Which is a shame, because I feel like the expansion could practically write itself. Give us a chance to interact with long-dead heroes and villains alike, explore the ways in which the living race's religions and spirituality are both both right AND wrong about some things, really delve into the hearts of Sylvanas, Arthas, Kel'thuzad, and even Ner'zhul... this expansion really could've felt like a true sequel to the Warcraft RTS games.
Instead, it seems more like the current Blizzard was more interesting in just "building a whole new world", and while I actually do quite like some of Shadowlands' content, it absolutely DOES NOT feel like "the Afterlife" of Warcraft.
I mean, for fuck's sake, as players we've had to CREATE OUR OWN HEAD-CANON just to explain what the fuck happens when you slay some random critter. Where did its soul come from? What happens to it? If things die in the Shadowlands, are they wiped from existence entirely?