I think one of the biggest praises about the game is that it plays well, I heard the responses are good, the graphics are pretty good (on ipad or phone), and it generally feels like a good Diablo game.
Its just unfortunate that its bogged down by the horrible microtransactions and gambling mechanics. Which is a big kick in the gut to the developers who probably put a lot of hard good work into the good stuff.
I love Warcraft, I dislike WoW
Unsubbed since January 2021, now a Warcraft fan from a distance
It's not automatically greater value, I can't participate at all levels of the game. Once you've hit max level and run a few (free) rifts, there isn't much to do other than start pumping money into it. Max level won't take more than a days worth of playing.
Congratulations, you got 20 hours out of a free game. Now pump in that cash
All right, gentleperchildren, let's review. The year is 2024 - that's two-zero-two-four, as in the 21st Century's perfect vision - and I am sorry to say the world has become a pussy-whipped, Brady Bunch version of itself, run by a bunch of still-masked clots ridden infertile senile sissies who want the Last Ukrainian to die so they can get on with the War on China, with some middle-eastern genocide on the side
Really? BEcause you can chase around to complete legacy of the horadrim and then grind keys so you can work to max that out. You can work on achievements so you can get hilts for all the goods from the hilt vendor. You can do Shadow/Immortal tasks (no idea what Immortals do but Shadows have a decent amount of PvE). You can run your bounties or work on challenge rifts. You can chain run dungeons to get set items. Heck you can even try your hand on some raid runs in the Helliquary. None of that requires you spend money.
Diablo Immortal has launched with MORE activities and ways to progress than Diablo 3 has after an expansion and years of additions. ONE of those progression paths depends heavily on MTX.
I can say the same, sorry. I firstly replied to a post in which you said it’s a shitty game for “reasons” I totally do not cope with. The DI campaign is basically D3 style without random open world maps and with footprints telling where to go. I may agree they are unnecessary, but it’s not that in D3 you were lost and didn’t know where to go, it was pretty straightforward either.
You may not like D3 play style and it’s just fine but D3 is quite far from being a shitty game, sorry.
If you wanna be right no matter what, I agree there’s no point in going on, just ignore me and gg.
How to awaken a full set of legendary gear
First we need to rank up our gems
Upgrading all 6xgems to rank 10
Depending on the rank of gems you want to use to get to rank 10 costs:
1-star gems: 30 duplicate 1 star gems
2-star gems: 240 duplicate 2 star gems
5-star gems: 348 duplicate 2 star gems
In addition:
1-star gems: 1350 gem power
2-star gems: 4110 gem power
5-star gems: 26,700 gem power
You'll get 1 gem power per 1 star gem sacrificed, 4 per 2 star gem sacrificed, 16? per 5 star. You can only craft 1 or 2 star gems, 95% of your drops will be 1 or 2 stars. (75.3% 1 star, 20.1% 2 star, 4.5% 5 star) meaning you'll average about 2.2 power per gem drop.
This brings us to roughly
1-star awakening set: 625 gems
2-star awakening set: 2050 gems
5-star awakening set: 12,163 gems
Between crests and materials you can acquire up to 8 gems per month for free.
On top of this, it requires 1,000 eternal orbs per awakening regardless of star level. So assuming you spend no other money for eternal orbs, your most cost efficient way is to buy the $50, $25 and $10 bundles for a total of 6,030 gems @$85. Or you can pay $100 and get the 7200 pack if you want extra.
So if we play 6.5 years, we can earn the privilege of paying $85 to unlock our 1-star awakened set!
Roughly 1 piece per year!
Of course we can spend 160 orbs to shortcut 1 gem drop, so at minimum, a 1-star awakened legendary can be yours today for the low cost of 16,640 Eternal orbs or $230 USD. (Costs for 5-star are roughly 19.5x higher. With a final cost closer to $4,500 per piece)
Awakened legendaries will boost the power of their unique modifiers, lowering cooldowns, increasing damage, and giving you other beneficial effects. It will also allow you to start building more resonance which increases the base stats of the item. (This is not the end of the power grind)
Last edited by Jerot; 2022-06-07 at 10:30 AM.
(This signature was clearly too awesome for the Avatar & Signature Guidelines and was removed to prevent further facemelting)
Or I can just play until progression is so slow its tedious - and then not play anymore. Questionmark?
Could also make a new character, I guess. But why, though.
People seem to think you're supposed to play this game for hours every day for years. Kinda weird. It's a mobile game with a PC port.
You don't play Candy Crush for hours every day for years unless your name is Karen.
Hi
Kinda weird other ARPGs or MMOs don't have gearing systems like this that are scaled over the course of years of progress in a single tier, and have paywalls built in to them? It's almost like they expect some people to actually pay that. And for other players who don't pay to play with those people and be subjected to their massively increased power.
Why doesn't WoW sell a 50% health and damage boost for 50k? We could lower it to 30% in PvP for "fairness". /s
(This signature was clearly too awesome for the Avatar & Signature Guidelines and was removed to prevent further facemelting)
Not really when the entire game is designed to constantly get you to buy shit. I am convinced most people start out as being opposed to in game purchases, and before they know it, their little free 20 hour game has now cost them 10 bucks every time they want to run a rift.
(This signature was clearly too awesome for the Avatar & Signature Guidelines and was removed to prevent further facemelting)
What are you talking about? There are probably thousands of games with a similar MTX system for both iOS and Android. Just check the top grossing list and you'll find several of them. This isn't new. These "other" games you're talking about is on a whole different plattform where the monetization is quite different.
You think the average joe gives a shit about whales in F2P games? Sorry to burst your bubble.
You're comparing WoW to Diablo Immortal? What the fuck am I reading. Are you trolling?
- - - Updated - - -
I mean the feedback it's getting on the playstores proves you wrong. That's even counting the people who just give it a 1 star without playing because they're childish.
Hi