For a Horde sovereign to send a single spy into Alliance lands to investigate reconstruction efforts, with said spy then acting at the behest of one of the Alliance members to then contribute toward said efforts, in exchange gaining favor that may lead to the reclamation of said sovereign's land? Maybe we'll see something with Darkshore along those lines, with Gazlowe dispatching some Horde spy and getting Tyrande to agree to cease any kaldorei attacks against Azshara.
Doesn't really work either, since death is the ultimate destination and determines what really matters, ones eternity and the souls are judged precisely on their deeds in life.
Whatever moral system the mortals come up with doesn't matter if Pelagos decides naw screw that. He is literally justice and moral incarnate, for better or worse.
"In Warcraft III, the blight is a core mechanic of the undead race, working in a way similar to the zerg's creep in StarCraft. Players can build undead structures only on the blighted ground, with a few exceptions (the haunted gold mines and the necropolis)." - Wowpedia
"One of WarCraft III's main races, the Undead, can only summon buildings on blighted ground with the exception of the Necropolis and the Haunted Gold Mine. With each finished building, another layer of blight appears around it. Blight is an essential mechanic for the Undead because their creatures regenerate faster while on blighted soil." - WoWWiki
"Most Undead buildings must be summoned on blight. Only two buildings can be summoned on normal land: the Necropolis and a Haunted Gold Mine. Once completed, these buildings generate a radius of blight, upon which subsequent Undead buildings can be summoned. Each additional building you summon extends the radius of blight further." - Liquipedia
"Most Undead buildings must be summoned on the Blight, a corrupting influence that turns the land under an Undead settlement to rotted soil. Only two buildings can be summoned on normal land: the Necropolis and a Haunted Gold Mine. Once completed, these buildings generate a radius of Blight, upon which subsequent Undead buildings can be summoned. Each additional building you summon extends the radius of Blight further." - Blizzard
Did they create a more potent blight in WotLK? Sure. But it wasn't a new invention. Just stronger. They have been corrupting the land with Blight since the start.
Originally Posted by Aydinx2
Thumbs up from me.
Agree with you. Its like with the allied races, druid forms from new trolls vs kul tirans. The story focus in several expansions so far.
Take arthas vs sylvannas. Arthas was bad. But it has been shown he was under the influence, being played by jailor from the start. Sylvannas joined him after jumping from icc. Still she gets a redemption arc. Arthas fades away.....
Hell even horde has more cities as us now......
But yeah...storywise it makes so much sense to help the horde clean up their own mess they made with dirty bombs in a city otherwise intact ( just poluted).
But Gilneas broken. Ashenvale broken. Darkshore death and decay and poisend. Teldrasil is a gaint as burned piece of drift wood.....
And what do we get....horde based armor set/look for horde based allied race kind of thing ( dark ranger)........
Reason why i have a harder time coming back to the game. I also play for my faction. but its lore and focus is being shit on. And stuff they make for us.
It is literally a new invention that you help make as the player.
https://wowpedia.fandom.com/wiki/A_New_PlagueLady Sylvanas has called upon the Royal Apothecary Society. The Dark Lady believes our knowledge coupled with the newfound magic will provide the key to Arthas's demise. She has challenged us to concoct a new plague, a plague deadlier than any ailment on Azeroth. This new disease will bring Arthas's Scourge Army to ruin.
My studies show that the blood of beasts might prove to be the key. Bring to me 5 vials of darkhound blood so I can test my theory.
https://wowpedia.fandom.com/wiki/A_New_Plague_(2)While you were collecting samples for me, my experiments led me to realize that more reagents will be required for this new disease to spread properly. Poisoning some hapless victim is child's play. Plaguing an entire world proves to be a bit more complicated.
I will need 5 Vile Fin Scales from Murlocs in the vicinity. You will find the creatures along the coast to the north or to the west.
https://wowpedia.fandom.com/wiki/A_New_Plague_(3)While you were out gathering, I uncovered some old text in one of my tomes that indicates that an ancient plague wiped out thousands of innocent victims. Later it was discovered that the deadly agent in the plague was preserved through the venom of Night Web Spiders.
Bring me some venom from a Vicious Night Web Spider to complete this experiment. I want to see if the contagious element from the venom will work with my new concoction. Rumor has it the spiders can be found in Eastern Tirisfal Glades.
All I ever wanted was the truth. Remember those words as you read the ones that follow. I never set out to topple my father's kingdom of lies from a sense of misplaced pride. I never wanted to bleed the species to its marrow, reaving half the galaxy clean of human life in this bitter crusade. I never desired any of this, though I know the reasons for which it must be done. But all I ever wanted was the truth.
It does not. Alliance has been betrayed by the horde time and time again. And in your logic. After the damage the horde did to all night elf lands...maybe start to fix stuff there?
Lordearon needs some clean up from chemical warfare. and 1 town rebuild.
Night elves need 2 zones cleared of the same crap. And fix those zones. And a new capitol city/world tree/homeland.....
And as @Lorgar Aurelian already pointed out to you, the Forsaken Blight and the Scourge's Blight are two different things. The Forsaken Blight is the result of the Forsaken trying to create their version of the Plague of Undeath (with some major desikgn alterations like making it work against the undead), not the Blight of Scourge, which was just the effect the Plague of Undeath had on soil. You can see the Scourge Blight in the form of the Dead Scar in Quel'Thalas. Which, as should be apparent to everyone, is kinda nothing alike like the chemical weapon of the Forsaken.
I'll just be glad when they are finally done with the faction war stuff because clearly we work together more than we don't.
The most difficult thing to do is accept that there is nothing wrong with things you don't like and accept that people can like things you don't.
The Blood Elves joined because the Alliance was suspicious of them, for good reason. Kael'Thas had gone rogue and they had issues with mana addiction, something the Night Elves did not like. Additionally, they needed Horde resources to recapture Quel'thalas.
Sylvanas vouched for them because she had her own interests (missing her people, and if they joined the Alliance they would be sandwiched between enemies).
That's the Plague. Not Blight. The text you quoted literally explains this.The blight in WC3 and the forsaken blight are not the same thing.
https://wowpedia.fandom.com/wiki/Blight_(plague)
https://wowpedia.fandom.com/wiki/New_Plague
No offense but you really do not know the lore.
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The Eternal Ones are cosmic souls that have been placed in bodies created by the First Ones. Just because the First Ones created the bodies that does not mean they are family. The cosmic souls of The Winter Queen and Elune are literally sisters though, because they form a pair. That's why they both have an affinity for Nature when we don't really see a similar connection for the other 3 Eternal Ones. Even Bastion, which could have some relationship with Light, has 0 affiliation with Naaru or other Light entities.
We would need to see more of the different Pantheon's to judge how they are all connected, but Elune and The Winter Queen are literally sisters both in their creation (same parents) and their role/duty/task.
How the other Eternal Ones refer to each other could easily be because they don't have the same social relationship with eachother. Denathrius and Kyrestia aren't exactly super close.
Originally Posted by Aydinx2
Elune is part of the plane of life, the old lore has been changed to make room for the first ones and the planes they did create, each plane has its own 3d printer, elune is tied to the winter queen, so going by blizz logic, which is going the easiest lazy route, elune is now part of the cog instead of an independent real deity.
And if she is still indeed a real deity for whatever reason blizz decides, she would be an incredibly shitty one, not worthy of worshipp, considering how she "helps" her followers.
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Many neutral factions would need to be kicked down and fused mostly into the human corner, since quite a few are tied to them anyway and be deprived of spotlight for a long time, because most of all fuck warcraft humans.
Last edited by Combatbutler; 2022-06-08 at 11:08 PM.
All I ever wanted was the truth. Remember those words as you read the ones that follow. I never set out to topple my father's kingdom of lies from a sense of misplaced pride. I never wanted to bleed the species to its marrow, reaving half the galaxy clean of human life in this bitter crusade. I never desired any of this, though I know the reasons for which it must be done. But all I ever wanted was the truth.
That's a lot of assumptions you're making. Where's prototype Elune in the raid if she was also made by the Eternal Ones like the Winter Queen was.
As I said, not all of them refer to each other as brother/sister, thanks for agreeing with me.
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Same as Aydinx above, that's a whole lot of assumption you're making. Then again it's much easier to reduce the lore down to cliches and pass that off as reality than to consider anything besides the most obvious ones.
As for your last bit, allowing your followers to die so they can help with a bigger problem on another plane is totally the kind of thing I'd see a diety in a wide universe doing.
The most difficult thing to do is accept that there is nothing wrong with things you don't like and accept that people can like things you don't.
I still thought it was weird of a human pally disguised as an undead going around doing pally things, little sus' there. either way, this has been said for over a decade at this point, there is clearly a horde bias for WoW. once you accept that, it gets a 'little better' and make more sense for their game decisions.
I don't hate WoW and I agree, shouldn't have to buy books to fill in the story that is missed. Stuff like this is becoming a hallmark of bad story telling, this is yet another franchise I used to enjoy a lot more that has gone to hell because of low talent writers can't perform well...and ALL of them didn't need the books, they just used their time poorly
Yet again, you don't need to buy the books. Their summaries are, for free, on wowpedia. Some of the books, like the Cata era leader fleshing out stories, are literally on the WoW website.
You're saying you used to enjoy the story more in the past? You mean when each zone was its own self contained storyline with nothing tying it to anything else, with only a handful of storylines at max level crossing zone boundaries telling super basic things like the Onyxia attunement? Seems to me you enjoyed simple storylines where you could project whatever you wanted onto them.
As for the "used their time poorly" thing I have absolutely no idea what you mean.
Though looking at your user "location" I'm getting the feeling you're one of those Calvin and Hobbes meme guys.
The most difficult thing to do is accept that there is nothing wrong with things you don't like and accept that people can like things you don't.