Its the final season before the next expac. Cant really expect them to whip up a new batch of dungeons for a four to five month period. Also, I'm happier with this than if we'd have to keep running the SL dungeons again. You'll get new dungeons when dragonflight launches.
Well, I was going to finally resub (and keep the sub until DF) if that mount was earnable (ya know, cause they didn't specify up until the last second it seems) in LFR but yeah, fuck em.
timed rewards, the hamster wheel vibe is strong here
Last edited by Daffan; 2022-07-29 at 04:02 PM.
Content drought is a combination of catchup mechanics and no new content.
Uuurgh. I can't even express how much I hate that the slime saber mount (my pick of the original poll) is a raid FoS... I was so glad that the shit archaic raiding format no longer had anything of interest to me. Yes I know it's "only" gated behind normal, but fml, I'm so over organized raiding in general and waiting for ages in ques for that miracle rando grp as the alternative.
You are welcome, Metzen. I hope you won't fuck up my underground expansion idea.
People don't bother with content if there is no sense of value and dopamine drip available, especially doing the content more than once. That is a problem for players and Blizzard. People seemingly don't want to admit that MMO's (Gaming in general actually) are fun both because of the actual moment to moment gameplay but also this dopamine drip of rewards and so forth, it's not possible to make a game that exists on the first part alone anymore.
Gear already has zero incentive for most players, since they know it becomes obsolete in a single patch (not just new expansion like old days)
Therefore an outside solution is introduced, like CE's, cmode, MT, seasons etc. Because it means that gear again has value (on top of the actual items from those locations) to be able to clear stated content when it is most important and vital.
Also, what's the downside to having addicted people staying addicted? Isn't that what people want? A game that is actually good that you want to be addicted? Lmao.
What is the downside? People who AREN'T playing now, who aren't even subscribers, will be upset in 5 years?
Last edited by Daffan; 2022-07-30 at 05:39 AM.
Content drought is a combination of catchup mechanics and no new content.
Annnnnd this is another reason why the game is dying a slow death..., normal should be for beginning raiders and groups should have requirements that reflect that. I really think that LFR should be harder than normal and have worse gear than normal so people are more likely to look for realm groups/guilds so that they have a better potential for a positive social building experience. Bobby Kotick is too much of a sociopath though for him to consider this a good idea.
I don't think many addicted people like this situation. but anyway, it's not my issue I don't really care personally
I just think that they're pushing it too far
I think gear felt more valuable when there were no x1000 dmg modifier in old raids: new gear meant you could progress in older raid content with less people, get more reward or more chance to get rewards, rewards which remained not too easy to get, plus it was fun to see the 25 man heroic damage on you, to really appreciate the power of your gear. they shall give a way to disable this at the very least
So doubling down on raids, the content most people are either tired off or do not do them at all. GG.
They miss the point here again. You can't make people running raids by adding more FOMO stuff anymore. People won't start new guilds all of a sudden to engage it. People who did clear it in the past may not be excited anymore and this is a minority already.
What does the M+ gets at the same time? Another reset and 4 timewalked dungs with broken balance. No new items and same lackluster vault that makes killing actual bosses almost like a boring chore. It is all about that vault. Give me a break. New seasonal affix? Half of all affixes should be looked into and revamped to something less annoying and depressing. Why not make them fun? That would be a crime I guess.
It's people like you who bitch at blizzard for not making more content, not making old content still relevant because it becomes worthless too quickly, and then when they do something to add more to the game and make old content relevant, you still bitch and moan.
It's people like you that make it so blizzard cant win with anything that they do.
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You are talking about "new gear" (gear that is higher ilvl and comes from an easier source, a key point) as if it doesn't invalidate older content. What dimension is this exactly?
The last time 'play the patch' wasn't a front and center thing in the WoW universe was like 2009 or something, pre-icc 5 mans lmao.
Content drought is a combination of catchup mechanics and no new content.