You can't please everyone I suppose and in your case I would suspect its an extreme minority want,
The choice is yours you can choose whether you want to perma stay in Dragon form for everything or Choose it so Dragon form falls off when combat ends, picking and choosing what you want these forms for in every activity is just being facetious.
All I'm gonna say to those who have been hating on the Dracthyr Evoker since it's inception is "Either find another class to play or find another game" because you people are eternally miserable and complain at every opportunity.
That’s actually a solid change. That’s more aligned with the theme, where some would choose visage until certain abilities pull them out of it, and others would choose dragon. As to your final comment, I agree. There are people who are simply not satisfied regardless of what improvements Blizzard makes to the class.
https://www.bluetracker.gg/wow/topic...dback-evokers/
2nd blue post about feedback. I'm crossing my fingers on swapping from Dracthyr to Visage being like Worgen and just being a puff of smoke that doesn't trigger the GCD (iirc), then I can macro it so i swap to Visage when mounting up, as Dracthyr on a mount will most likely look a bit odd to me.
I think this is an OK start, ofc I want all races, BUT with how deep they went with the customization in these ones is unrealistic to expect that they will do the same at launch.
I do think they should add tauren and gnome to the mix if they can, kind of a nod to Ebyssian(this is his name right?) and chromie. And them, slowly trickle in more customization. If they ever do that. It might be one of those things that are on the list of things they want to do but never get to it. Like so many other things.
I don't want solutions. I want to be mad. - PoorlyDrawnlines
From what I've seen in the alpha streams they only display shoulder, waist and tabard that you chose while creating them. It doesn't update when you put on different gear. At the moment it works like druids. Equipment is only shown in visage form and dracthyr form is completely separate but can be modified at the barber.
I didn't get anything my dude. Anyways, I don't wanna open the Pandora box here with Blood/Void/High Elves and what they are, but you are smart enough to get what I meant. If people keeps asking for the visage form to be able to be used for combat, sooner than later you'll get the option to play in combat as the visage form.
Last edited by Lorca; 2022-07-26 at 07:24 AM.
Nah, actually I think you nailed this take perfectly.
I hadn't thought about it, but typically the only dragons that take a visage form are the ones that are gigantic, and it's usually so they can fit into society better.
The new dragon race we're getting doesn't require a visage form for any reason at all. It's certainly NOT for subterfuge purposes since they have horns and scales on their bodies. It's certainly not to fit through doors better since they're already humanoid sized creatures.
I think it all kinda just comes back to Blizzard idea of not letting players be a big dragon. It would have been cool to stay and fight mostly in visage form and then certain cooldowns or abilities have you turn into a drake-sized dragon of sorts giving reason why a visage form would be required in the first place.
Could even make it fit into the lore as to why they would prefer to stay and fight in visage form. "My normal form is too large and unwieldy to fight alongside other mortals without collateral damage." I mean it makes sense. If you're in a raid group with 19 other people, you probably don't want to be thrashing your tail around and sending your healers into the whelp eggs especially considering you're a spellcaster anyway.
But you don't have a reason to be fighting in visage form is my point.
If you were a larger sized dragon that relied on magic and not their claws to fight, you'd have to no real reason to be a large dragon while fighting alongside other mortals.
Whether or not you're a human sized Blood Elf or a human sized dragon is irrelevant for anything other than aesthetic purposes when they could have easily made it more gameplay/lore related reasons why you'd shift between forms and stick primarily to your humanoid one.