Lyfe View Post
    Not suddenly
    It was mentioned long ago that as time moves on you'll eventually be making a piece every other day
    It does not matter if they say this or not as it is always that way with every single system they introduce.
    Just confirms that it is artificial and dogshit timegated 'content' just to annoy people and let them do stuff that later will be loosen.

  13. #13
    Merely a Setback FelPlague's Avatar
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    Quote Originally Posted by Mendzia View Post
    It does not matter if they say this or not as it is always that way with every single system they introduce.
    Just confirms that it is artificial and dogshit timegated 'content' just to annoy people and let them do stuff that later will be loosen.
    artifical timegated content?
    its literally not supposed to be timegating, its a fucking catchup mechanic my dude...
    Quote Originally Posted by Varodoc View Post
    My ideas are objectively good

  14. #14
    Quote Originally Posted by FelPlague View Post
    artifical timegated content?
    its literally not supposed to be timegating, its a fucking catchup mechanic my dude...
    The word "time gate" gets thrown around with such impunity these days that it's lost all meaning.

    "Greedy Blizzard doesn't let me have full Mythic BiS two days after the patch launches... fucking time gating!"

  15. #15
    Sadly, if you care about value of your time, the best period to play an expansion is during the 6 months before the next expansion, when all the content is released and most of the artificial barriers (aka, "time gates") are removed or reduced. You can play at your own pace and very quickly realize how content that would realistically be completed in 6 months was specifically-designed to be stretched out to cover a time period up to four times longer.

    They say it's to keep people from feeling like they need to grind, but it seems patently and painfully obvious that it's actually to try and force people to stay subscribed longer than they would have otherwise. I mean this is a business: you have to adopt a business mindset. Why spend funds and staffpower developing 2 years of content when you can just develop 6 months of content and parcel it out? When people are so thoroughly bamboozled (or slave to a sunk cost fallacy) that they'll come to this board and defend the process? LOL

    SMH at some of the comments in this thread. You can complain about entitled players who want everything immediately (strawman argument, BTW) but you read as either oblivious or disingenuous, and both are pretty equally untrustworthy.

  16. #16
    Quote Originally Posted by splatomat View Post
    Sadly, if you care about value of your time, the best period to play an expansion is during the 6 months before the next expansion, when all the content is released and most of the artificial barriers (aka, "time gates") are removed or reduced. You can play at your own pace and very quickly realize how content that would realistically be completed in 6 months was specifically-designed to be stretched out to cover a time period up to four times longer.

    They say it's to keep people from feeling like they need to grind, but it seems patently and painfully obvious that it's actually to try and force people to stay subscribed longer than they would have otherwise. I mean this is a business: you have to adopt a business mindset. Why spend funds and staffpower developing 2 years of content when you can just develop 6 months of content and parcel it out? When people are so thoroughly bamboozled (or slave to a sunk cost fallacy) that they'll come to this board and defend the process? LOL

    SMH at some of the comments in this thread. You can complain about entitled players who want everything immediately (strawman argument, BTW) but you read as either oblivious or disingenuous, and both are pretty equally untrustworthy.
    It's a fucking MMO dude. If you're playing a MMO and complaining about time gates, it's like playing a FPS and complaining that head shots exist.

  17. #17
    Quote Originally Posted by erifwodahs View Post
    you can? If you put your boots in it, it will reroll your stats for it, it won't be tier gear, but it retain sockets/additional stats
    i know... but not neck, cloak, rings, trinkets or weapons

  18. #18
    Legendary! Ealyssa's Avatar
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    Quote Originally Posted by Palapop View Post
    you mean: bring back REAL pvp/pve vendors? :>
    PVP vendors are in the game right now…
    PVE never sold a full gear
    Quote Originally Posted by primalmatter View Post
    nazi is not the abbreviation of national socialism....
    When googling 4 letters is asking too much fact-checking.

  19. #19
    Quote Originally Posted by Dioporco View Post
    Uncapped Valor and less timegating on the catalyst


    all things that should have been there at least by 1 mythic week.



    insane how blizzard keep losing players to their demented idea of cockblocking systems
    Insane how people keep insisting these things be available day 1....for reasons... god forbid you actually get loot the intended way and they actually give something that gives a bit of bad luck protection and *shocker* people still complain and demand it not have a cooldown etc. The valor thing should have come sooner perhaps by a week or 2, not week 1. Catalyst is fine as is.

    - - - Updated - - -

    Quote Originally Posted by FelPlague View Post
    artifical timegated content?
    its literally not supposed to be timegating, its a fucking catchup mechanic my dude...
    I mean welcome to the current age of how to hate on an MMO. A streamer/forum poster uses buzz words that they just repeat without not really knowing what they mean or the intent.

    Random streamer they watch: Systems are the root of all of your frustrations because I said so even though I'm ignorant to the fact that the top guilds were able to clear Mythic without the majority of it done

    Viewer on the forums now: Every system sucks and is evil!

    Streamer: Timegating is also evil. Hate it with all passion

    Viewer: This random thing I've declared timegating when it's really bad luck protection/catch up is EVIL!!!!!!


    I mean my god people sat and called the conduit and soulbind system one of those "evil systems" when in reality all it did was replace the blank 50% nerfs that we used to get back in the day when most top guilds had cleared a raid, but actually had outside application as well as being more interesting than a base nerf to content that wasn't necessary to clear the raid tier it was released in.

    - - - Updated - - -

    Quote Originally Posted by mojusk View Post
    i know... but not neck, cloak, rings, trinkets or weapons
    I mean you're basically asking for a set stat lock on items that probably aren't going to be the optimal stats. Why? Take the DH offset pieces for example. 2 of them have mastery and mastery is awful for DH so putting those items in there for anything other than xmog appearances is bad.

    I'm not sure where you'd get that trinkets should even work there since you don't even get tier bonus from the non set slots so why do you actually think they should give trinkets? The whole point of the system is to enable everyone to have the tier set. Nothing more, nothing less.

  20. #20
    Merely a Setback FelPlague's Avatar
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    Quote Originally Posted by mojusk View Post
    i know... but not neck, cloak, rings, trinkets or weapons
    it does work on cloak...
    the only thing it does not is neck, rings, trinkets, and weapon. i literally just did my cloak yesterday.


    if it is here, it works.
    Quote Originally Posted by Varodoc View Post
    My ideas are objectively good

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