Quality of life changes are a common topic, making things more accessible at the cost of rpg immersion.
What changes could be made AGAINST convenience, that would improve immersion?
- Locking each character to one specialization, but allowing them to spec into a subpar but viable-for-dungeons Damage role regardless of spec.
- Changing glyphs and talents only by talking to Class Trainers.
- Tailors, Blacksmiths, Leatherworkers crafting items that you consume in order to transmog gear, instead of talking to an ethereal.
- But take items to an ethereal Void Storage in order to unlock them for transmog
- A battle pet stable master, and 3-slot pet carrier bag instead of a collection accessible everywhere
- Alchemists craft a recustomization potion, instead of barbers changing your face, skin color, and gender
- Druid Forms selected at a Druid Trainer instead of barber
- Battlemaster npcs to join battlegrounds
- A new kind of meeting stone in all cities to queue for dungeons and raids
- Mounts are called by a whistle, and arrive after like ten seconds.
Etc...