Originally Posted by
Lady Atia
Tbh, I would rather have the teleports being the top thing you can get - it's a nice QoL improvement for pushers but not really a thing people will be sad if they miss on them. Since you can get Elite Gear with I think .... 1,8k rating these days, M+ should mirror that roughly too, so I would go with something like this:
- All on 5 gives you a title (currently the reward for pushing 10's)
- All on 10 gives you a class specific, seasonal elite transmog
- All on 15 gives you a seasonal mount and dragonriding customization
- A 20 gives you a dungeon teleport, all on 20 gives you a weapon illusion
Really, the game should push more people to do M+ and Mythic raiding, but giving rewards to ~1% of players won't help with that - you need to make them available for the broad range of people if you want to make people play it more, simply because the amount of players who will or can do X amount of hard content for Y reward is quite low.
Another good example is the rewards structure of fated raids in season 4 - normal will give a mount, heroic a title and mythic just the teleports.