Originally Posted by
Swurds
Hard disagree on banning, agree with WoW improvements.
Your original post seems to target three different issues:
1) World Firsts are becoming a fulltime job. That's true. I'm not seeing how that relates to addons. Even without them, the World First Race would still exist. People would still watch. Sponsors would still sponsor. So... the two don't really have a lot to do with each other.
2) How is raiding too hard? Raid Finder and Normal Mode raids are relatively tame, and still fun experiences for players of varying skillsets. Many might not even use addons. I know quite a few people who don't. On Heroic and Mythic... I agree. Without addons to announce mechanics... it can be quite difficult to survive encounters. But... it's still rewarding and fun.
As far as WoW making the game better... sure. I agree. And with DragonFlight's announcement of UI changes and such... yeah they're listening to player feedback. Should add-ons be banned as a result? No. They're giving WoW Devs ideas of what players want, and what tools need to become part of a standard toolset.
Addons make the game and community better. Either by adding QoL changes that keep players interested in the game or encouraging collaboration with development teams to meet issues WoW Devs haven't addressed.