No, not in that way.
Note: Too lazy to distinguish skeletons from models from animation rigs in text, i am referring to just one thing here.
What i mean are the dragonriding models, of which we've seen four so far (https://dragonflight.blizzard.com/en-us/).
Now i assume that these are the baseline models upon which will be expanded with the customisation options, but: Are they enough?
Are there no other sorts of dragons that are not caught in these models?
Personally when i think dragons in general i also think of multiheaded ones; an adaptation of the chimaera model might be suited, but a three-headed one would really be interesting as well.
And then there's the asian Long dragons, which have also ben represented in game as beung, well, dragons. Additionally the store mount "Heart of the aspects" uses a modified version of this model as well, so think they would be good to include as a baseline model as well.
What do you think?
Are the models at present enough to represent most dragon fantasies? Would it be better to include my suggestions, or any you may have?
There are many more models in-game than just those actually used for dragons, are there any unusual ones you would like to see reskinned for dragons? A dragon-snail or dragon-jellyfish perhaps?
- - - Updated - - -
Another thing i've thought about: Personally the way wings usually work in WoW annoys me a little; they are basically limbs with large barely attached or even un-attached flaps on them.
I get that animating it would be a clipping nightmare, but giving dragons properly attached wings in an expansion about dragons? Seems like it's worth trying.
Would be cool to get a classical dragon model with wings that attach to the entirety of the back like with Malygos: https://wowpedia.fandom.com/wiki/Mal..._Wynahiros.jpg