I'm pretty sure it happens for a lot of games using public testing environments. Now I'm not a big fan of datamining especially when it involves story bits or even whole campaigns...
But I see no harm in testing classes, mechanics, features, etc. It should mostly be carried by QA but on many businesses you will rely on canary deployment to ensure stability and quality of product.
Last edited by Skildar; 2022-06-25 at 10:54 PM.
They cant afford to wait till next month. Unless you mean early July. If you mean this time next month, that's really bad.
- - - Updated - - -
I honestly think they have no intention of releasing this year. The suits wanted pre-orders started and the devs will have to delay it to Q1 2023.
- - - Updated - - -
Thats true.
WoD had garrisons and 1 daily fill the bar quest. Dungeons were worthless at launch. World content was light and useless. It was do garrison stuff or raid/pvp.
DF will have no bp like WoD, but will at least have M+ and world quests to help it along. There is virtually zero chance DF could be as bad as WoD.
- - - Updated - - -
Nah, WoD had heroic dungeons and challenge mode dungeons. Neither were end game content. WoD had 1 daily fill the bar quest in an elite area and you were done. DF will at minimum still have World quests and Mythic+ dungeons, + not have the massive dev time drain that garrisons and new player models caused. DF has no chance of being as bad as WoD Like I said a sec ago.
They did mention the idea of that in an interview as well as sockets in the talent tree like the Relic slots on Artifact weapons. You could earn a boost relic to boost the power or effects of a talent. If Divine Storm is a talent, you could socket a relic in that gives it the wave effect where it shoots out in a cone dealing half damage again etc. No I'm not going to find where the info is from, I just remember it being mentioned in an interview. We will see if they end up doing something like that, but IMO its a good idea.
- - - Updated - - -
Demon hunter isn't a class?
- - - Updated - - -
NGL, I forgot about the living world thing. I wonder what that is? Some unannounced feature? Some kind of scenario world quest system where world quests lead into other world quests like in Gw2?
- - - Updated - - -
New feature. Aoe skinning. Twirl around like a ballerina skinning everything in your path.
- - - Updated - - -
Luickly for you blizzard agrees. The zones are larger and have more negative space in the world. You have this poi here and this poi over there with 500 yards in between them. In the negative space is a big lake that lots of animals come to drink from. No quests there, just for zone immersion, plus as a skinner areas like that are awesome. Players are rarely there, so its a skinners paradise. I love little places like that, that have niche uses.
"Man is his own star. His acts are his angels, good or ill, While his fatal shadows walk silently beside him."-Rhyme of the Primeval Paradine AFC 54
You know a community is bad when moderators lock a thread because "...this isnt the place to talk about it either seeing as it will get trolled..."
That date is meaningless though. In those countries Blizzard is obligated to give refunds if they don't deliver on or before December 31st, 2022. In countries that don't have that law the date is just a place holder for the point of sale systems. This was all brought up when Shadowlands was delayed and people thought Blizzard had a legal obligation to release it in 2020 because of that place holder date.
It is, and always will be, silly to think Blizzard did something just because corporate told them and have no intention of following through.
"Man is his own star. His acts are his angels, good or ill, While his fatal shadows walk silently beside him."-Rhyme of the Primeval Paradine AFC 54
You know a community is bad when moderators lock a thread because "...this isnt the place to talk about it either seeing as it will get trolled..."
Are you kidding? There's a metric ton fo datamining of AAA games.
People dig into the files of everything. Like, hell, people dug into the recent Sonic Origins stuff and found info for the upcoming Sonic game. People tear into any little release of Pokemon. There's more datamining of Elden Ring and other Fromsoft games than you can shake a stick at. And so on.
Last edited by Kiivar86; 2022-06-26 at 04:05 AM.
2 (3 if we count Monday as release day) before Thanksgiving, just like Shadowlands release.
If (optimist scenario, I know) seting 2022 is not some rushed or forced decision, probably they avoid this week and release even earlier. In SL they picked literally latest possible date, they had to delay but still for sure there was pressure to release in 2020.
#TEAMGIRAFFE
Yes they did mention larger zones with more empty stuff in between, so that is something I'm looking forward to. That is the thing that gave charm to the older zones and has lacked often with the newer ones
I also look forward to alpha/beta just because of the news. I won't get access anyway lol. Just very curious to see more talent trees/professions/dragonriding, etc.
I'd just like to see Thaldraszus and Forbidden Reach more. Hard to really get a read on what those two zones feel like from what was shown, they're both fairly vertical and the screenshots and video previews are angled more towards bits of the terrain and less towards the full view.
I don't know, delaying the second expansion in a row isn't showing some good project planning oder scheduling skills. I just think Dragonflight itself will be so reduced that they - more or less - can pull off a release this year without major problems. If that's what the game needs is another question though.
- - - Updated - - -
Anything that continues your progression after hitting max level is a good idea. It doesn't have to be what I suggested, but they must give us something. Putting the last talent point you'll earn at max level in your talent tree and then two years of nothing would be a massive problem.
MAGA - Make Alliance Great Again