Boy i hope this isn't a shitshow.
Yeah, also adding voice acting would slow down the game play a lot. I just experienced this with diablo immortal - I read atleast 3x the speed of the actualy voice acting there and honestly, it's a shit experience. I either have to skip or try to not read which is just annoying, so in the end I read, skip and the whole voice acting is actually for nothing. But that's also why I hate subtitles, can't focus on a movie if they are on.
#TEAMGIRAFFE
Literally the same thing, you also can't focus on the art or animations in a game if you're reading the text instead of listening to VA and you wonder why people would prefer $60 games that sell 15 fucking million copies a year to enter the 21st century of video game design?
"yea yea yea but this whole one time I was annoyed I read the text too fast!" lol, imagine Sony releasing God of War Ragnarok with no voice acting they would get torn to shreds. Pokemon fans(well kind of Nintendo fans in general) gotta live high on that copium that no VA is "the right way"
I refuse to even let budgets be an excuse for it when niche ass JRPGs can get VAs like Laura Bailey. It also doesn't take up dev resources. Literally just being penny pinching clowns by not having it.
Last edited by Tech614; 2022-06-11 at 09:13 AM.
Only reason pokemon still hasn't adopted voice acting is because they figure they don't need to spend on it in order to get people to keep buying their games, it isn't rooted in some different idea about what's good game design.
Gamefreak and TPC are not some small one man indie devs, if they wanted to they could easily get some decent voice overs going for the games too.
I don't know, the whole style of any pokemon game was always that you had to read so I don't get what's suddenly wrong with that. Maybe I'm too old school for that, or maybe I just love reading books too much so this isn't really an issue for me. Same goes for WoW btw - I never had any issues reading quest texts simply because I grow up with Pokemon games where you also had to read quest textes instead of having to rely on voice acting.
And don't get me wrong, voice acting is good (if I can turn off the annoying subtitles), but voice acting with the current style of pokemon games (so basically the way they do it in diablo immortal) where you can't turn of the written stuff is just a worse experience for me. If they would change to square enix style cut scenes than yes, it would be cool, but than again that is kinda a different game than pokemon, right?
#TEAMGIRAFFE
It also seems like you can only play as a guy .... which kinda kills the game for me sadly. We live in 2022, why they still make games that are genderlocked is beyond me. I get that it's supposed to be a visual novel but you can't tell me they couldn't record these voice lines twice ...
#TEAMGIRAFFE
What about games like Batman, God of War, Devil May Cry, Bayonetta, Horizon, TLoU2, BotW2, FFVIIR, xbc2, witcher 3, ect. Do those games need optional-gendered protagonists?
The only game I have ever played where Having two separate voice actors for the same character didn’t make the game much more generic, than if they would’ve chosen a personality, is the Mass Effect series. While that was done right, I don’t think any other developers can emulate consistently. It’s usually more like replacing Geralt with V. Pure downgrade to the whole game.
Last edited by Zenfoldor; 2022-06-11 at 01:28 PM.
"El Psy Kongroo!" Hearthstone Moderator
Would say it has good voice actors, but really bad voice *acting*.
I pretty much prefer ALL english voices, but it's like whoever was responsible for directing it, recorded it and just went with the first take "yep, perfect, see you tomorrow"
Especially prefer the english voices or the Zekenator and Morag.
The only thing annoying with the english dub was the battle lines, especially with the generic soldiers. Other than that it was typical shonen type story VAing both in Japanese or in English with the UK accents. Rex is just as annoying sounding in Japanese as he is in English and hes meant to be, sort of its straight up how the other characters also feel about him until they come to love it.
I mean, I guess if you really hate various UK accents you might not like the VA but there is nothing wrong with the actual acting itself and they are portraying the characters exactly how the Japanese VAs are, so if that's the issue it's an issue with the JP directors not really with the dub.
Last edited by Tech614; 2022-06-11 at 07:56 PM.
Meh. I dont think 2s english va is very good even if i prefer it
You can't play sales, but if you could, you would need a Switch.
https://www.imore.com/may-2022-npd
edit: also, go, go elden ring.
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It was all Rex honestly. While he did really grown on me, there is a certain cringe to standing his VA at the beginning that many will never get past(imo). Fix the Rex VA and they would go a long way to making XBC2 English VA not stand out as bad. As it stands, one of my fav games, have to turn on japanese va and miss all the battle call outs to play most of it, at least until Rex grows on one enough to stand him talking.
Another bad English VA job that almost ruins the character imo, is Kisara in Tales of Arise. Could have been one of the best characters, but I cringe upon dialogue. In both cases, imo, good characters that are hard to get into because of poor va choices.
I have another one for you. The WORST one by far compared to the japanese va. Shinya Oda in Persona 5(I assume both royal and vanilla). Tower confidant has a much, MUCH better japanese va, english VA sounds like an old lady doing a Bart Simpson impression. Terrible, almost ruinous. In a game with almost universally amazing VA and sound design, Shinya doesn't just stand out, he irks. I felt less interest in him as a confidant due to the VA.
Last edited by Zenfoldor; 2022-06-14 at 03:38 PM.