Pretty much. There's just as much of a component that you need to do the stuff outside of raids to gain power as there is the social pressure and latent anxiety to keep up, and with how impersonal guilds and raids feel, players feel threatened if someone has more progress than them, guilting them into doing content outside of raids to improve their power just to keep their spot. Just because it's not exactly necessary to log in and do your chores every day doesn't mean nearly every player feels some level of pressure to do so. It's a poor design decision that continues to force players to engage with the game.
Anyone who thinks there is not heavy amounts of guilt and trepidation felt for missing your daily chores is not a raider or is deaf to the rest of the playerbase. Or in many cases, they don't see them as chores and do them anyway, then lecture others that they shouldn't feel forced to do them. But that falls under being deaf and blind to every other player.
"You're not a bleeding edge progression raider, why do you feel you need to do the chores every day?"
Precisely because they're not bleeding edge - Many of these people are not skilled players, and gear provides a huge boost to your overall performance. If you're not at the pinnacle of skill, gear is the one thing that can push you over DPS thresholds you normally wouldn't be able to make, but should be able to make at lower power levels.
Yes, 9.2.5 heavily nerfed those grinds. But it remains a fact that it continues to be a game design decision made expansion after expansion. I have no doubt we will still see it in some form in the next one.
Maybe if Blizzard spent more time developing fun casual content outside of raids, and pretty much gave you all the tools you needed to succeed in raids, people would be more inclined to engage with the game because they want to, and not because they feel like they have to. It's one of the greatest decisions that the devs made for FF. Removing that component of feeling forced to log in and do literal chores every day and just giving players fun things to do on the side should they choose.