Originally Posted by
Jerot
The problem seems like there isn't much of a game once you reach that point. You can't even pay to win because there is nothing to win. You have your checklist of things to do each day, 5 of this, 2 of that. But you cannot actually grind anything to become more powerful. You are at the mercy of timers and payment windows the entire time. Hidden caps, as in loot just stops dropping with no explanation as for why.
What's wrong with arguing there should be things people can do if they want to spend that much time on the game? Or that limitations should be clearly marked, so people aren't expected to keep track of every activity they do to play efficiently.
Even the pro-P2W crowd seems to agree the monetization is lazy, there is no bridge from minnows to dolphins to whales. It's all in on the gems from the beginning and its ridiculous how much it costs for what you get in return. Like the laughable "800% value" package you can't buy anything with. Straight to needing thousands to upgrade gear. The same limits and hidden caps that stop a F2P from competing with them, block them from enjoying the power they paid for.
Even if you don't care about it being predatory, it's not setup in a way that efficiently converts f2p players. Conveniences they want to pay for aren't sold, and things like limited temporary storage space and access to the market remotely aren't valuable to them. They want to buy EVEN MORE space, have remote access to salvage, deckard, the blacksmith. Stuff anti-P2W players wouldn't care about and would make the game more money.
If the game falls off for anyone who wants to put time or money into it, how long is it really going to last?
These are arguments IN FAVOR OF THE GAME. Not trying to say you shouldn't enjoy the game because of these reasons. But its a large part of why a lot of players and Diablo content creators have been pretty negative on monetization of the game despite liking the game itself. Why is it so wrong to ask them to rethink this model? For everyone's benefit. Right now its like they have the worst part of blizzards F2P compromises mixed with the worst of NetEases P2W systems.