Originally Posted by
Biomega
Easily demonstrated to be false. Mass AoE pulls were especially prevalent in MIDDLE-tier keys, not in high-tier keys. It created an unhealthy meta that disqualified weak AoE specs, and those ramifications were felt especially in the MIDDLE tier, not the high tier where restrictive metas are the norm almost no matter what. High-end players have repeatedly said this, and also said in general that they'll be gravitating towards extremes no matter what, so changes like these don't actually affect them all that much. It's the MIDDLE-tier players that are most affected by this, because meta perception problems affect them the most - at the high end meta is always restrictive, and at the low end it's always lax, so it's really only the middle that's going one way or the other. This can be easily checked using historic data such as e.g. Subcreation's recent M+ spec distribution data where meta shifts are prominently visible at the MIDDLE tier.
Part of that change was also to create a healthier MDI meta, where massive AoE pulls were the norms for a while - specifically for the reason that the MDI does not use top-end keystone levels (unlike, say, TGP). You can't do this kind of pulling at the top level because you don't survive those numbers. The amount of pulls that actually have 8+ mobs in them at the top key level are very few, and were very few before the change, too.
Also provably false. Interrupts for example exist at all levels, and are a major annoyance in casual play if they're absent - that was one of the biggest steps in homogenization in WoW's history, way before top-end difficulty ever existed; and in fact very little to do with raid content in general, because there are very few interrupt-relevant fights in raid both now and historically. SOME aspects of homogenization are due to difficulty, no doubt about that. But to say there is "no other reason" is demonstrably false.
Let's just assume this to be true, then, despite the obvious lol moment.
That's self-evident and trivial. If your "complete" version is mythic, everything else is necessarily less complete; but that's a definitional problem. You could just as well define heroic to be the "complete" version, and have mythic be "extra features" beyond that. Which means it's not an argument, because this is about definition, not substance. Shifting the definition doesn't actually CREATE more (or fewer) content, it just CALLS it more/fewer content.
To give an analogy: if you pour 1 liter of water into a 1 liter glass, you have 1 liter of water and the glass is "full". If you now pour 1.5 liter of water into a 1.5 liter glass, and pour 0.5 liter of water back out again, then you have 1 liter of water and the glass is "not full". But do you have MORE or LESS water than before?
That would be true either way, mythic or no mythic. That's not an argument against mythic, it's an argument against LFR.
Is there a reason you're excluding normal mode raids?
What does that have to do with mythic? I'm not saying you're wrong - WoW has a serious horizontal progression problem. But it's not because of mythic difficulty, and it would present the same way if there only was normal or heroic difficulty. Which you admit, because there WAS NO mythic difficulty for most of WoD. Also, I'd argue Cataclysm had that system, too, as there was almost nothing to do outside of dungeons/raids/instanced PvP in Cataclysm either. It's really WotLK's badge system that you're talking about.
Yes, that is in fact a logical fallacy (argument from authority). Authority doesn't exempt you from explanation, it just means people should listen to your explanations especially carefully. As soon as you refuse to provide an explanation, you're committing the fallacy - and I do mean refuse, not just "not give". We usually trust experts without them giving an explanation EVERY TIME they say something because we operate on the assumption those explanations WILL, in fact, be provided on request. And I am requesting an explanation.
That's not a good example because that is not an argument; it's inaccessible to objective verification of any kind. It's also trivial - most people would just accept it because the evidence requirement is mundane in most cases. But not always. You could e.g. have that situation in a criminal investigation, where investigators would NOT simply believe such a claim, especially if it is attached to stakes (such as e.g. "I could not have murdered my wife because I know her, so...").
Also: the statement isn't necessarily true, either. You don't KNOW that she didn't call you because something is wrong; you can't. You infer a high probability that something MIGHT be wrong, but you can't exclude her forgetting or her phone battery running out or she telling someone to call you instead and them forgetting, and so on. And it's still not something others could verify because they have no way to tell if that's actually how your wife behaves all the time; they accept it as true because the claim is trivial and you lying wouldn't be big enough of a deal to bother - unless it is (see above).
You can't give a trivial example of mundane importance and then apply the same standard to every argument you make. Not all claims are created equal.
And you are trying to reduce everything you say to the level of "I had a burger for lunch today". You're not making quotidian statements of trivial import, so stop trying to pretend you do.
Only as a first step in the investigation. You see Ion harping on non-raiders, you take a look at whether or not he's actually doing things to harm non-raiders. You don't just ASSUME he is. That's not only grossly fallacious, it's irresponsibly negiligent.
That's just not true. I already said what I want: show me some EFFECT of his biases, not just the fact that he HAS them. Show me something that Ion did that is biased against non-raiders because that's his personal position, rather than something that could be explained otherwise too. You seem very sure of this, so it must be easy to demonstrate.
P.S.: Can you post the receipt for your $100 donation on here, I want everyone to see it.