I expect a glyph to be added for precisely this reason.For people like me where a beast form model has issues and I cant see all armor having a humanoid form I is even more important, but then restricting it to out of combat use only when it is unique enough feels like an un necessary limitation that will one
1. Put off players who don't do monster races (which are a fair few and also unnecessary since you have a human form)
2. Further needlessly limit such a key featured race that already has some major restrictions, like being only open to one class.
Can someone please explain why blizzard has initially chosen that visage form cannot be used in combat, and rather than allowing it with having dragon breath abilities auto shift you to your dragon form for the ability's duration?
Evoker gameplay has dragon abilities that if they force a temporary transformation to Dragon form, will ensure enough of a dragon feel to your character even if playing combat in visage form. And to me seems a good compromise that can open this up and even excite quite a few more people.
So why needlessly impose another restriction that will further reduce the appeal of your main feature of your new expansion has to others?
I dont have much interest in thr new race without this at the very least, and Ecoker dracthyr is half the attraction of the expansion . Those visage forms look really nice, but I am not feeling being forced into Dracthy form in combat, it is not enough to carry the new race class, and seems pointless to ,imit when it will appeal to me and others like me a lot more without such a limit