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  1. #1

    WoW Hotfixes - August 22, 2022

    WoW Hotfixes - August 22, 2022
    Originally Posted by Blizzard (Blue Tracker / Official Forums)
    Auction House

    • Addressed multiple issues causing degraded Auction House performance.
    • Fixed a bug causing Incoming Amount to display the incorrect value for sales of commodities in full stacks.

    Dungeons

    • All Mythic+ dungeon tuning will occur during scheduled weekly maintenance in each region.
    • Iron Docks
      • Sanguine Sphere's absorb now scales with keystone level.
    • Lower Karazhan
      • Galindre and Elfyra's health reduced by 35%.
      • Winged Assistant's Throw "Stuff" damage reduced by 40%.
      • Winged Assistant's health reduced by 35%.
      • Galindre's Flashy Bolt damage reduced by 30%.
      • Elfyra's Defy Gravity damage reduced by 50%.
      • Atumen the Huntsman will no longer cast Intangible Presence.

    Player versus Player

    • The minimum item level players are scaled up to in Solo Shuffle has been increased to 278, as intended.
    • [EU realms only] Fixed a bug that unintentionally decreased all players' matchmaking ratings.

  2. #2
    Brewmaster Julmara's Avatar
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    shame no jailer fix
    guess we wont do that one this week
    Last edited by Julmara; 2022-08-23 at 05:39 AM.

  3. #3
    Still haven't nerfed Bdk, luv it

  4. #4
    Quote Originally Posted by Julmara View Post
    shame no jailer fix
    guess we wont do that one this week
    What Jailer fix?

  5. #5
    Brewmaster Julmara's Avatar
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    Quote Originally Posted by Armael View Post
    What Jailer fix?
    the jump in hole timers for bombs where influenced by the soak affix that you have to dispell making it differenciate a few seconds when it explodes and when not
    seems thou even without the bombs dont explode at the same time
    Last edited by Julmara; 2022-08-23 at 06:24 AM.

  6. #6
    Oh wow, outright removing Attumen's mechanic is a bit overkill, don't you think?

  7. #7
    The Lightbringer Azerox's Avatar
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    Wtf "Atumen the Huntsman will no longer cast Intangible Presence." > hahahhaha!

  8. #8
    Quote Originally Posted by Chromell View Post
    Oh wow, outright removing Attumen's mechanic is a bit overkill, don't you think?
    WA made this mechanic a joke anyway. You completely skipped caring about figureing out.

  9. #9
    Quote Originally Posted by exsanguinate View Post
    WA made this mechanic a joke anyway. You completely skipped caring about figureing out.
    Wasnt this a manual button from eveyone? If someone pressed it wrongly, the fight was over anyway
    Based on My Opinion: WotLK = Legion > TBC = Classic > Dragonflight > MoP > Bfa > Shadowlands > Cata > Wod

  10. #10
    Quote Originally Posted by Chromell View Post
    Oh wow, outright removing Attumen's mechanic is a bit overkill, don't you think?
    Shit mechanic anyway. Fake difficulty by bad visibility.

  11. #11
    Quote Originally Posted by Armael View Post
    What Jailer fix?
    The thing that made Jailer fight much harder than it actually was.

    Without proper dispells Jailer is almost unkillable. 11/11M guild that farmed the mount last few weeks needed much more tries on HC than it was really needed.

    Quote Originally Posted by Julmara View Post
    shame no jailer fix
    guess we wont do that one this week
    They will probably nerf/change it when the Sepulcher fated will be on.

  12. #12
    Brewmaster Julmara's Avatar
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    Quote Originally Posted by Eazy View Post
    The thing that made Jailer fight much harder than it actually was.

    Without proper dispells Jailer is almost unkillable. 11/11M guild that farmed the mount last few weeks needed much more tries on HC than it was really needed.



    They will probably nerf/change it when the Sepulcher fated will be on.
    its still on for eu and other regions

  13. #13
    Quote Originally Posted by panasc View Post
    Wasnt this a manual button from eveyone? If someone pressed it wrongly, the fight was over anyway
    The current WA (everyone in the group needed it), put a glow effect on whoever had the ghost, automatically. No one needed to do anything, except for the healer who needed to dispel whoever's frame was glowing.

  14. #14
    Quote Originally Posted by BraveNewWorld View Post
    The current WA (everyone in the group needed it), put a glow effect on whoever had the ghost, automatically. No one needed to do anything, except for the healer who needed to dispel whoever's frame was glowing.
    I suppose Blizzard found out about the weakaura and had two options:

    1) Fix the client so the weakaura no longer worked (a la Among Us)
    2) Just remove what is an objectively bad fight mechanic that painful for healers who can't easily see who has the real debuff.

    They chose option 2.

  15. #15
    Quote Originally Posted by Julmara View Post
    the jump in hole timers for bombs where influenced by the soak affix that you have to dispell making it differenciate a few seconds when it explodes and when not
    seems thou even without the bombs dont explode at the same time
    Just get the updated weakaura?? We didn't even notice it except for pull 1.

    - - - Updated - - -

    Quote Originally Posted by Eazy View Post
    The thing that made Jailer fight much harder than it actually was.
    Without proper dispells Jailer is almost unkillable. 11/11M guild that farmed the mount last few weeks needed much more tries on HC than it was really needed.
    Why would a 11/11m guild bother to kill it on heroic for no reason?
    Or are you talking about struggling during your alt run?
    Something doesn't add up.

  16. #16
    Quote Originally Posted by tomten View Post
    Why would a 11/11m guild bother to kill it on heroic for no reason?
    Because it still drops BIS ilvl items for certain classes that could be upgraded with Mythic upgrading item.
    Hell, some people are doing normal/LFR also for these.

    Quote Originally Posted by tomten View Post
    Or are you talking about struggling during your alt run?
    Like 5 people were on alts only.
    Wouldn't say that there was "struggle", more like that fight is slightly overtuned compared to what it was before. It was clearly harder and requires more coordination than before.

    Quote Originally Posted by tomten View Post
    Something doesn't add up.
    Doesn't have to if you don't see the full picture.

  17. #17
    Rip to some players that pug Tyrannical Lower Key Ratings for this week.

  18. #18
    Scarab Lord
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    Quote Originally Posted by Chromell View Post
    Oh wow, outright removing Attumen's mechanic is a bit overkill, don't you think?
    Seems like all the graphic designers are working on DF, so this is the best fix the bug and balance team can come up with...
    If you knew the candle was fire then the meal was cooked a long time ago.

  19. #19
    Quote Originally Posted by Julmara View Post
    the jump in hole timers for bombs where influenced by the soak affix that you have to dispell making it differenciate a few seconds when it explodes and when not
    seems thou even without the bombs dont explode at the same time
    its intended...my grps have done just find handing it, i guess its hard for some to count nowadays

  20. #20
    Quote Originally Posted by Azerox View Post
    Wtf "Atumen the Huntsman will no longer cast Intangible Presence." > hahahhaha!
    I swear I simply couldn't see it with all the graphics turned down.

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