I want to see 'mini-races' who are their own faction. They'll be attacked (and killed) on sight by any Horde and Alliance guards, they have their own system where they carry out objectives and gather resources throughout the world which they can then trade with through neutral factions.
Just a way to populate the world again with players who have to survive in this highly hostile place and obtain highly exclusive achievement and items for their mains that way.
Murlocs, Virmen, Kobolds and Quilboars would be a perfect first batch.
Ethereal are probably the only race that would get me to change, and I seriously doubt they're ever being added. Kinda want ogres to be in the game just so people will stop asking for them though.
Yes exactly. The player enters the same world they've been conquering for decades, and experience it through the eyes of the underdog again.
Candle Rock would be their capital and from Candle Rock they're able to enter a subterranean network that allows them to access in countless caverns and mines (and catacombs) across Azeroth. If they can harass players who are questing there, then they get bonus rewards.
Last edited by Iain; 2022-07-15 at 12:14 PM.
I voted for Mok'nathal Orcs because they are mix of Ogres and Orcs and I would be happy to play one because I played one since Warcraft 3.
High Elves and Wildhammer Dwarves are finally playable in the Alliance. XD
Lilithvia Thread Directory| Go Utes!
Lilithvia Thread Directory| Go Utes!
Lilithvia Thread Directory| Go Utes!