Thread: Starfield

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  1. #41
    Quote Originally Posted by BeepBoo View Post
    I see no problem with this. After watching the 15 minute gameplay, it looks awesome. And yes, I AM just looking for more reskins of all my favorite games (dark souls, fallout, skyrim, kingdoms of amalur, dragon age) with slight improvements of systems; mostly combat and stability if we're talking about bethesda games.
    That is the thing there with people comparing this to Star Citizen or other space sim games. This is not a space sim game. This is an action adventure open world game more akin to skyrim or fallout. Thing is, I have no problem with using said formula because it WORKS. They are not trying to reinvent the wheel, just improve on it. Sorry to say it, I would rather take a good clone anyday then a piss poor original game. Everytime someone says "This game was so original", the first thing I ask is "Was it any fun or good?" and "What makes it so original?"

    Don't get me wrong anyone, I like original stuff too, but being original for original sake does not make a game good or interesting.

    On topic though, I just hope the game doesn't have the amount of bugs Bethesda games are known for.

  2. #42
    Merely a Setback PACOX's Avatar
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    This game is NMS with Bethesda jank.

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  3. #43
    Quote Originally Posted by PACOX View Post
    This game is NMS with Bethesda jank.
    More like NMS if NMS actually fleshed out their systems, gave us reputation, gave us ship customization, gave us an actual story... and also bethesda jank

  4. #44
    Mechagnome Indigenously Abled's Avatar
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    Models and animations are meh. Interested enough in the premise to give it a shot.
    Thanks for the ad-hominem; it supports your inability to support your argument.

  5. #45
    Quote Originally Posted by Val the Moofia Boss View Post
    Thoughts as I watched the video:

    • Bland art direction.
    • Tedious busywork of mining rocks
    • Bland, non-diagetic HUD
    • Generic overorchestrated soundtrack
    • Murderhobo simulator
    • HP bars rather than bodyparts
    • Generic collect the alien artifacts plot
    • Bland skill system "rifle does 20% more damage" perks

    As much as I rag on Star Citizen, SC is more fun than this game looks. At least this game is singleplayer, though, so you don't need an internet connection and you can mod it and play at will.

    Building your own outposts could be cool, though.

    How much spaceship customization is there? Okay that's an improvement on SC.

    Can you seemlessly go from ground to orbit like in SC? Or is this like Freelancer where the planet locations are seperate zones and there is a loading screen going into space?

    Okay they're going for SC scope. Will the planets have more going on them than SC planets? Could Bethseda have really handcrafted the millions of square miles of land in the game with meaningful stuff to do? Or is there a similar level of copy-pasting and random generation?

    Final thoughts: Hm. Not sold on the game. We'll see. I think I'd need to watch GopherVids getting his hands on the game for a few hours to formulate a better opinion.
    Its a bethesda game,how anyone besides the fanatical rabid fans(look it up,its basicaly a mental illness),have any hope it will be a good game are kidding themselves

  6. #46
    Quote Originally Posted by deenman View Post
    Its a bethesda game,how anyone besides the fanatical rabid fans(look it up,its basicaly a mental illness),have any hope it will be a good game are kidding themselves
    You're mixing up 'good game' with 'great game'. Bethesda games are good games especially after people mod them into a more fixed and complete state.

  7. #47
    Quote Originally Posted by Calfredd View Post
    You're mixing up 'good game' with 'great game'. Bethesda games are good games especially after people mod them into a more fixed and complete state.
    Yeah ofc,with mods they become decent even good games,but you dont count those when talking about the original product the company puts out

  8. #48
    Quote Originally Posted by BeepBoo View Post
    More like NMS if NMS actually fleshed out their systems, gave us reputation, gave us ship customization, gave us an actual story... and also bethesda jank
    They actually have all that except the ship customization.

  9. #49
    So besides it being an appeal to the masses type game (And it will), I wonder if they'll improve the performance at all by release. It looked like the game was chugging during the gameplay quite a lot, which would feel awful to play with - ESPECIALLY in first person.

  10. #50
    Quote Originally Posted by Real2016 View Post
    Complete SHIT.

    Destiny + fallout+ cyberpunk. Diablo immortal takes the spot
    So Starfield looks good and Diablo Immortal is awful? Got it.

  11. #51
    Quote Originally Posted by PenguinChan View Post
    So besides it being an appeal to the masses type game (And it will), I wonder if they'll improve the performance at all by release. It looked like the game was chugging during the gameplay quite a lot, which would feel awful to play with - ESPECIALLY in first person.
    It seems the chugging was more down to the fps. The trailer was encoded in 4k 30fps but the stream was running at 60fps.

    The YouTube video at 4k of star field has none of the issues.

  12. #52
    Quote Originally Posted by qwerty123456 View Post
    They actually have all that except the ship customization.
    I don't recall seeing anything about reputation for races that results in them blockading you, stopping trade with you, etc, in NMS. Just only for the system you're in. I'm looking for something deeper than just "we get disgruntled at you and ONLY in this one system."

    They haven't fleshed out basically anything. Derelicts? Cool the first time (only). Crashed freighters? Cool the first time (only). It's still just a bumblefuck around the galaxy and just base build because nothing else you do actually matters or has impact. The universe doesn't feel alive and actions don't feel consequential at all.

    Actual story? With what... the atlas update? Still kiddy-pool levels of depth just like it was before.

    Expeditions update? Finally the MP we were promised, but expeditions are boring 10/10.

    I haven't bothered playing outlaws, but it does look cool FWIW, even though I know it's still only going to be low-depth improvements.

    Don't get me wrong, NMS is a great success from nothingness tale, but it's still just a walking sim with no direction, rhyme, or reason. I've logged over 100 hours in it, and got a farming econ set up numerous times to get hundreds of millions of nanites numerous times. I've modded it, edited save files, etc. I've done all there is to do. The game is a vast ocean that's 2" deep the whole time. I'm hoping for way more in that regard.

  13. #53
    Quote Originally Posted by gondrin View Post
    That is the thing there with people comparing this to Star Citizen or other space sim games. This is not a space sim game. This is an action adventure open world game more akin to skyrim or fallout. Thing is, I have no problem with using said formula because it WORKS. They are not trying to reinvent the wheel, just improve on it. Sorry to say it, I would rather take a good clone anyday then a piss poor original game. Everytime someone says "This game was so original", the first thing I ask is "Was it any fun or good?" and "What makes it so original?"

    Don't get me wrong anyone, I like original stuff too, but being original for original sake does not make a game good or interesting.

    On topic though, I just hope the game doesn't have the amount of bugs Bethesda games are known for.
    It seem a lot of company agree with you since we exactly see that with for example Assassin creed, Far cry, call of duty just to name a few.

    And it's truly sad that we rarely see new gameplay these days because some people can't understand that when you try something new it will never be perfect, did you already master your job perfectly when you began the first time or did he take you some time to master the base and then improve to be somewhat competent ?
    With video games it's the same, they do something new then of course it's not perfect but then they improve it over time and at the end we get something polished and fun for some time before they need to find something new to make, it's called progress but right now we're more into stagnation (which is never good).

  14. #54
    Im not hyped for this one. It looks fine but Bethesda games tend to be a buggy mess so i foresee a cyberpunk situation. Also i just want elder scrolls 6 already. Its been too long.
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  15. #55
    The Unstoppable Force Chickat's Avatar
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    Visually it doesnt look bad, just not impressive. It doesn't look truly next gen.

    The character models look terrible for a next gen game. Certainly better than Fallout 4 but behind some recently released games. They don't look much better than the Diablo 4 character models and that's a top down ARPG. Thats pretty telling isn't it?

    Im worried that the planets are going to be bare and devoid of content considering there's over 1000 of them. I think we can all agree we would rather have 10-20 hand crafted large planets over 1000 procedurally generated ones. How this plays out is yet to be seen, but I'm skeptical.

    Gunplay seems weird right? Idk the weapons don't seem to have any impact. They seem almost like nerf guns being shot. The combat looks acceptable. Bethesda has never been known for great combat, but its time to improve this, and if Elder Scrolls 6 is just prettier skyrim I'm going to be disappointed.

    Heres is a comparison. Imo the D4 models look higher quality. The only thing Starfield improves on is the hair, and Starfields hair isn't exactly great either.







    Anyways, its too early to tell. Im not hyped but I'm interested in the game. Im definitely going to get it, but it just doesn't impress like a think a next gen game should.

  16. #56
    A thousand planets i rather they made a couple and fleshed those out because most of them will most likely feel very emty.
    Do you hear the voices too?

  17. #57
    The Lightbringer inboundpaper's Avatar
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    I hope Todd's dream space game is good.
    Quote Originally Posted by Asmodias View Post
    Sadly, with those actors... the "XXX Adaptation" should really be called 50 shades of watch a different porno.
    Muh main
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  18. #58
    Quote Originally Posted by Raidoser View Post
    It seem a lot of company agree with you since we exactly see that with for example Assassin creed, Far cry, call of duty just to name a few.

    And it's truly sad that we rarely see new gameplay these days because some people can't understand that when you try something new it will never be perfect, did you already master your job perfectly when you began the first time or did he take you some time to master the base and then improve to be somewhat competent ?
    With video games it's the same, they do something new then of course it's not perfect but then they improve it over time and at the end we get something polished and fun for some time before they need to find something new to make, it's called progress but right now we're more into stagnation (which is never good).
    Thing about Bethesda, they have made the same game for nearly 20 years now. Elder Scrolls and Fallout are the same game, just with a different coat of paint. Both play the same way for the most part. Only thing they have done is refine things here and there or added a new ingame system here and there. But underneath it all, it is the exact same game. I am fine with that as it is tried and true. It works. I am more worried about how buggy or broken things are then the game being a complete original experience.

    While I am for an original style game, being original for original sake doesn't mean it will be any good. I've played many games that tried to do its own thing and failed horribly and ones that have succeeded too. Problem is, this genre is nearly impossible to develop anything original and new as nearly everything that you can think of has been tried. This game is an action adventure open world RPG that has only a few defined points. You won't get much originality out of it as nearly everything that can be done has been done in this genre. Every archetype from medieval, future, steampunk, ancient, modern, shooter, superhero, seafaring, high and realistic fantasy, hyper realistic and others have already been done.

  19. #59
    Where is this notion coming from that it's one vs the other? There are people who enjoy playing games they know and there are people who enjoy trying out new things (and there are people who like both, too). With Bethesda's RPGs, I know exactly what to expect - big open world to explore. No strings attached, no nickel-and-dimming. If you enjoy that type of gameplay, you get a lot for your money - literally hundreds of hours of gameplay. This one looks like a more advanced iteration of the Elder Scrolls gameplay. Building bases and designing your own spaceship sounds cool; having your own house was always fun, but it had very little impact on the gameplay, and it seems like the bases & spaceships will be an integral part of the gameplay.

    I'm going to try it for sure. I'm a junkie for the "Oh look, another cave, need to check what's inside" type of game. Only now it will be planets instead of caves (or maybe planets WITH caves ). As long as they mark clearly where the interesting things are, I don't care if 95% of the planet's surface is empty (because most planets are). The "1000 planets" thing is certainly marketing, I can't imagine exploring all of it on foot. As long as every planet has one or two interesting spots to visit, it's all good.

  20. #60
    Thousands of planet, wasent the brag they think it is lol. We know its gona be 99% procedural empty waste. But hey that gives you option to set up your single player bases.

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